Files
Paradise/code/game/gamemodes/cult/ritual.dm
203105788c [IDB Ignore] Heretic: The Mansus Re-Opened (#30738)
* fixes

* fuck my stupid chungus life

* Minion limit, heal fix, dead sac fix

* cooldown, no sacrificing star gazer or ascended alive heretics

* blade debuff

* oopsy

* Update tgui.bundle.js

* map diff bot what ya doing

* fuck that chat spam

* lets heretic armour hold a haunted longsword

* why not it makes sense

* do_after

* god I hate this bullshit

* other lewc stuff

* push

* heretic id card fix

* she tg on my ui till I css

* yes

* spent

* fix / ipc buff (real)™️

* moderate again

* revert

* no reserve

* bringing up to master

* update map files to master

* didnt replace centcomm

* beginning some rebalancing

* aggressive spread tweaks

* lots of tweaks and fixes

* trying to un-key the maps

* maybe this time

* this time????

* oops

* sql fix

* basicmob conversion

* paintings! and a critical influence fix

* rust + tweaks

* monster tweak

* small change

* removing this

* more tweaks. no more dusting

* added some examine_more

* flower seeds

* various tweaks. more to come

* no more conduit spacing

* fixed some dumb stuff

* silly stuff

* its always prettier

* bugfixes and linters

* linters, wow

* oops

* bah

* linter

* fuck you

* temp check

* hidden influence drain

* influence visible message

* tweak fix

* void cloak bugfix

* small fixes

* fixes

* do_after_once broken

* fixes and tweaks

* heretic blade potential fix + sacrifice changes

* batch of fixes

* tiny tweak

* rebuilt TGUI

* no greentext + rerolls

* logging + bugfix

* unused var

* small fix

* various fixes

* comment

* projectile change

* tgui rebuild

* tgui bundle redo

* rune issue solved

* influence visible now

* fix ui reloading

* new moon ascension + fixes + icons

* tweaks, species sprites

* tgui rebuild

* small tweak + linter

* harvester icon tweak

* spans

* fixes and tweaks

* caretaker nerf + tweaks

* potential fix for knowledge

* roller fix

* mad mask

* Update tgui.bundle.js

* void phase tweak

* Update tgui.bundle.js

* misc tweaks

* fix heretic not retargeting correctly with cryo

* simplify logic

* this is better

* lots of fixes and tweaks

* Update tgui.bundle.js

* linter

* linter

* fireshark and greyscale insanity

* fish

* Update tgui.bundle.js

* linter

* linter

* tgui

* no window shopping

* fish fix

* tgui rebundle

* moon smile runtime fix

* various fixes

* sacrifice fixes

* insanity is easier now, madness mask changes.

* bugfixing + teleport change

* linters + tweaks

* Update code/modules/antagonists/heretic/status_effects/mark_effects.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/antagonists/heretic/status_effects/mark_effects.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Paul <pmerkamp@gmail.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2026-01-27 20:36:52 +00:00

53 lines
2.1 KiB
Plaintext

/obj/item/melee/cultblade/dagger
name = "ritual dagger"
desc = "A small, well-balanced dagger that radiates an aura of palpable menace. The blade tapers to a razor-sharp point that is ideal for drawing with."
icon_state = "blood_dagger"
w_class = WEIGHT_CLASS_SMALL
force = 15
throwforce = 25
armor_penetration_flat = 35
sprite_sheets_inhand = null // Override parent
/obj/item/melee/cultblade/dagger/adminbus
name = "ritual dagger of scribing, +1"
desc = "VERY fast culto scribing at incredible high speed!"
force = 16
toolspeed = 0.1
/obj/item/melee/cultblade/dagger/Initialize(mapload)
. = ..()
icon_state = GET_CULT_DATA(dagger_icon, "blood_dagger")
/obj/item/melee/cultblade/dagger/examine(mob/user)
. = ..()
if(IS_CULTIST(user) || user.stat == DEAD)
. += SPAN_CULT("A dagger gifted by [GET_CULT_DATA(entity_title3, "your god")]. Allows the scribing of runes and access to the knowledge archives of the cult of [GET_CULT_DATA(entity_name, "your god")].")
. += SPAN_CULTITALIC("Striking another cultist with it will purge holy water from them.")
. += SPAN_CULTITALIC("Striking a noncultist will tear their flesh, additionally, if you recently downed them with cult magic it will stun them completely.")
/obj/item/melee/cultblade/dagger/pre_attack(atom/target, mob/living/user, params)
if(..())
return FINISH_ATTACK
if(IS_CULTIST(target))
if(target.reagents && target.reagents.has_reagent("holywater")) //allows cultists to be rescued from the clutches of ordained religion
if(target == user) // Targeting yourself
to_chat(user, SPAN_WARNING("You can't remove holy water from yourself!"))
else // Targeting someone else
to_chat(user, SPAN_CULT("You remove the taint from [target]."))
to_chat(target, SPAN_CULT("[user] removes the taint from your body."))
target.reagents.del_reagent("holywater")
add_attack_logs(user, target, "Hit with [src], removing the holy water from them")
return FINISH_ATTACK
/obj/item/melee/cultblade/dagger/activate_self(mob/user)
if(..())
return
if(IS_CULTIST(user))
scribe_rune(user)
else
to_chat(user, SPAN_WARNING("[src] is covered in unintelligible shapes and markings."))