mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-18 02:24:11 +01:00
cc8aa14e9f
* sprites for test * fixic * species * icon state * fixies * loadout and vendor * palette update * color update
65 lines
2.7 KiB
Plaintext
65 lines
2.7 KiB
Plaintext
/obj/item/clothing/under/syndicate
|
|
name = "tactical turtleneck"
|
|
desc = "A non-descript and slightly suspicious looking turtleneck with digital camouflage cargo pants."
|
|
icon_state = "syndicate"
|
|
item_state = "bl_suit"
|
|
item_color = "syndicate"
|
|
has_sensor = FALSE
|
|
armor = list(MELEE = 5, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 50, ACID = 35)
|
|
|
|
icon = 'icons/obj/clothing/under/syndicate.dmi'
|
|
sprite_sheets = list(
|
|
"Human" = 'icons/mob/clothing/under/syndicate.dmi',
|
|
"Vox" = 'icons/mob/clothing/species/vox/under/syndicate.dmi',
|
|
"Drask" = 'icons/mob/clothing/species/drask/under/syndicate.dmi',
|
|
"Grey" = 'icons/mob/clothing/species/grey/under/syndicate.dmi'
|
|
)
|
|
|
|
/obj/item/clothing/under/syndicate/combat
|
|
name = "combat uniform"
|
|
desc = "With a suit lined with this many pockets, you are ready to operate."
|
|
icon_state = "syndicate_combat"
|
|
item_color = "syndicate_combat"
|
|
|
|
|
|
/obj/item/clothing/under/syndicate/greyman
|
|
name = "greyman henley"
|
|
desc = "Attire for someone who finds it hard to survive in the safest place known to man - urban environment "
|
|
icon_state = "greyman"
|
|
item_color = "greyman"
|
|
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 5, FIRE = 40, ACID = 35)
|
|
|
|
/obj/item/clothing/under/syndicate/tacticool
|
|
name = "tacticool turtleneck"
|
|
desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
|
|
icon_state = "tactifool"
|
|
item_state = "bl_suit"
|
|
item_color = "tactifool"
|
|
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 50, ACID = 35)
|
|
|
|
/obj/item/clothing/under/syndicate/sniper
|
|
name = "tactical suit"
|
|
desc = "A double seamed tactical turtleneck disguised as a civilian grade silk suit. Intended for the most formal operator. The collar is really sharp."
|
|
icon_state = "tactical_suit"
|
|
item_state = "bl_suit"
|
|
item_color = "tactical_suit"
|
|
|
|
/obj/item/clothing/under/syndicate/silicon_cham
|
|
name = "tactical turtleneck"
|
|
desc = "A non-descript and slightly suspicious looking turtleneck with digital camouflage cargo pants. <b>This one has extra cybernetic modifications.</b>"
|
|
blockTracking = TRUE
|
|
|
|
/obj/item/clothing/under/syndicate/silicon_cham/equipped(mob/user, slot, initial)
|
|
. = ..()
|
|
if(slot == SLOT_HUD_JUMPSUIT)
|
|
ADD_TRAIT(user, TRAIT_AI_UNTRACKABLE, "silicon_cham[UID()]")
|
|
user.set_invisible(SEE_INVISIBLE_LIVING)
|
|
to_chat(user, "<span class='notice'>You feel a slight shiver as the cybernetic obfuscators activate.</span>")
|
|
|
|
/obj/item/clothing/under/syndicate/silicon_cham/dropped(mob/user)
|
|
. = ..()
|
|
if(user)
|
|
REMOVE_TRAIT(user, TRAIT_AI_UNTRACKABLE, "silicon_cham[UID()]")
|
|
user.set_invisible(INVISIBILITY_MINIMUM)
|
|
to_chat(user, "<span class='notice'>You feel a slight shiver as the cybernetic obfuscators deactivate.</span>")
|