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b0463d3c83
* spanish? * aaaagain * keep maptext * Update robot_items.dm * Update span_defines.dm * compiles * Update silicon_mob.dm * compile
71 lines
2.6 KiB
Plaintext
71 lines
2.6 KiB
Plaintext
#define LOW_ATTRACTION_RANGE 2
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#define MEDIUM_ATTRACTION_RANGE 4
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#define HIGH_ATTRACTION_RANGE 6
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/datum/disease/magnitis
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name = "Magnitis"
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max_stages = 4
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spread_text = "Airborne"
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cure_text = "Iron"
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cures = list("iron")
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agent = "Fukkos Miracos"
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viable_mobtypes = list(/mob/living/carbon/human)
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permeability_mod = 0.75
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desc = "This disease disrupts the magnetic field of your body, making it act as a powerful magnet. Injections of iron help stabilize the field."
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severity = VIRUS_DANGEROUS
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/datum/disease/magnitis/stage_act()
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if(!..())
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return FALSE
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switch(stage)
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if(1)
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if(prob(5)) // Water, air, fire and dirt! Fucking magnets, how do they work!?
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to_chat(affected_mob, SPAN_DANGER("You query upon the nature of miracles..."))
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if(2)
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if(prob(10))
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to_chat(affected_mob, SPAN_DANGER("You feel a light tingling sensation."))
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if(prob(10))
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to_chat(affected_mob, SPAN_DANGER("You feel a slight shock course through your body!"))
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magnetic_pull(affected_mob, LOW_ATTRACTION_RANGE, 0)
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if(3)
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if(prob(10))
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to_chat(affected_mob, SPAN_DANGER("You feel pins and needles radiating through you!"))
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if(prob(10))
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to_chat(affected_mob, SPAN_USERDANGER("You feel a strong shock course through your body."))
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magnetic_pull(affected_mob, MEDIUM_ATTRACTION_RANGE, 50)
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if(4)
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if(prob(10))
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to_chat(affected_mob, SPAN_USERDANGER("You feel a thousand pinpricks across every inch of your body!"))
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if(prob(10))
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to_chat(affected_mob, SPAN_USERDANGER("You feel a powerful shock course through your body!"))
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magnetic_pull(affected_mob, HIGH_ATTRACTION_RANGE, 100)
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/**
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* Handles magnitis pulling and throwing stuff.
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* Arguments:
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* * `affected_mob` - The magnitis-affected mob doing the pulling.
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* * `pull_range` - How far the magnetic influence reaches.
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* * `throw_chance` - Probability affected objects will be violently thrown at the `affected_mob` instead of being harmlessly pulled.
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*/
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/datum/disease/magnitis/proc/magnetic_pull(mob/living/affected_mob, pull_range, throw_chance)
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var/list/valid_pull_targets = list()
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for(var/atom/movable/A in orange(pull_range, affected_mob))
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if(!A.anchored && (A.flags & CONDUCT))
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valid_pull_targets |= A
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continue
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if((ismachineperson(A) || issilicon(A)))
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var/mob/living/M = A
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if(!M.anchored && !HAS_TRAIT(M, TRAIT_MAGPULSE))
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valid_pull_targets |= A
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for(var/atom/movable/attracted_body in valid_pull_targets)
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if(prob(throw_chance))
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attracted_body.throw_at(affected_mob, pull_range + 1, 1)
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else
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for(var/i in 1 to rand(1, 2))
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step_towards(attracted_body, affected_mob)
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#undef LOW_ATTRACTION_RANGE
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#undef MEDIUM_ATTRACTION_RANGE
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#undef HIGH_ATTRACTION_RANGE
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