mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
* WE'RE SO BACK * LET THERE BE SOUND * More bugs * fixes * sound * hmm * clothing sprites + minor code changes to clothes * meestake * spritening * YARR * hiss * Cyberiad explorer remap * hand telover * delta days * rooms done * VENDOR * Mapping done * Salvage mapped * qol * Forgot the hivelord. * woops * oops redux * reviews and more * consistency * Update code/game/jobs/job_globals.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * character * Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/effects/spawners/random_spawners.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mob/living/simple_animal/hostile/pirate.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/clothing/head/job_hats.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/effects/spawners/random_spawners.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/boxes.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/research/designs/machine_designs.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * some reviews * Update code/game/machinery/constructable_frame.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * supply * area repathing and ambience * mapping * metamapping * Update code/game/objects/items/weapons/storage/belt.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * the doorening * redooring * modsuit * more reviews * the plasmamamninigngg * add random salvage generation across space ruins * add blackbox tracking for salvage sold * gun * deconflicts and reviews * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/clothing/head/job_hats.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/garment.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * all conversations resolved * maybe work now? * please no more, too many apcs * Update code/modules/mob/living/simple_animal/corpse.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/mining/machine_vending.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/clothing/suits/misc_suits.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/sellable.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * henri review + action figure * Update code/game/objects/items/toys.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * PDA * conflicts * more conflicts * maybe all conflcits? * wait fuck * maybe fixed??? * KIDAN SPRITES * MAYBE? * access fixes * explorer hotfixes 1: - fixes space pirates dying in space - gives explorers ORM access - box: fixes access on NTR airlock - box: fixes naming on BS airlock - box: adds expedition access to mail sorting room * add salvage selling back * NOT FOR SALE * oh my god actually sell the fucking salvage this time * maybe fine now? * carpover * NO MORE CABLE * balance tweaks * some depot loot updates * merge conflict * deconflicted??? * woops more oversights * skirts, bombers, exploredrobe code + sprites * woops (again) * deconflicting * remove old explorer room again * Hat fix * minor changes to sprites and code for hats * yarrr fix 1 * first fixes * don't drop loot from syndies gibbed by depot destruction * add selling back with new signal based system * speedmerge this shit * minor changes to collars/bomber resprite * docking port in * ruins * WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN * no more murder hallway on whiteship * undelete meson sunglasses, redelete uristrunes * BOOTY BAGS * don't drop ashdrake loot from crusher kills * box: fix ntrep fax, add explorer access to ORMroom * add meson sunglasses item icon back * fix cere handtele, meta shutter control, death sound arg * cleaning up * she mosins on my russian till i dj station * Update code/modules/clothing/head/soft_caps.dm Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com> * Update code/modules/clothing/suits/misc_suits.dm Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com> * Update code/modules/mining/machine_vending.dm Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com> * Update code/game/gamemodes/game_mode.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com> * mapping * Cleaning up * revert changes in tools/{bootstrap,ci} --------- Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com> Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: github-actions <github-actions@github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
309 lines
3.9 KiB
Plaintext
309 lines
3.9 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/template_noop,
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/area/template_noop)
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/turf/simulated/wall/mineral/plastitanium,
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/area/ruin/space/powered)
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"e" = (
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/obj/structure/shuttle/engine/propulsion{
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dir = 8
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},
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/turf/simulated/floor/plating/airless,
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/area/ruin/space/powered)
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"f" = (
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/obj/structure/window/reinforced{
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dir = 4
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},
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/obj/structure/shuttle/engine/heater{
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dir = 8
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},
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/turf/simulated/floor/plating/airless,
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/area/ruin/space/powered)
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"g" = (
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/obj/structure/table/wood,
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/obj/item/clothing/under/pants/shorts/black,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"h" = (
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"i" = (
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/obj/structure/table,
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/obj/item/flashlight/lamp,
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/obj/machinery/light{
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dir = 1
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},
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"j" = (
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/obj/structure/closet,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"k" = (
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/obj/machinery/economy/vending/assist/free,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"l" = (
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/obj/structure/table/wood,
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/obj/item/clothing/shoes/sandal,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"m" = (
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/obj/machinery/light{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"n" = (
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/obj/structure/table/wood,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"o" = (
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/obj/structure/table/wood,
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/obj/machinery/computer/library,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"p" = (
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/obj/effect/spawner/window/reinforced,
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/turf/simulated/floor/plating,
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/area/ruin/space/powered)
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"r" = (
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/obj/structure/table,
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/obj/item/paper_bin,
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/obj/item/pen,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"s" = (
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/obj/machinery/door/poddoor{
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id_tag = "strange ship";
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name = "Strange Ship Blast Door"
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},
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"t" = (
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/obj/machinery/door/airlock/external,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"u" = (
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/obj/machinery/door/airlock/public/glass,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"v" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"w" = (
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/obj/structure/table,
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/obj/item/paper,
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/obj/item/pen,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"x" = (
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/obj/machinery/door_control{
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id = "strange ship";
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name = "Strange Ship Door Control";
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pixel_x = 6
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},
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/turf/simulated/wall/mineral/plastitanium,
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/area/ruin/space/powered)
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"y" = (
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/obj/machinery/light,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"z" = (
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/mob/living/simple_animal/bot/medbot,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"B" = (
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/obj/structure/chair/comfy/shuttle,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"D" = (
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/obj/machinery/light,
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/obj/structure/bed,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"Q" = (
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/obj/structure/table/wood,
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/obj/item/blank_tarot_card,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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"R" = (
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/obj/structure/table/wood,
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/obj/item/salvage/ruin/tablet,
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/turf/simulated/floor/mineral/titanium/purple,
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/area/ruin/space/powered)
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(1,1,1) = {"
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a
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a
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a
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b
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b
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s
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x
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b
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a
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a
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a
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"}
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(2,1,1) = {"
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a
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e
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e
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b
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n
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h
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h
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b
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e
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e
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a
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"}
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(3,1,1) = {"
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b
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f
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f
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b
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o
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h
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y
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b
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f
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f
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b
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"}
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(4,1,1) = {"
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b
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g
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l
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b
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p
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t
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p
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b
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B
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n
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b
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"}
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(5,1,1) = {"
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b
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h
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h
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b
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h
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h
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z
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b
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h
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R
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b
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"}
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(6,1,1) = {"
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b
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i
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h
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m
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h
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h
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h
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m
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h
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D
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b
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"}
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(7,1,1) = {"
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b
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j
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h
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h
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h
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h
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h
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h
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h
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h
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b
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"}
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(8,1,1) = {"
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b
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k
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h
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h
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h
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h
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h
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h
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h
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j
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b
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"}
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(9,1,1) = {"
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b
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b
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b
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b
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p
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u
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p
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b
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b
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b
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b
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"}
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(10,1,1) = {"
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a
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a
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b
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m
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h
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h
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h
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m
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b
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a
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a
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"}
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(11,1,1) = {"
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a
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a
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b
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h
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h
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v
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h
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h
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b
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a
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a
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"}
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(12,1,1) = {"
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a
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a
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b
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j
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r
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w
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Q
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j
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b
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a
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a
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"}
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(13,1,1) = {"
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a
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a
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b
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b
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b
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b
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b
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b
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b
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a
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a
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"}
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