Files
e657597b1c [LORE] Replaces most uses of "Russian" with "Soviet" (#26822)
* no russian

* space

* more spaces

* Update walls_mineral.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update space_ruins.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-10-10 09:57:42 +00:00

49 lines
1.6 KiB
Plaintext

/mob/living/simple_animal/hostile/soviet
name = "Soviet"
desc = "For the Union!"
icon = 'icons/mob/simple_human.dmi'
icon_state = "sovietmelee"
icon_living = "sovietmelee"
icon_dead = "sovietmelee_dead" // Does not actually exist. del_on_death.
icon_gib = "sovietmelee_gib" // Does not actually exist. del_on_death.
mob_biotypes = MOB_ORGANIC | MOB_HUMANOID
speak_chance = 0
turns_per_move = 5
response_help = "pokes the"
response_disarm = "shoves the"
response_harm = "hits the"
speed = 0
maxHealth = 100
health = 100
harm_intent_damage = 5
melee_damage_lower = 15
melee_damage_upper = 15
attacktext = "punches"
attack_sound = 'sound/weapons/punch1.ogg'
a_intent = INTENT_HARM
unsuitable_atmos_damage = 15
faction = list("soviet")
status_flags = CANPUSH
loot = list(/obj/effect/mob_spawn/human/corpse/soviet,
/obj/item/kitchen/knife,
/obj/item/salvage/loot/soviet)
del_on_death = TRUE
sentience_type = SENTIENCE_OTHER
footstep_type = FOOTSTEP_MOB_SHOE
/mob/living/simple_animal/hostile/soviet/ranged
icon_state = "sovietranged"
icon_living = "sovietranged"
ranged = TRUE
retreat_distance = 5
minimum_distance = 5
projectilesound = 'sound/weapons/gunshots/gunshot.ogg'
casingtype = /obj/item/ammo_casing/a357
loot = list(/obj/effect/mob_spawn/human/corpse/soviet/ranged, /obj/item/gun/projectile/revolver/mateba)
/mob/living/simple_animal/hostile/soviet/ranged/mosin
loot = list(/obj/effect/mob_spawn/human/corpse/soviet/ranged,
/obj/item/gun/projectile/shotgun/boltaction,
/obj/item/salvage/loot/soviet)
casingtype = /obj/item/ammo_casing/a762