mirror of
https://github.com/ParadiseSS13/Paradise.git
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* mapping: create directional helpers for wallmeds * got our PR number
687 lines
8.7 KiB
Plaintext
687 lines
8.7 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"aa" = (
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/turf/space,
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/area/space)
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/turf/simulated/wall/mineral/titanium,
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/area/shuttle/escape)
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/obj/effect/spawner/window/shuttle,
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/turf/simulated/floor/plating,
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/area/shuttle/escape)
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/area/shuttle/escape)
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"ah" = (
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network = list("SS13","Telecomms","Research Outpost","Mining Outpost")
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/area/shuttle/escape)
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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/obj/machinery/computer/communications,
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"ak" = (
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/obj/docking_port/mobile/emergency{
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dwidth = 11;
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timid = 1;
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width = 24
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/obj/machinery/door/airlock/titanium{
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aiControlDisabled = 1;
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hackProof = 1;
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id_tag = "s_docking_airlock";
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name = "Shuttle Hatch"
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},
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/turf/simulated/floor/plating,
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/area/shuttle/escape)
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"al" = (
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/obj/machinery/computer/station_alert,
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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/obj/machinery/computer/crew,
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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/obj/structure/closet/walllocker/emerglocker{
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aq" = (
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/obj/structure/closet/walllocker/emerglocker{
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pixel_x = 28
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"as" = (
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/obj/machinery/computer/robotics{
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dir = 4
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},
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"at" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"au" = (
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/obj/machinery/light/spot,
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"ay" = (
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/obj/machinery/door/airlock/command/glass{
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name = "Escape Shuttle Cockpit"
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},
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/obj/effect/mapping_helpers/airlock/access/all/command/general,
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aA" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"aB" = (
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/obj/machinery/status_display{
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pixel_y = 30
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},
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/obj/machinery/light/spot{
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dir = 1
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},
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aC" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"aE" = (
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/obj/structure/closet/walllocker/emerglocker{
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pixel_x = -28
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},
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/turf/simulated/floor/mineral/plastitanium/red/brig,
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/area/shuttle/escape)
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"aG" = (
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/obj/structure/closet/walllocker/emerglocker{
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pixel_x = 28
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},
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"aI" = (
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"aL" = (
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/obj/item/radio/intercom{
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dir = 8;
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pixel_x = -28
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},
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/obj/machinery/light/spot{
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dir = 8
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},
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"aM" = (
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/obj/structure/closet/walllocker/emerglocker{
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pixel_x = 28
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},
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/obj/machinery/light/spot{
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dir = 4
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},
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"aN" = (
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/obj/structure/table,
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/obj/item/storage/firstaid/fire,
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/obj/item/storage/firstaid/regular{
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pixel_x = 2;
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pixel_y = 3
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},
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/obj/item/extinguisher,
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/obj/item/crowbar,
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/obj/machinery/light/spot{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aQ" = (
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/obj/machinery/status_display{
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pixel_y = -30
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},
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/obj/machinery/light/spot,
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aT" = (
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/obj/machinery/door/airlock/titanium{
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aiControlDisabled = 1;
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hackProof = 1;
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name = "Shuttle Cargo Hatch"
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},
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aV" = (
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/obj/machinery/door/airlock/medical/glass{
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name = "Escape Shuttle Infirmary"
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},
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/turf/simulated/floor/mineral/titanium/blue,
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/area/shuttle/escape)
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"aW" = (
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/obj/machinery/door/airlock/titanium{
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aiControlDisabled = 1;
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hackProof = 1;
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id_tag = "s_docking_airlock";
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name = "Shuttle Hatch"
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},
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/turf/simulated/floor/plating,
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/area/shuttle/escape)
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"aX" = (
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/obj/structure/closet/crate,
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/turf/simulated/floor/mineral/titanium/yellow,
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/area/shuttle/escape)
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"aZ" = (
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/obj/structure/chair/comfy/shuttle,
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/turf/simulated/floor/mineral/plastitanium/red/brig,
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/area/shuttle/escape)
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"ba" = (
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/turf/simulated/floor/mineral/plastitanium/red/brig,
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/area/shuttle/escape)
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"bb" = (
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/obj/structure/closet/cardboard,
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/turf/simulated/floor/mineral/titanium/yellow,
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/area/shuttle/escape)
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"bc" = (
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/obj/machinery/light/spot{
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dir = 4
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},
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/turf/simulated/floor/mineral/titanium/yellow,
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/area/shuttle/escape)
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"bd" = (
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/obj/machinery/status_display{
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pixel_x = -30
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},
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/obj/machinery/light/spot{
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dir = 8
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"be" = (
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/obj/item/radio/intercom{
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dir = 4;
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pixel_x = 28
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},
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/obj/structure/bed/roller,
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"bf" = (
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/obj/machinery/mech_bay_recharge_port,
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/turf/simulated/floor/mineral/titanium/yellow,
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/area/shuttle/escape)
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"bh" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 1
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},
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/turf/simulated/floor/mineral/plastitanium/red/brig,
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/area/shuttle/escape)
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"bj" = (
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/obj/structure/window/reinforced{
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dir = 1
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},
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/obj/structure/shuttle/engine/heater,
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/turf/simulated/floor/plating/airless,
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/area/shuttle/escape)
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"bm" = (
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/obj/structure/shuttle/engine/heater,
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/obj/structure/window/reinforced{
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dir = 1
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},
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/turf/simulated/floor/plating/airless,
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/area/shuttle/escape)
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"bo" = (
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/obj/structure/shuttle/engine/propulsion,
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/turf/simulated/floor/plating/airless,
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/area/shuttle/escape)
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"db" = (
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/obj/machinery/door/airlock/security/glass{
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name = "Escape Shuttle Cell"
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},
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/obj/effect/mapping_helpers/airlock/access/all/security/doors,
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/turf/simulated/floor/plating,
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/area/shuttle/escape)
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"ev" = (
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/obj/machinery/sleeper{
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dir = 1;
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icon_state = "sleeper"
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"iM" = (
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/obj/structure/table,
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/obj/item/storage/firstaid/o2{
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layer = 2.8;
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pixel_x = 4;
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pixel_y = 6
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},
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/obj/item/storage/firstaid/regular{
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pixel_x = 2;
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pixel_y = 6
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},
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/obj/item/storage/firstaid/regular{
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pixel_x = -2;
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pixel_y = 4
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},
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/obj/item/bodybag{
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pixel_x = 5
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},
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"lJ" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/turf/simulated/floor/mineral/plastitanium/red/brig,
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/area/shuttle/escape)
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"mk" = (
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/obj/machinery/status_display{
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pixel_y = 30
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},
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/obj/machinery/light/spot{
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dir = 1
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},
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/obj/structure/chair/comfy/shuttle,
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/turf/simulated/floor/mineral/plastitanium/red/brig,
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/area/shuttle/escape)
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"rj" = (
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/obj/machinery/economy/vending/wallmed/directional/east,
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/obj/structure/bed/roller,
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/turf/simulated/floor/mineral/titanium,
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/area/shuttle/escape)
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"xo" = (
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/obj/machinery/recharge_station,
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/turf/simulated/floor/mineral/titanium/yellow,
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/area/shuttle/escape)
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"zT" = (
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/obj/structure/noticeboard,
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/turf/simulated/wall/mineral/titanium,
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/area/shuttle/escape)
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"DZ" = (
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/turf/simulated/floor/mineral/titanium/yellow,
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/area/shuttle/escape)
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"Jw" = (
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/turf/simulated/wall/mineral/titanium/nodiagonal,
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/area/shuttle/escape)
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(1,1,1) = {"
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aa
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aa
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aa
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aa
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aa
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aa
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ab
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ab
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ab
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aW
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ab
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ak
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ab
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ac
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ac
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ac
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ab
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aW
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Jw
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aW
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ac
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ab
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ab
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aa
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"}
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(2,1,1) = {"
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aa
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aa
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aa
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aa
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aa
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aa
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ab
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lJ
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aE
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ba
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ab
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an
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aL
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aA
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aA
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aA
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aN
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an
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ab
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DZ
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bb
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bf
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ab
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ab
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"}
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(3,1,1) = {"
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aa
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aa
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aa
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aa
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ab
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ab
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ab
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mk
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ba
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ba
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ab
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an
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an
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an
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an
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an
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an
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an
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zT
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DZ
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DZ
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DZ
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bj
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bo
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"}
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(4,1,1) = {"
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aa
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aa
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ab
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ac
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ab
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as
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ab
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aZ
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ba
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bh
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ab
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an
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aC
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aC
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aC
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aC
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an
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an
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aT
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DZ
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DZ
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xo
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bj
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bo
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"}
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(5,1,1) = {"
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aa
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ab
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ab
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al
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ap
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at
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ab
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aZ
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ba
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bh
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ab
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an
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ac
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ac
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ac
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ac
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an
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an
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ab
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aX
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bc
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xo
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bj
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bo
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"}
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(6,1,1) = {"
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ab
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ab
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ah
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ai
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an
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an
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ab
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ac
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db
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ac
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ac
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an
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aA
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aA
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aA
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aA
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an
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aQ
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ab
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ab
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ab
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ab
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ab
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ab
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"}
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(7,1,1) = {"
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ac
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af
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ai
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an
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an
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an
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ay
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an
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an
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an
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an
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an
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an
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an
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an
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an
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an
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an
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ac
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aa
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aa
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aa
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aa
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aa
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"}
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(8,1,1) = {"
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ab
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ab
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aj
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ai
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an
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au
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ab
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aC
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aC
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aC
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aC
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an
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aC
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aC
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aC
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aC
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an
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aQ
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ab
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ab
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ab
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ab
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ab
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ab
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"}
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(9,1,1) = {"
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aa
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ab
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ab
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ao
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aq
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an
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ab
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ac
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ac
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ac
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ac
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an
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ac
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ac
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ac
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ac
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an
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an
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ac
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iM
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bd
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ev
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bm
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bo
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"}
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(10,1,1) = {"
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aa
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aa
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ab
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ac
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ab
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at
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ab
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aA
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aA
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aA
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aA
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|
an
|
|
aA
|
|
aA
|
|
aA
|
|
aA
|
|
an
|
|
an
|
|
aV
|
|
aI
|
|
aI
|
|
aI
|
|
bm
|
|
bo
|
|
"}
|
|
(11,1,1) = {"
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
ab
|
|
ab
|
|
ab
|
|
aB
|
|
an
|
|
an
|
|
an
|
|
an
|
|
an
|
|
an
|
|
an
|
|
an
|
|
an
|
|
an
|
|
ac
|
|
aI
|
|
aI
|
|
ev
|
|
bm
|
|
bo
|
|
"}
|
|
(12,1,1) = {"
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
ab
|
|
aC
|
|
aG
|
|
aC
|
|
aC
|
|
aC
|
|
aM
|
|
aC
|
|
aC
|
|
aC
|
|
an
|
|
an
|
|
ac
|
|
rj
|
|
be
|
|
aI
|
|
ab
|
|
ab
|
|
"}
|
|
(13,1,1) = {"
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
aa
|
|
ab
|
|
ab
|
|
ab
|
|
ac
|
|
ab
|
|
ab
|
|
ab
|
|
ac
|
|
ac
|
|
ac
|
|
ab
|
|
ac
|
|
ab
|
|
ab
|
|
ab
|
|
ab
|
|
ab
|
|
aa
|
|
"}
|