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Paradise/code/game/mecha/paintkits.dm
2024-03-03 18:04:52 +00:00

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/// Please don't use this for anything, it's a base type for custom mech paintjobs.
/obj/item/paintkit
name = "mecha customisation kit"
desc = "A generic kit containing all the needed tools and parts to turn a mech into another mech."
icon = 'icons/obj/painting.dmi'
icon_state = "paintkit"
var/new_name = "mech" //What is the variant called?
var/new_desc = "A mech." //How is the new mech described?
var/new_icon = "ripley" //What base icon will the new mech use?
var/removable = null //Can the kit be removed?
var/list/allowed_types = list() //Types of mech that the kit will work on.
/obj/item/paintkit/titansfist
name = "\improper APLU \"Ripley\" customisation kit"
desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into a Titan's Fist worker mech."
icon_state = "paintkit_2"
new_name = "APLU \"Titan's Fist\""
new_desc = "This ordinary mining Ripley has been customized to look like a unit of the Titans Fist."
new_icon = "titan"
allowed_types = list("ripley","firefighter")
/obj/item/paintkit/mercenary
name = "mercenary APLU \"Ripley\" kit"
desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into an old Mercenaries APLU."
new_name = "APLU \"Strike the Earth!\""
new_desc = "Looks like an over worked, under maintained Ripley with some horrific damage."
new_icon = "earth"
allowed_types = list("ripley","firefighter")