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b51cc0f31c
* Adds animated closets * Remove unecessary icon states and fixes secure closets * Actually fixes secure closets * Please our linting overlords. * Fixes non-crate subtypes * Update code/game/objects/structures/crates_lockers/closets.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> Signed-off-by: Chap <erwin@lombok.demon.nl> * Moved legacy closet icons to seperate file * Remove some unused variables * GC * Moved to proper destroy * It's good when code compiles --------- Signed-off-by: Chap <erwin@lombok.demon.nl> Co-authored-by: adrermail@gmail.com <adrermail@gmail.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
72 lines
2.6 KiB
Plaintext
72 lines
2.6 KiB
Plaintext
/obj/structure/closet/athletic_mixed
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name = "athletic wardrobe"
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desc = "It's a storage unit for athletic wear."
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icon_state = "generic"
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closed_door_sprite = "mixed"
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/obj/structure/closet/athletic_mixed/populate_contents()
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new /obj/item/clothing/under/pants/shorts/grey(src)
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new /obj/item/clothing/under/pants/shorts/black(src)
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new /obj/item/clothing/under/pants/shorts/red(src)
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new /obj/item/clothing/under/pants/shorts/blue(src)
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new /obj/item/clothing/under/pants/shorts/green(src)
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new /obj/item/clothing/under/misc/swimsuit/red(src)
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new /obj/item/clothing/under/misc/swimsuit/black(src)
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new /obj/item/clothing/under/misc/swimsuit/blue(src)
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new /obj/item/clothing/under/misc/swimsuit/green(src)
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new /obj/item/clothing/under/misc/swimsuit/purple(src)
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/obj/structure/closet/boxinggloves
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name = "boxing gloves"
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desc = "It's a storage unit for gloves for use in the boxing ring."
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/obj/structure/closet/boxinggloves/populate_contents()
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new /obj/item/clothing/gloves/boxing/blue(src)
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new /obj/item/clothing/gloves/boxing/green(src)
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new /obj/item/clothing/gloves/boxing/yellow(src)
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new /obj/item/clothing/gloves/boxing(src)
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/obj/structure/closet/masks
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name = "mask closet"
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desc = "IT'S A STORAGE UNIT FOR FIGHTER MASKS OLE!"
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/obj/structure/closet/masks/populate_contents()
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new /obj/item/clothing/mask/luchador(src)
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new /obj/item/clothing/mask/luchador/rudos(src)
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new /obj/item/clothing/mask/luchador/tecnicos(src)
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/obj/structure/closet/lasertag/red
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name = "red laser tag equipment"
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desc = "It's a storage unit for laser tag equipment."
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icon_state = "generic"
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closed_door_sprite = "red"
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/obj/structure/closet/lasertag/red/populate_contents()
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new /obj/item/beach_ball/dodgeball(src)
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new /obj/item/gun/energy/laser/tag/red(src)
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new /obj/item/gun/energy/laser/tag/red(src)
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new /obj/item/gun/energy/laser/tag/red(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/suit/redtag(src)
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new /obj/item/clothing/head/helmet/redtaghelm(src)
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/obj/structure/closet/lasertag/blue
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name = "blue laser tag equipment"
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desc = "It's a storage unit for laser tag equipment."
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icon_state = "generic"
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closed_door_sprite = "blue"
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/obj/structure/closet/lasertag/blue/populate_contents()
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new /obj/item/beach_ball/dodgeball(src)
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new /obj/item/gun/energy/laser/tag/blue(src)
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new /obj/item/gun/energy/laser/tag/blue(src)
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new /obj/item/gun/energy/laser/tag/blue(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/suit/bluetag(src)
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new /obj/item/clothing/head/helmet/bluetaghelm(src)
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