Files
Paradise/code/game/machinery/ai_slipper.dm
DGamerLandGitHub 173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00

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/obj/machinery/ai_slipper
name = "\improper AI liquid dispenser"
icon = 'icons/obj/device.dmi'
icon_state = "liquid_dispenser"
layer = 3
plane = FLOOR_PLANE
anchored = TRUE
max_integrity = 200
armor = list(melee = 50, bullet = 20, laser = 20, energy = 20, bomb = 0, rad = 0, fire = 50, acid = 30)
var/uses = 20
var/cooldown_time = 10 SECONDS
var/cooldown_on = FALSE
req_access = list(ACCESS_AI_UPLOAD)
/obj/machinery/ai_slipper/examine(mob/user)
. = ..()
. += "<span class='notice'>A small counter shows it has: [uses] use\s remaining.</span>"
/obj/machinery/ai_slipper/power_change()
if(!..())
return
update_icon(UPDATE_ICON_STATE)
/obj/machinery/ai_slipper/attack_ai(mob/user)
add_hiddenprint(user)
return attack_hand(user)
/obj/machinery/ai_slipper/attack_ghost(mob/user)
if(user.can_advanced_admin_interact())
Activate(user)
/obj/machinery/ai_slipper/attack_hand(mob/user)
if(stat & (NOPOWER|BROKEN))
to_chat(user, "<span class='warning'>[src] has no power or is broken!</span>")
return
if(!allowed(user))
to_chat(user, "<span class='warning'>Access denied.</span>")
return
Activate(user)
/obj/machinery/ai_slipper/proc/Activate(mob/user)
if(stat & (NOPOWER|BROKEN))
return
if(!uses)
to_chat(user, "<span class='warning'>[src] is empty!</span>")
return
if(cooldown_on)
to_chat(user, "<span class='warning'>[src] is still recharging!</span>")
return
else
new /obj/effect/particle_effect/foam(loc)
uses--
cooldown_on = TRUE
update_icon(UPDATE_ICON_STATE)
addtimer(CALLBACK(src, PROC_REF(recharge)), cooldown_time)
/obj/machinery/ai_slipper/update_icon_state()
if(stat & (NOPOWER|BROKEN) || cooldown_on || !uses)
icon_state = "liquid_dispenser"
else
icon_state = "liquid_dispenser_on"
/obj/machinery/ai_slipper/proc/recharge()
if(!uses)
return
cooldown_on = FALSE
update_icon(UPDATE_ICON_STATE)