mirror of
https://github.com/ParadiseSS13/Paradise.git
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188 lines
6.1 KiB
Plaintext
188 lines
6.1 KiB
Plaintext
/obj/item/clothing/under/misc
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desc = "A standard issue colored jumpsuit. Variety is the spice of life!"
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dyeable = TRUE
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icon = 'icons/obj/clothing/under/misc.dmi'
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sprite_sheets = list(
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"Human" = 'icons/mob/clothing/under/misc.dmi',
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"Vox" = 'icons/mob/clothing/species/vox/under/misc.dmi',
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"Drask" = 'icons/mob/clothing/species/drask/under/misc.dmi',
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"Grey" = 'icons/mob/clothing/species/grey/under/misc.dmi'
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)
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/obj/item/clothing/under/misc/pj/red
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name = "red pj's"
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desc = "Sleepwear."
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icon_state = "red_pyjamas"
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item_color = "red_pyjamas"
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item_state = "w_suit"
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/obj/item/clothing/under/misc/pj/blue
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name = "blue pj's"
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desc = "Sleepwear."
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icon_state = "blue_pyjamas"
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item_color = "blue_pyjamas"
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item_state = "w_suit"
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/obj/item/clothing/under/misc/scratch
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name = "white suit"
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desc = "A white suit, suitable for an excellent host"
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icon_state = "scratch"
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item_state = "scratch"
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item_color = "scratch"
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/obj/item/clothing/under/misc/sl_suit
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name = "amish suit"
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desc = "It's a very amish looking suit."
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icon_state = "sl_suit"
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item_color = "sl_suit"
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/obj/item/clothing/under/misc/waiter
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name = "waiter's outfit"
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desc = "It's a very smart uniform with a special pocket for tip."
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icon_state = "waiter"
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item_state = "waiter"
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item_color = "waiter"
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/obj/item/clothing/under/misc/mailman
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name = "mailman's jumpsuit"
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desc = "<i>'Special delivery!'</i>"
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icon_state = "mailman"
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item_state = "b_suit"
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item_color = "mailman"
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/obj/item/clothing/under/misc/vice
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name = "vice officer's jumpsuit"
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desc = "It's the standard issue pretty-boy outfit, as seen on Holo-Vision."
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icon_state = "vice"
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item_state = "gy_suit"
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item_color = "vice"
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/obj/item/clothing/under/misc/gimmick/rank/captain/suit
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name = "captain's suit"
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desc = "A green suit and yellow necktie. Exemplifies authority."
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icon_state = "green_suit"
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item_state = "dg_suit"
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item_color = "green_suit"
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/obj/item/clothing/under/misc/overalls
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name = "laborer's overalls"
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desc = "A set of durable overalls for getting the job done."
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icon_state = "overalls"
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item_state = "lb_suit"
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item_color = "overalls"
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/obj/item/clothing/under/misc/assistantformal
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name = "assistant's formal uniform"
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desc = "An assistant's formal-wear. Why an assistant needs formal-wear is still unknown."
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icon_state = "assistant_formal"
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item_state = "gy_suit"
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item_color = "assistant_formal"
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/obj/item/clothing/under/cursedclown
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name = "cursed clown suit"
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desc = "It wasn't already?"
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icon = 'icons/goonstation/objects/clothing/uniform.dmi'
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icon_state = "cursedclown"
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item_state = "cclown_uniform"
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item_color = "cursedclown"
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icon_override = 'icons/goonstation/mob/clothing/uniform.dmi'
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lefthand_file = 'icons/goonstation/mob/inhands/clothing_lefthand.dmi'
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righthand_file = 'icons/goonstation/mob/inhands/clothing_righthand.dmi'
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flags = NODROP
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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has_sensor = FALSE // HUNKE
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sprite_sheets = null
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/obj/item/clothing/under/misc/burial
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name = "burial garments"
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desc = "Traditional burial garments from the early 22nd century."
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icon_state = "burial"
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item_state = "burial"
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item_color = "burial"
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/obj/item/clothing/under/misc/redhawaiianshirt
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name = "red hawaiian shirt"
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desc = "a floral shirt worn to most vacation destinations."
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icon_state = "hawaiianred"
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item_state = "hawaiianred"
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item_color = "hawaiianred"
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/obj/item/clothing/under/misc/pinkhawaiianshirt
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name = "pink hawaiian shirt"
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desc = "a pink floral shirt the material feels cool and comfy."
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icon_state = "hawaiianpink"
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item_state = "hawaiianpink"
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item_color = "hawaiianpink"
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/obj/item/clothing/under/misc/orangehawaiianshirt
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name = "orange hawaiian shirt"
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desc = "a orange floral shirt for a relaxing day in space."
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icon_state = "hawaiianorange"
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item_state = "hawaiianorange"
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item_color = "hawaiianorange"
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/obj/item/clothing/under/misc/bluehawaiianshirt
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name = "blue hawaiian shirt"
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desc = "a blue floral shirt it has a oddly colored pink flower on it."
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icon_state = "hawaiianblue"
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item_state = "hawaiianblue"
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item_color = "hawaiianblue"
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/obj/item/clothing/under/misc/durathread
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name = "durathread jumpsuit"
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desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer."
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icon_state = "durathread"
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item_state = "durathread"
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item_color = "durathread"
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armor = list(MELEE = 5, BULLET = 0, LASER = 5, ENERGY = 0, BOMB = 5, RAD = 0, FIRE = 0, ACID = 0)
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/obj/item/clothing/under/misc/swimsuit/black
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name = "black swimsuit"
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desc = "An oldfashioned black swimsuit."
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icon_state = "swim_black"
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item_color = "swim_black"
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/obj/item/clothing/under/misc/swimsuit/blue
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name = "blue swimsuit"
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desc = "An oldfashioned blue swimsuit."
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icon_state = "swim_blue"
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item_color = "swim_blue"
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/obj/item/clothing/under/misc/swimsuit/purple
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name = "purple swimsuit"
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desc = "An oldfashioned purple swimsuit."
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icon_state = "swim_purp"
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item_color = "swim_purp"
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/obj/item/clothing/under/misc/swimsuit/green
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name = "green swimsuit"
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desc = "An oldfashioned green swimsuit."
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icon_state = "swim_green"
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item_color = "swim_green"
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/obj/item/clothing/under/misc/swimsuit/red
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name = "red swimsuit"
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desc = "An oldfashioned red swimsuit."
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icon_state = "swim_red"
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item_color = "swim_red"
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/obj/item/clothing/under/misc/acj
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name = "administrative cybernetic jumpsuit"
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icon_state = "syndicate"
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item_state = "bl_suit"
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item_color = "syndicate"
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desc = "it's a cybernetically enhanced jumpsuit used for administrative duties."
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS|HEAD
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armor = list(MELEE = INFINITY, BULLET = INFINITY, LASER = INFINITY, ENERGY = INFINITY, BOMB = INFINITY, RAD = INFINITY, FIRE = INFINITY, ACID = INFINITY)
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cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS | HEAD
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min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT
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heat_protection = UPPER_TORSO | LOWER_TORSO|LEGS|FEET|ARMS|HANDS | HEAD
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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slowdown = -10
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siemens_coefficient = 0
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF | FREEZE_PROOF
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flags_2 = RAD_PROTECT_CONTENTS_2
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