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* spanish? * aaaagain * keep maptext * Update robot_items.dm * Update span_defines.dm * compiles * Update silicon_mob.dm * compile
38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
/datum/martial_art/mimejutsu
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name = "Mimejutsu"
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weight = 6
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has_explaination_verb = TRUE
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combos = list(/datum/martial_combo/mimejutsu/mimechucks, /datum/martial_combo/mimejutsu/smokebomb, /datum/martial_combo/mimejutsu/silent_palm)
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/datum/martial_art/mimejutsu/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
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MARTIAL_ARTS_ACT_CHECK
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return TRUE
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/datum/martial_art/mimejutsu/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
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MARTIAL_ARTS_ACT_CHECK
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A.do_attack_animation(D)
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return TRUE
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/obj/item/mimejutsu_scroll
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name = "Mimejutsu 'scroll'"
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desc = "Its a beret with a note stapled to it..."
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icon = 'icons/obj/clothing/head/beret.dmi'
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icon_state = "beret"
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var/used = FALSE
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/obj/item/mimejutsu_scroll/attack_self__legacy__attackchain(mob/user as mob)
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if(!ishuman(user))
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return
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if(!used)
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var/mob/living/carbon/human/H = user
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var/datum/martial_art/mimejutsu/F = new/datum/martial_art/mimejutsu(null)
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F.teach(H)
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to_chat(H, SPAN_BOLDANNOUNCEIC("You have learned the ancient martial art of mimes."))
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used = TRUE
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desc = "It used to have something stapled to it..the staple is still there."
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name = "beret with staple"
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icon_state = "beret"
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/datum/martial_art/mimejutsu/explaination_header(user)
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to_chat(user, "<b><i>You make a invisible box around yourself and recall the teachings of Mimejutsu...</i></b>")
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