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* tip window, comments, padding, difficulty supervisor * spacing * shows missing stars * dmi to base64 * defines * assigned difficulty to each job * added star sprites * assistant fix * show stars when assistant * Fixed restrictions * comment * consistent size work preference * tooltips now work, indented html * inlined the tooltip script * Moved buttons to top * padding and margins * align learn more button right * css cleanup * added descriptions. HTML encoding. * cargo description expansion * linting * null check * l * 3 half stars * lint * miner difficulty 3->4 * spacing and removed old test comments * spacing pt1 * spacing pt2 * string names of colors * spacing * rearranged defines * span -> defines * snake_case * removed extra space * Apply suggestions from code review Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/modules/client/preference/character.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
31 lines
879 B
Plaintext
31 lines
879 B
Plaintext
/datum/job/assistant
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title = "Assistant"
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flag = JOB_ASSISTANT
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department_flag = JOBCAT_SUPPORT
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total_positions = -1
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spawn_positions = -1
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supervisors = "the head of personnel"
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department_head = list("Head of Personnel")
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selection_color = "#dddddd"
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access = list() //See /datum/job/assistant/get_access()
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alt_titles = list("Off-Duty", "Retired", "Intern")
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outfit = /datum/outfit/job/assistant
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difficulty = NONE_DIFFICULTY
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description = "Assistants have the responsibility to learn the game.\n\n\
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Difficulties: Learning the controls. Radio headsets"
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/datum/job/assistant/get_access()
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if(GLOB.configuration.jobs.assistant_maint_access)
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return list(ACCESS_MAINT_TUNNELS)
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else
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return list()
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/datum/outfit/job/assistant
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name = "Assistant"
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jobtype = /datum/job/assistant
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uniform = /obj/item/clothing/under/color/random
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id = /obj/item/card/id/assistant
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