Files
Paradise/code/datums/outfits/vv_outfit.dm
bad8b31afa Changes all .len to length() where applicable (#25174)
* Globals work

* Double access works

* All other things

* Revert "All other things"

This reverts commit 6574442eb6.

* More changes that compile and work

* IT WORKS AAAAAA

* Changes even more .len to length()

* Apply suggestions from code review

* Update code/datums/mind.dm

* Update code/__HELPERS/sorts/InsertSort.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Update code/__HELPERS/sanitize_values.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-04-19 17:32:09 +00:00

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// This outfit preserves varedits made on the items
// Created from admin helpers.
/datum/outfit/varedit
var/list/vv_values
var/list/stored_access
var/update_id_name = FALSE // If the name of the human is same as the name on the id they're wearing we'll update provided id when equipping
/datum/outfit/varedit/pre_equip(mob/living/carbon/human/H, visualsOnly)
H.delete_equipment() // Applying VV to wrong objects is not reccomended.
. = ..()
/datum/outfit/varedit/proc/set_equipment_by_slot(slot, item_path)
switch(slot)
if(SLOT_HUD_JUMPSUIT)
uniform = item_path
if(SLOT_HUD_BACK)
back = item_path
if(SLOT_HUD_OUTER_SUIT)
suit = item_path
if(SLOT_HUD_BELT)
belt = item_path
if(SLOT_HUD_GLOVES)
gloves = item_path
if(SLOT_HUD_SHOES)
shoes = item_path
if(SLOT_HUD_HEAD)
head = item_path
if(SLOT_HUD_WEAR_MASK)
mask = item_path
if(SLOT_HUD_LEFT_EAR)
l_ear = item_path
if(SLOT_HUD_RIGHT_EAR)
r_ear = item_path
if(SLOT_HUD_GLASSES)
glasses = item_path
if(SLOT_HUD_WEAR_ID)
id = item_path
if(SLOT_HUD_WEAR_PDA)
pda = item_path
if(SLOT_HUD_SUIT_STORE)
suit_store = item_path
if(SLOT_HUD_LEFT_STORE)
l_pocket = item_path
if(SLOT_HUD_RIGHT_STORE)
r_pocket = item_path
/proc/collect_vv(obj/item/I)
if(!istype(I))
return
// Temporary/Internal stuff, do not copy these.
var/static/list/ignored_vars = list("vars", "x", "y", "z", "plane", "layer", "override", "animate_movement", "pixel_step_size", "screen_loc", "fingerprintslast", "tip_timer")
var/list/vedits = list()
for(var/varname in I.vars)
if(!I.can_vv_get(varname))
continue
if(varname in ignored_vars)
continue
var/vval = I.vars[varname] // Can't check initial() because it doesn't work on a list index
// Only text/numbers and icons variables to make it less weirdness prone.
if(!istext(vval) && !isnum(vval) && !isicon(vval))
continue
vedits[varname] = I.vars[varname]
return vedits
/mob/living/carbon/human/proc/copy_outfit()
var/datum/outfit/varedit/O = new
// Copy equipment
var/list/result = list()
var/list/slots_to_check = list(SLOT_HUD_JUMPSUIT, SLOT_HUD_BACK, SLOT_HUD_OUTER_SUIT, SLOT_HUD_BELT, SLOT_HUD_GLOVES, SLOT_HUD_SHOES, SLOT_HUD_HEAD, SLOT_HUD_WEAR_MASK, SLOT_HUD_LEFT_EAR, SLOT_HUD_RIGHT_EAR, SLOT_HUD_GLASSES, SLOT_HUD_WEAR_ID, SLOT_HUD_WEAR_PDA, SLOT_HUD_SUIT_STORE, SLOT_HUD_LEFT_STORE, SLOT_HUD_RIGHT_STORE)
for(var/s in slots_to_check)
var/obj/item/I = get_item_by_slot(s)
var/vedits = collect_vv(I)
if(vedits)
result["[s]"] = vedits
if(istype(I))
O.set_equipment_by_slot(s, I.type)
// Copy access
O.stored_access = list()
var/obj/item/id_slot = get_item_by_slot(SLOT_HUD_WEAR_ID)
if(id_slot)
O.stored_access |= id_slot.GetAccess()
var/obj/item/card/id/ID = id_slot.GetID()
if(ID && ID.registered_name == real_name)
O.update_id_name = TRUE
// Copy hands
if(l_hand || r_hand) // Not in the mood to let outfits transfer amputees
var/obj/item/left_hand = l_hand
var/obj/item/right_hand = r_hand
if(istype(left_hand))
O.l_hand = left_hand.type
var/vedits = collect_vv(left_hand)
if(vedits)
result["LHAND"] = vedits
if(istype(right_hand))
O.r_hand = right_hand.type
var/vedits = collect_vv(left_hand)
if(vedits)
result["RHAND"] = vedits
O.vv_values = result
// Copy backpack contents if exist.
var/obj/item/backpack = get_item_by_slot(SLOT_HUD_BACK)
if(istype(backpack) && LAZYLEN(backpack.contents) > 0)
var/list/typecounts = list()
for(var/obj/item/I in backpack)
if(typecounts[I.type])
typecounts[I.type] += 1
else
typecounts[I.type] = 1
O.backpack_contents = typecounts
// TODO : Copy varedits from backpack stuff too.
//Copy biochips
O.bio_chips = list()
for(var/obj/item/bio_chip/I in contents)
if(istype(I))
O.bio_chips |= I.type
// Copy cybernetic biochips
O.cybernetic_implants = list()
for(var/org in internal_organs)
var/obj/item/organ/internal/aug = org
O.cybernetic_implants |= aug.type
// Copy accessories
var/obj/item/clothing/under/uniform_slot = get_item_by_slot(SLOT_HUD_JUMPSUIT)
if(uniform_slot)
O.accessories = list()
for(var/obj/item/clothing/accessory/A in uniform_slot.accessories)
if(istype(A))
O.accessories |= A
// Copy to outfit cache
var/outfit_name = stripped_input(usr, "Enter the outfit name")
O.name = outfit_name
GLOB.custom_outfits += O
to_chat(usr, "Outfit registered, use select equipment to equip it.")
/datum/outfit/varedit/post_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
// Apply VV
for(var/slot in vv_values)
var/list/edits = vv_values[slot]
var/obj/item/I
switch(slot)
if("LHAND")
I = H.l_hand
if("RHAND")
I = H.r_hand
else
I = H.get_item_by_slot(text2num(slot))
for(var/vname in edits)
I.vv_edit_var(vname,edits[vname])
// Apply access
var/obj/item/id_slot = H.get_item_by_slot(SLOT_HUD_WEAR_ID)
if(!id_slot)
return
var/obj/item/card/id/card = id_slot.GetID()
if(istype(card))
card.access |= stored_access
if(update_id_name)
card.registered_name = H.real_name
card.update_label()
/datum/outfit/varedit/get_json_data()
. = .. ()
.["stored_access"] = stored_access
.["update_id_name"] = update_id_name
var/list/stripped_vv = list()
for(var/slot in vv_values)
var/list/vedits = vv_values[slot]
var/list/stripped_edits = list()
for(var/edit in vedits)
if(istext(vedits[edit]) || isnum(vedits[edit]) || isnull(vedits[edit]))
stripped_edits[edit] = vedits[edit]
if(length(stripped_edits))
stripped_vv[slot] = stripped_edits
.["vv_values"] = stripped_vv
/datum/outfit/varedit/load_from(list/outfit_data)
. = ..()
stored_access = outfit_data["stored_access"]
vv_values = outfit_data["vv_values"]
update_id_name = outfit_data["update_id_name"]