mirror of
https://github.com/ParadiseSS13/Paradise.git
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ec88636e6c
* Adding defines * More signals for external power * Gets the reboot working * renaming a proc * config stuff * Working on cyborg movement * Update code/modules/mob/living/silicon/robot/robot_damage.dm Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> * Update code/modules/mob/living/silicon/robot/robot_damage.dm Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> * Update code/modules/mob/living/silicon/robot/robot_damage.dm Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> * IOSYS where'd you come from * begon return 0 * VTEC caps slowdown * Adjusting EMPs * Funny arm is GONE * Oh yeah regenerating stamina might be a good thing * Forgot you could uninstall vtec * icon machine broke * Cell-less borgs can enter chargers to stay powered * oh that was almost bad * Fixes some logic * its a surprise tool that will help us later * Adjusting some numbers * Adds a sound to go along with the text alarm * dead things can still charge * Another logic error * Xenos too * sorry linter * fixes CL * Slightly more slowdown on stam damage * neurotoxin won't stun * SOUNDS! * 3 flashes to stun instead of 4 * Slightly longer stun * SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK * Keep borgs stunned forever * Power loss is more dangerous * Adds a stamina hud to borgs * Cyborgs now heal up properly * Removes an outdated comment * Replacing parts works better now * EMPs disable components for a brief time * More missed rebalances * When you forget to remove debug messages * WHAT * Cult magic works + borgs can be silenced * 2 flashes to stun, flashes confuse now * Update code/game/objects/items/devices/flash.dm Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Abductors can stun borgs * Watcher/cyro rays deal stam to brog * Fixes a rounding error when healing borgs back to full HP * Fixed span Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Fixed whitespace Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Guard clausify * Indents a message * Update code/modules/mob/living/silicon/robot/robot_damage.dm Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Update code/modules/mob/living/silicon/robot/component.dm Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * Update code/modules/mob/living/silicon/robot/robot_damage.dm Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> * that's not what stat does * No more hardcoded speed, don't TM this branch --------- Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com> Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
327 lines
8.0 KiB
Plaintext
327 lines
8.0 KiB
Plaintext
/atom/movable/screen/robot
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icon = 'icons/mob/screen_robot.dmi'
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/atom/movable/screen/robot/Click()
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. = ..()
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if(isobserver(usr))
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return TRUE
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/atom/movable/screen/robot/module
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name = "cyborg module"
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icon_state = "nomod"
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/atom/movable/screen/robot/module/Click()
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if(isrobot(usr) && !..())
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var/mob/living/silicon/robot/R = usr
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if(!R.module)
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R.pick_module()
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return
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// we can let ghosts mess with this one
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usr.hud_used.toggle_show_robot_modules(usr)
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return TRUE
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/atom/movable/screen/robot/module1
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name = "module1"
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icon_state = "inv1"
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/atom/movable/screen/robot/module1/Click()
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if(..())
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return
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if(isrobot(usr))
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var/mob/living/silicon/robot/R = usr
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R.toggle_module(1)
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/atom/movable/screen/robot/module2
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name = "module2"
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icon_state = "inv2"
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/atom/movable/screen/robot/module2/Click()
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if(..())
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return
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if(isrobot(usr))
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var/mob/living/silicon/robot/R = usr
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R.toggle_module(2)
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/atom/movable/screen/robot/module3
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name = "module3"
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icon_state = "inv3"
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/atom/movable/screen/robot/module3/Click()
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if(..())
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return
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if(isrobot(usr))
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var/mob/living/silicon/robot/R = usr
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R.toggle_module(3)
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/atom/movable/screen/robot/radio
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name = "radio"
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icon_state = "radio"
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/atom/movable/screen/robot/radio/Click()
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if(..())
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return
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if(issilicon(usr))
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var/mob/living/silicon/robot/R = usr
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R.radio_menu()
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/atom/movable/screen/robot/store
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name = "store"
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icon_state = "store"
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/atom/movable/screen/robot/store/Click()
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if(..())
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return
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if(isrobot(usr))
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var/mob/living/silicon/robot/R = usr
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R.uneq_active()
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R.hud_used.update_robot_modules_display()
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/atom/movable/screen/robot/lamp
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name = "Toggle Headlamp"
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icon_state = "lamp0"
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screen_loc = ui_borg_lamp
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/atom/movable/screen/robot/lamp/Click()
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if(..())
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return
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if(isrobot(usr))
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var/mob/living/silicon/robot/R = usr
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R.control_headlamp()
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/atom/movable/screen/robot/thrusters
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name = "ion thrusters"
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icon_state = "ionpulse0"
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/atom/movable/screen/robot/thrusters/Click()
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if(..())
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return
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var/mob/living/silicon/robot/R = usr
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R.toggle_ionpulse()
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/atom/movable/screen/robot/mov_intent
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name = "fast/slow toggle"
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icon_state = "running"
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/atom/movable/screen/robot/mov_intent/Click()
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if(..())
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return
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usr.toggle_move_intent()
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/datum/hud/robot
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var/shown_robot_modules = FALSE // Used to determine whether they have the module menu shown or not
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var/atom/movable/screen/robot_modules_background
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/datum/hud/robot/New(mob/user)
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..()
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robot_modules_background = new()
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robot_modules_background.icon_state = "block"
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robot_modules_background.layer = HUD_LAYER // Objects that appear on screen are on layer 20, UI should be just below it.
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robot_modules_background.plane = HUD_PLANE
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var/atom/movable/screen/using
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var/mob/living/silicon/robot/mymobR = mymob
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//Language menu
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using = new /atom/movable/screen/language_menu
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using.screen_loc = ui_borg_lanugage_menu
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static_inventory += using
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//Radio
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using = new /atom/movable/screen/robot/radio()
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using.screen_loc = ui_borg_radio
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static_inventory += using
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//Module select
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using = new /atom/movable/screen/robot/module1()
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using.screen_loc = ui_inv1
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static_inventory += using
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mymobR.inv1 = using
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using = new /atom/movable/screen/robot/module2()
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using.screen_loc = ui_inv2
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static_inventory += using
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mymobR.inv2 = using
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using = new /atom/movable/screen/robot/module3()
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using.screen_loc = ui_inv3
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static_inventory += using
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mymobR.inv3 = using
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//End of module select
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//Sec/Med HUDs
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using = new /atom/movable/screen/ai/sensors()
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using.screen_loc = ui_borg_sensor
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static_inventory += using
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//Intent
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// Attack intent
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using = new /atom/movable/screen/act_intent/robot()
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using.icon_state = mymob.a_intent
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static_inventory += using
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action_intent = using
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// Movement intent
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using = new /atom/movable/screen/robot/mov_intent()
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using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
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static_inventory += using
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using.screen_loc = ui_movi
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move_intent = using
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//Health
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mymob.healths = new /atom/movable/screen/healths/robot()
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infodisplay += mymob.healths
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mymob.staminas = new /atom/movable/screen/healths/stamina()
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infodisplay += mymob.staminas
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//Installed Module
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mymobR.hands = new /atom/movable/screen/robot/module()
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mymobR.hands.screen_loc = ui_borg_module
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static_inventory += mymobR.hands
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module_store_icon = new /atom/movable/screen/robot/store()
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module_store_icon.screen_loc = ui_borg_store
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mymob.pullin = new /atom/movable/screen/pull()
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mymob.pullin.icon = 'icons/mob/screen_robot.dmi'
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mymob.pullin.hud = src
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mymob.pullin.update_icon(UPDATE_ICON_STATE)
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mymob.pullin.screen_loc = ui_borg_pull
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hotkeybuttons += mymob.pullin
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zone_select = new /atom/movable/screen/zone_sel/robot()
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zone_select.hud = src
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zone_select.update_icon(UPDATE_OVERLAYS)
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static_inventory += zone_select
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//Headlamp
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mymobR.lamp_button = new /atom/movable/screen/robot/lamp()
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mymobR.lamp_button.screen_loc = ui_borg_lamp
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static_inventory += mymobR.lamp_button
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//Thrusters
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using = new /atom/movable/screen/robot/thrusters()
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using.screen_loc = ui_borg_thrusters
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static_inventory += using
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mymobR.thruster_button = using
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/datum/hud/robot/Destroy()
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var/mob/living/silicon/robot/myrob = mymob
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myrob.inv1 = null
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myrob.hands = null
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myrob.inv2 = null
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myrob.inv3 = null
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myrob.lamp_button = null
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myrob.thruster_button = null
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return ..()
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/datum/hud/proc/toggle_show_robot_modules(mob/viewmob)
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return
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/datum/hud/robot/toggle_show_robot_modules(mob/viewmob)
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var/mob/screenmob = viewmob || mymob
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if(istype(viewmob.hud_used, /datum/hud/robot))
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var/datum/hud/robot/robohud = screenmob.hud_used
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robohud.shown_robot_modules = !robohud.shown_robot_modules
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update_robot_modules_display(viewmob)
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/datum/hud/proc/update_robot_modules_display(mob/viewer)
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return
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/datum/hud/robot/update_robot_modules_display(mob/viewer)
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if(!isrobot(mymob))
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return
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var/mob/living/silicon/robot/R = mymob
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var/mob/screenmob = viewer || R
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if(!R.client)
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return
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if(!R.module)
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shown_robot_modules = FALSE
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screenmob.client.screen -= robot_modules_background
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screenmob.client?.screen -= screenmob.hud_used.module_store_icon
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return
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if(shown_robot_modules && hud_shown && hud_version == HUD_STYLE_STANDARD)
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//Modules display is shown
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screenmob.client.screen += module_store_icon //"store" icon
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if(!R.module.modules)
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to_chat(usr, "<span class='danger'>Selected module has no modules to select.</span>")
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return
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if(!robot_modules_background)
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return
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var/display_rows = CEILING(length(R.module.modules) / 8, 1)
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robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7"
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screenmob.client.screen += robot_modules_background
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var/x = -4 //Start at CENTER-4,SOUTH+1
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var/y = 1
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for(var/atom/movable/A in R.module.modules)
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if((A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3))
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//Module is not currently active
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screenmob.client.screen += A
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if(x < 0)
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A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7"
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else
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A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7"
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A.layer = ABOVE_HUD_LAYER
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A.plane = ABOVE_HUD_PLANE
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x++
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if(x == 4)
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x = -4
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y++
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else
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//Modules display is hidden
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screenmob.client.screen -= module_store_icon
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for(var/atom/A in R.module.modules)
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if((A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3))
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//Module is not currently active
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screenmob.client.screen -= A
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shown_robot_modules = FALSE
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screenmob.client.screen -= robot_modules_background
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/datum/hud/robot/persistent_inventory_update(mob/viewer)
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if(!mymob)
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return
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var/mob/living/silicon/robot/R = mymob
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var/mob/screenmob = viewer || R
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var/held_items = list(R.module_state_1, R.module_state_2, R.module_state_3)
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if(!screenmob.hud_used)
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return
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if(screenmob.hud_used.hud_shown)
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for(var/i in 1 to length(held_items))
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var/obj/item/I = held_items[i]
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if(I)
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switch(i)
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if(1)
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I.screen_loc = ui_inv1
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if(2)
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I.screen_loc = ui_inv2
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if(3)
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I.screen_loc = ui_inv3
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else
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return
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screenmob.client.screen += I
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else
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for(var/obj/item/I in held_items)
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screenmob.client.screen -= I
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