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07a22cdb64
* Enable multi-sector lavaland. * fix exclude ci paths * remove old lavaland * Lewc review and other cleanups, add GPS stuff * rebuild tgui * fix ash storm no eligible areas * update test config, don't skip out on test level creation * unfuck example config * whoops * add north entrances to legion arena for easier traversal * TM config -- REVERT BEFORE MERGE * Make SSweather work on traits directly * flip order of procgen/ruin placement * fix GPS * fix budget in code * clobber prod config for lavaland ruin budget for TM * add relay to gulag * some more guards for procgen * separate relays * make gulag and base one ruin * bridge improvements * actually remove gulag map * make linter happy * harden ruin placement against failing Config changes made. Bypassing code ownership.
16 lines
545 B
Plaintext
16 lines
545 B
Plaintext
#define Z_LEVEL_NORTH "1"
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#define Z_LEVEL_SOUTH "2"
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#define Z_LEVEL_EAST "4"
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#define Z_LEVEL_WEST "8"
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#define TRANSITIONEDGE 7 //Distance from edge to move to another z-level
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// Defining these here so everything is consistent
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#define TRANSITION_BORDER_NORTH (world.maxy - TRANSITIONEDGE - 1)
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#define TRANSITION_BORDER_SOUTH TRANSITIONEDGE
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#define TRANSITION_BORDER_EAST (world.maxx - TRANSITIONEDGE - 1)
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#define TRANSITION_BORDER_WEST TRANSITIONEDGE
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#define TRANSITION_TAG_SPACE "SPACE"
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#define TRANSITION_TAG_LAVALAND "LAVALAND"
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