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203105788c
* fixes * fuck my stupid chungus life * Minion limit, heal fix, dead sac fix * cooldown, no sacrificing star gazer or ascended alive heretics * blade debuff * oopsy * Update tgui.bundle.js * map diff bot what ya doing * fuck that chat spam * lets heretic armour hold a haunted longsword * why not it makes sense * do_after * god I hate this bullshit * other lewc stuff * push * heretic id card fix * she tg on my ui till I css * yes * spent * fix / ipc buff (real)™️ * moderate again * revert * no reserve * bringing up to master * update map files to master * didnt replace centcomm * beginning some rebalancing * aggressive spread tweaks * lots of tweaks and fixes * trying to un-key the maps * maybe this time * this time???? * oops * sql fix * basicmob conversion * paintings! and a critical influence fix * rust + tweaks * monster tweak * small change * removing this * more tweaks. no more dusting * added some examine_more * flower seeds * various tweaks. more to come * no more conduit spacing * fixed some dumb stuff * silly stuff * its always prettier * bugfixes and linters * linters, wow * oops * bah * linter * fuck you * temp check * hidden influence drain * influence visible message * tweak fix * void cloak bugfix * small fixes * fixes * do_after_once broken * fixes and tweaks * heretic blade potential fix + sacrifice changes * batch of fixes * tiny tweak * rebuilt TGUI * no greentext + rerolls * logging + bugfix * unused var * small fix * various fixes * comment * projectile change * tgui rebuild * tgui bundle redo * rune issue solved * influence visible now * fix ui reloading * new moon ascension + fixes + icons * tweaks, species sprites * tgui rebuild * small tweak + linter * harvester icon tweak * spans * fixes and tweaks * caretaker nerf + tweaks * potential fix for knowledge * roller fix * mad mask * Update tgui.bundle.js * void phase tweak * Update tgui.bundle.js * misc tweaks * fix heretic not retargeting correctly with cryo * simplify logic * this is better * lots of fixes and tweaks * Update tgui.bundle.js * linter * linter * fireshark and greyscale insanity * fish * Update tgui.bundle.js * linter * linter * tgui * no window shopping * fish fix * tgui rebundle * moon smile runtime fix * various fixes * sacrifice fixes * insanity is easier now, madness mask changes. * bugfixing + teleport change * linters + tweaks * Update code/modules/antagonists/heretic/status_effects/mark_effects.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> * Update code/modules/antagonists/heretic/status_effects/mark_effects.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> --------- Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com> Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: Paul <pmerkamp@gmail.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
80 lines
2.3 KiB
Plaintext
80 lines
2.3 KiB
Plaintext
// Defines for all genetics/DNA related stuff
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// What each index means:
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#define DNA_OFF_LOWERBOUND 1 // changed as lists start at 1 not 0
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#define DNA_OFF_UPPERBOUND 2
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#define DNA_ON_LOWERBOUND 3
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#define DNA_ON_UPPERBOUND 4
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// Define block bounds (off-low,off-high,on-low,on-high)
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// Used in setupgame.dm
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#define DNA_DEFAULT_BOUNDS list(1,2049,2050,4095)
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#define DNA_HARDER_BOUNDS list(1,3049,3050,4095)
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#define DNA_HARD_BOUNDS list(1,3490,3500,4095)
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// UI Indices (can change to mutblock style, if desired)
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#define DNA_UI_HAIR_R 1
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#define DNA_UI_HAIR_G 2
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#define DNA_UI_HAIR_B 3
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#define DNA_UI_HAIR2_R 4
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#define DNA_UI_HAIR2_G 5
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#define DNA_UI_HAIR2_B 6
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#define DNA_UI_BEARD_R 7
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#define DNA_UI_BEARD_G 8
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#define DNA_UI_BEARD_B 9
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#define DNA_UI_BEARD2_R 10
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#define DNA_UI_BEARD2_G 11
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#define DNA_UI_BEARD2_B 12
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#define DNA_UI_SKIN_TONE 13
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#define DNA_UI_SKIN_R 14
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#define DNA_UI_SKIN_G 15
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#define DNA_UI_SKIN_B 16
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#define DNA_UI_HACC_R 17
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#define DNA_UI_HACC_G 18
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#define DNA_UI_HACC_B 19
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#define DNA_UI_HEAD_MARK_R 20
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#define DNA_UI_HEAD_MARK_G 21
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#define DNA_UI_HEAD_MARK_B 22
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#define DNA_UI_BODY_MARK_R 23
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#define DNA_UI_BODY_MARK_G 24
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#define DNA_UI_BODY_MARK_B 25
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#define DNA_UI_TAIL_MARK_R 26
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#define DNA_UI_TAIL_MARK_G 27
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#define DNA_UI_TAIL_MARK_B 28
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#define DNA_UI_HAIR_GRADIENT_R 29
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#define DNA_UI_HAIR_GRADIENT_G 30
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#define DNA_UI_HAIR_GRADIENT_B 31
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#define DNA_UI_HAIR_GRADIENT_X 32
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#define DNA_UI_HAIR_GRADIENT_Y 33
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#define DNA_UI_EYES_R 34
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#define DNA_UI_EYES_G 35
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#define DNA_UI_EYES_B 36
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#define DNA_UI_GENDER 37
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#define DNA_UI_BODY_TYPE 38
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#define DNA_UI_BEARD_STYLE 39
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#define DNA_UI_HAIR_STYLE 40
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#define DNA_UI_HACC_STYLE 41
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#define DNA_UI_BACC_STYLE 42
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#define DNA_UI_HAIR_GRADIENT_STYLE 43
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#define DNA_UI_HEAD_MARK_STYLE 44
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#define DNA_UI_BODY_MARK_STYLE 45
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#define DNA_UI_TAIL_MARK_STYLE 46
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#define DNA_UI_PHYSIQUE 47
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#define DNA_UI_HEIGHT 48
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#define DNA_UI_LENGTH 49 // Update this when you add something, or you WILL break shit.
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#define DNA_SE_LENGTH 55 // Was STRUCDNASIZE, size 27. 15 new blocks added = 42, plus room to grow.
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//Trinary State Values for DNA_UI_GENDER
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#define DNA_GENDER_FEMALE 0
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#define DNA_GENDER_MALE 1
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#define DNA_GENDER_PLURAL 2
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#define ORGAN_SLOT_BRAIN "brain"
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#define ORGAN_SLOT_LIVER "liver"
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#define ORGAN_SLOT_LUNGS "lungs"
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#define ENCODE_DNA_BLOCK(value) num2hex(value, 3)
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