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DGamerL 4cf6595d12 Makes all playsounds use bools for vary (#26183)
* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
2024-07-08 23:54:38 +00:00

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/datum/martial_combo/plasma_fist/throwback
name = "Throwback"
steps = list(MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_DISARM)
explaination_text = "Throws the target and an item at them."
/datum/martial_combo/plasma_fist/throwback/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA)
target.visible_message("<span class='danger'>[user] has hit [target] with Plasma Punch!</span>", \
"<span class='userdanger'>[user] has hit [target] with Plasma Punch!</span>")
playsound(target.loc, 'sound/weapons/punch1.ogg', 50, TRUE, -1)
var/atom/throw_target = get_edge_target_turf(target, get_dir(target, get_step_away(target, user)))
target.throw_at(throw_target, 200, 4, user)
user.say("HYAH!")
return MARTIAL_COMBO_DONE