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* Fixing some minor typos for cyborg upgrade flavour text Throws in some missing apostrophes, capitalisation, and the letter "s." * Briefcase Full of Cash buff Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr * Reverts double-feature PR * Reverts a broken revert * Reverting again because Ebba told me to * And reverting yet again * The IAA is not a lawyer. They were never a lawyer. Glory to INGSO- uhh, NANOTRASEN! * There was lawyer stuff on the maps. * crush * Update code/modules/pda/pdas.dm Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> * Update pda.dmi * Update code/modules/clothing/under/accessories/accessory.dm Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com> --------- Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com> Co-authored-by: Fordoxia <fordoxia@googlemail.com> Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com> Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
162 lines
6.4 KiB
Plaintext
162 lines
6.4 KiB
Plaintext
/obj/item/clothing/under/rank/procedure
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icon = 'icons/obj/clothing/under/procedure.dmi'
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sprite_sheets = list(
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"Human" = 'icons/mob/clothing/under/procedure.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/under/procedure.dmi',
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"Drask" = 'icons/mob/clothing/species/drask/under/procedure.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/under/procedure.dmi',
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"Kidan" = 'icons/mob/clothing/species/kidan/under/procedure.dmi'
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)
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/obj/item/clothing/under/rank/procedure/representative
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name = "\improper Nanotrasen representative's uniform"
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desc = "Fine black cotton pants and white shirt, with blue and gold trim."
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icon_state = "ntrep"
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item_state = "ntrep"
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item_color = "ntrep"
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/obj/item/clothing/under/rank/procedure/representative/skirt
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name = "\improper Nanotrasen representative's skirt"
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desc = "A silky black skirt and white shirt, with blue and gold trim."
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icon_state = "ntrep_skirt"
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item_state = "ntrep_skirt"
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item_color = "ntrep_skirt"
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/obj/item/clothing/under/rank/procedure/representative/formal
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name = "formal Nanotrasen representative's uniform"
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desc = "A formal black suit with gold trim and a blue tie, this uniform bears \"N.S.S. Cyberiad\" on the left shoulder."
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icon_state = "ntrep_formal"
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item_state = "ntrep_formal"
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item_color = "ntrep_formal"
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displays_id = FALSE
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/obj/item/clothing/under/rank/procedure/representative/formal/Initialize(mapload)
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. = ..()
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desc = "A formal black suit with gold trim and a blue tie, this uniform bears [station_name()] on the left shoulder."
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/obj/item/clothing/under/rank/procedure/magistrate
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name = "magistrate's uniform"
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desc = "Fine black cotton pants and white shirt, with a black tie and gold trim."
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icon_state = "magistrate"
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item_state = "magistrate"
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item_color = "magistrate"
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/obj/item/clothing/under/rank/procedure/magistrate/skirt
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name = "magistrate's skirt"
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desc = "A silky black skirt and white shirt, with a black tie and gold trim."
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icon_state = "magistrate_skirt"
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item_state = "magistrate_skirt"
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item_color = "magistrate_skirt"
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/obj/item/clothing/under/rank/procedure/magistrate/formal
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name = "formal magistrate's uniform"
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desc = "A formal black suit with gold trim and a snazzy red tie, this uniform displays the rank of \"Magistrate\" and bears \"N.S.S. Cyberiad\" on the left shoulder."
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icon_state = "magistrate_formal"
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item_state = "magistrate_formal"
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item_color = "magistrate_formal"
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displays_id = FALSE
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/obj/item/clothing/under/rank/procedure/magistrate/formal/Initialize(mapload)
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. = ..()
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desc = "A formal black suit with gold trim and a snazzy red tie, this uniform displays the rank of \"Magistrate\" and bears [station_name()] on the left shoulder."
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/obj/item/clothing/under/rank/procedure/blueshield
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name = "blueshield's uniform"
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desc = "A short-sleeved black uniform, paired with grey armored cargo pants, all made out of a sturdy material. Blueshield standard issue."
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icon_state = "blueshield"
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item_state = "blueshield"
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item_color = "blueshield"
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armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 20, ACID = 20)
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/obj/item/clothing/under/rank/procedure/blueshield/skirt
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name = "blueshield's skirt"
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desc = "A short, black and grey with blue markings skirted uniform. For the feminine Blueshield."
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icon_state = "blueshield_skirt"
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item_state = "blueshield_skirt"
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item_color = "blueshield_skirt"
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/obj/item/clothing/under/rank/procedure/blueshield/formal
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name = "formal blueshield's uniform"
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desc = "A formal black suit with blue trim and tie, this uniform bears \"Close Protection\" on the left shoulder. It has exotic materials for protection."
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icon_state = "blueshield_formal"
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item_state = "blueshield_formal"
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item_color = "blueshield_formal"
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displays_id = FALSE
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/obj/item/clothing/under/rank/procedure/iaa
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name = "Internal Affairs uniform"
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desc = "The plain, professional attire of an Internal Affairs Agent. The collar is <i>immaculately</i> starched."
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icon_state = "iaa"
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item_state = "iaa"
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item_color = "iaa"
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/obj/item/clothing/under/rank/procedure/iaa/purple
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name = "purple suit"
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desc = "A fancy set of purple slacks with a black waistcoat and puffy white tie. Exquisite."
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icon_state = "iaa_purple"
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item_state = "iaa_purple"
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item_color = "iaa_purple"
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/obj/item/clothing/under/rank/procedure/iaa/blue
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name = "blue suit"
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desc = "Classy blue suit pants, white ironed shirt and a red tie. Professional."
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icon_state = "iaa_blue"
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item_state = "iaa_blue"
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item_color = "iaa_blue"
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/obj/item/clothing/under/rank/procedure/iaa/formal
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name = "Internal Affairs formal uniform"
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desc = "Slick threads, for the Internal Affairs Agent with ambitions of grandeur."
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/obj/item/clothing/under/rank/procedure/iaa/formal/black
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icon_state = "iaa_formal_black"
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item_state = "iaa_formal_black"
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item_color = "iaa_formal_black"
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/obj/item/clothing/under/rank/procedure/iaa/formal/black/skirt
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name = "Internal Affairs formal skirt"
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icon_state = "iaa_formal_black_skirt"
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item_state = "iaa_formal_black_skirt"
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item_color = "iaa_formal_black_skirt"
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/obj/item/clothing/under/rank/procedure/iaa/formal/red
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name = "Internal Affairs formal red suit"
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icon_state = "iaa_formal_red"
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item_state = "iaa_formal_red"
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item_color = "iaa_formal_red"
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/obj/item/clothing/under/rank/procedure/iaa/formal/red/skirt
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name = "Internal Affairs formal red skirt"
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icon_state = "iaa_formal_red_skirt"
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item_state = "iaa_formal_red_skirt"
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item_color = "iaa_formal_red_skirt"
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/obj/item/clothing/under/rank/procedure/iaa/formal/blue
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name = "Internal Affairs formal blue suit"
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icon_state = "iaa_formal_blue"
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item_color = "iaa_formal_blue"
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/obj/item/clothing/under/rank/procedure/iaa/formal/blue/skirt
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name = "Internal Affairs formal blue skirt"
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icon_state = "iaa_formal_blue_skirt"
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item_state = "iaa_formal_blue_skirt"
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item_color = "iaa_formal_blue_skirt"
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/obj/item/clothing/under/rank/procedure/iaa/formal/goodman // You get ONE lawyer reference, IAA...
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name = "criminal lawyer suit"
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desc = "It's all good, man!"
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icon_state = "iaa_formal_goodman"
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item_state = "iaa_formal_goodman"
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item_color = "iaa_formal_goodman"
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/obj/item/clothing/under/rank/procedure/iaa/formal/goodman/examine(mob/user)
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. = ..()
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. += "<span class='notice'>Now all you need is a law degree and a job that actually deals with the law...</span>" // But don't get any ideas about it meaning anything.
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/obj/item/clothing/under/rank/procedure/iaa/formal/goodman/skirt
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name = "criminal lawyer skirt"
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icon_state = "iaa_formal_goodman_skirt"
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item_state = "iaa_formal_goodman_skirt"
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item_color = "iaa_formal_goodman_skirt"
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