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Paradise/code/__DEFINES/dcs/obj_signals.dm
warriorstar-orion b61f4f3ff8 feat: Storage shelves and gun racks. (#26744)
* feat: Storage shelves and gun racks.

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* review comments

* better examine

* fix lint

* Examine for empty shelves

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* rest of review comments

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-09-28 22:28:44 +00:00

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/**
* Signals for /obj and subtypes that have too few related signals to put in separate files.
* Doc format: `/// when the signal is called: (signal arguments)`.
* All signals send the source datum of the signal as the first argument
*/
// /obj
///from base of obj/deconstruct(): (disassembled)
#define COMSIG_OBJ_DECONSTRUCT "obj_deconstruct"
// /obj/structure/cursed_slot_machine
/// from /obj/structure/cursed_slot_machine/handle_status_effect() when someone pulls the handle on the slot machine
#define COMSIG_CURSED_SLOT_MACHINE_USE "cursed_slot_machine_use"
#define SLOT_MACHINE_USE_CANCEL (1<<0) //! we've used up the number of times we may use this slot machine. womp womp.
#define SLOT_MACHINE_USE_POSTPONE (1<<1) //! we haven't used up all our attempts to gamble away our life but we should chill for a few seconds
/// from /obj/structure/cursed_slot_machine/determine_victor() when someone loses.
#define COMSIG_CURSED_SLOT_MACHINE_LOST "cursed_slot_machine_lost"
/// from /obj/structure/cursed_slot_machine/determine_victor() when someone finally wins.
#define COMSIG_GLOB_CURSED_SLOT_MACHINE_WON "cursed_slot_machine_won"
// other subtypes
/// from /datum/component/shelved/UnregisterFromParent(): (parent_uid)
#define COMSIG_SHELF_ITEM_REMOVED "shelf_item_removed"
/// from /datum/component/shelver/add_item(): (obj/item/to_add, placement_idx, list/position_details)
#define COMSIG_SHELF_ITEM_ADDED "shelf_item_added"
/// from Initialize on objects implementing /datum/component/shelved
#define COMSIG_SHELF_ADDED_ON_MAPLOAD "shelf_added_on_mapload"
/// from /datum/component/shelver/shelf_items()
#define COMSIG_SHELF_ATTEMPT_PICKUP "shelf_attempt_pickup"
#define SHELF_PICKUP_FAILURE (1 << 0)