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* LINDA -> MILLA * Tiles now change their atmos mode properly. * Fixed a bug that made walls generate supercold air when deconstructed/destroyed. * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Begone, var! * MILLA -> milla * Lint. * More lint. * Prevent negative/NaN atmos from spreading. * Made fires start more reliably. * Undef what the rest should not see. * Enums are nice. * Match LINDA better. * Debugging verbs. * Debug verb fixes. * Labelled more lavaland stuff with ATMOS_MODE_LAVALAND * Block superconductivity on a couple more things for Lavaland. * Updated milla.dll * Lavaland map fixes. * Missed a spot. * Begone, var! (again) * Add libmilla_ci.so for continuous integration tests. * Install/contributing instructions for MILLA. * Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving. * Banish bad naming. * Better naming and debug stats for SSair. * Apply suggestions from code review Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Magic numbers and formatting. * Don't screw up the temperature during reactions. * Efficiency and readability. * Fix hotspots. * Removed redundant safety (MILLA will already output an error) * Optimizations. * oops * TGS build script update. * Change API of gas_mixture and how you get one from a turf. * Get in there. * so many vars * MILLA binary updates. * Lint * Made MT cost more honest. * Gave MILLA a read-only mode. * More read-only vs synchronized mode work. * Even more. * Synchronize disposals. * Updated a bunch of stuff to use SSair.synchronize or GM.synchronize. * MILLA <3 Tracy * lint * cargo fmt * more lint * Test needed MILLA sync. * Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize. * Push new MILLA DLL * Build MILLA * Update PR instructions for MILLA. * Add some fancy plasmaglass windows to the Lifebringers' ship. * The golems remembered that they should insulate *all* their engines. * First round of TM bugfixes. * Build MILLA * fix two lavaland ruin turf types * bunch more maps * fixes milla ci and makes the interesting turf verb better * Solid turfs can no longer conduct heat (for now...) * Made indoor tiles in beach and winter biodomes not lavaland air. * Re-added random IT teleport, adjusted warning message * Fixed a tinted window on Lavaland to be a plasglass window instead. * Made firelocks and holofans heatproof * Made RPD auto-wrench pipes if you have a wrench in your offhand. * Runtime fixes. * Made visuals update more reliably. * Lint * Update .github/CONTRIBUTING.md Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Build MILLA * The Syndicate have installed tiny fans on their research base. * The syndicate have figured out how to make plastitanium windows heatproof. * This is getting out of hand. Now there are two of them. * Un-break the auto-wrenching that I broke before committing. * Build MILLA * Build MILLA * Massive MILLA refactor, assorted bugfixes. * Build MILLA * Explicit typing. * Less sleeping/blocking. * Build MILLA * Yes, yes, this part can sleep. * Build MILLA * SSair reporting improvements. * Build MILLA * Please do not dock twice and splat yourself. * Build MILLA * Pls to not make SM go nuts. * Build MILLA * Build MILLA * Added stricter lower bounds on plasmafire, fixing perpetually-burning SM. * Build MILLA * Lint * Temporary logging, begone. * Build MILLA * Prevent hotspot strobing. * Add in radiate_to_spess behavior. * Build MILLA * progress * Compiling is good. * bugfixes * Progress. * Ruins update. * This one exists. * Fixup temporary hotspots to last longer than one tick. * Add/fix comments. * Cut the slash. * Fix test. * No sleep for you. * Build MILLA * Prevent nested MILLA safety from runtiming. * Build MILLA * Runtime fix. * Build MILLA * Fix canisters not updating icon when gas contents change. * Build MILLA * Build MILLA * Fixed an issue that made mechs very cold on environment air. * Build MILLA * oops * Build MILLA * Walls can make loud noises again. * Build MILLA * Fixes a rare runtime. * Build MILLA * Update .github/DOWNLOADING.md Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Review suggestions * Lint * Build MILLA * bound_mixtures now only contains mixtures that can be written * Build MILLA * Apply suggestions from code review Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Build MILLA * Restore the original async behavior of pyro anomalies. * Build MILLA * Build MILLA * Make the safety assertion in /datum/milla_safe safer. * Build MILLA --------- Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: GDN <Roanrichards1@Gmail.com>
93 lines
2.9 KiB
Plaintext
93 lines
2.9 KiB
Plaintext
/turf/simulated/floor/plasteel
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icon_state = "floor"
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floor_tile = /obj/item/stack/tile/plasteel
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/turf/simulated/floor/plasteel/update_icon_state()
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if(!broken && !burnt)
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icon_state = icon_regular_floor
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/turf/simulated/floor/plasteel/get_broken_states()
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return list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5")
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/turf/simulated/floor/plasteel/airless
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name = "airless floor"
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oxygen = 0
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nitrogen = 0
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temperature = TCMB
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smoothing_groups = list(SMOOTH_GROUP_TURF, SMOOTH_GROUP_LATTICE)
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/turf/simulated/floor/plasteel/lavaland_air
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oxygen = LAVALAND_OXYGEN
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nitrogen = LAVALAND_NITROGEN
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temperature = LAVALAND_TEMPERATURE
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atmos_mode = ATMOS_MODE_EXPOSED_TO_ENVIRONMENT
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atmos_environment = ENVIRONMENT_LAVALAND
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/turf/simulated/floor/plasteel/airless/Initialize(mapload)
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. = ..()
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name = "floor"
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/// For bomb testing range
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/turf/simulated/floor/plasteel/airless/indestructible
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/turf/simulated/floor/plasteel/airless/indestructible/ex_act(severity)
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return
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/turf/simulated/floor/plasteel/goonplaque
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name = "Commemorative Plaque"
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desc = "\"This is a plaque in honour of our comrades on the G4407 Stations. Hopefully TG4407 model can live up to your fame and fortune.\" Scratched in beneath that is a crude image of a meteor and a spaceman. The spaceman is laughing. The meteor is exploding."
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icon_state = "plaque"
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/turf/simulated/floor/plasteel/goonplaque/memorial
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name = "Memorial Plaque"
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desc = "\"This is a plaque in honour of those who died in the great space lube airlock incident.\" Scratched in beneath that is a crude image of a clown and a spaceman. The spaceman is slipping. The clown is laughing."
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/turf/simulated/floor/plasteel/goonplaque/commission
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name = "Commission Plaque"
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desc = "Epsilon Eridani Sector - 'Meta' Class Outpost - Commissioned 11/03/2557 - NSS Cerebron"
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/turf/simulated/floor/plasteel/goonplaque/nosey
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name = "Nosey little bastard aren't you?"
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desc = "Nosey little bastard aren't you?"
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/turf/simulated/floor/plasteel/goonplaque/violence
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name = "Violence Free Area"
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desc = "Violence Free Area"
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//TODO: Make subtypes for all normal turf icons
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/turf/simulated/floor/plasteel/white
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icon_state = "white"
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/turf/simulated/floor/plasteel/white/side
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icon_state = "whitehall"
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/turf/simulated/floor/plasteel/white/corner
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icon_state = "whitecorner"
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/turf/simulated/floor/plasteel/dark
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icon_state = "darkfull"
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/turf/simulated/floor/plasteel/dark/telecomms
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nitrogen = 100
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oxygen = 0
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temperature = 80
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/turf/simulated/floor/plasteel/dark/nitrogen
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nitrogen = 100
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oxygen = 0
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/turf/simulated/floor/plasteel/freezer
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icon_state = "freezerfloor"
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/turf/simulated/floor/plasteel/stairs
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icon_state = "stairs"
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/turf/simulated/floor/plasteel/stairs/left
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icon_state = "stairs-l"
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/turf/simulated/floor/plasteel/stairs/medium
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icon_state = "stairs-m"
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/turf/simulated/floor/plasteel/stairs/right
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icon_state = "stairs-r"
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/turf/simulated/floor/plasteel/stairs/old
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icon_state = "stairs-old"
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/turf/simulated/floor/plasteel/grimy
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icon_state = "grimy"
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