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bef66785ce
* makes apcs destroy properly with a null area
* starts cleanup of initialize failures and hint returns
* Revert "makes apcs destroy properly with a null area"
This reverts commit 9a9175cd37.
* narsie returns qdel hint now
* make lightgeists clean up hud on destroy
* use the proper hud removal proc, but this still fails somehow. god help me.
* missed one
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
---------
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
173 lines
5.4 KiB
Plaintext
173 lines
5.4 KiB
Plaintext
/// Moving narsie to a child object of the singularity so it can be made to function differently. --NEO
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/obj/singularity/narsie
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name = "Nar'sie's Avatar"
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desc = "Your mind begins to bubble and ooze as it tries to comprehend what it sees."
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icon = 'icons/obj/magic_terror.dmi'
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pixel_x = -89
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pixel_y = -85
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current_size = 9 //It moves/eats like a max-size singulo, aside from range. --NEO
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dissipate = FALSE
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move_self = TRUE
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grav_pull = 5
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consume_range = 6
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gender = FEMALE
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/obj/singularity/narsie/admin_investigate_setup()
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return
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/obj/singularity/narsie/large
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name = "Nar'Sie"
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icon = 'icons/obj/narsie.dmi'
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// Pixel stuff centers Narsie.
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pixel_x = -236
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pixel_y = -256
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current_size = 12
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move_self = TRUE //Do we move on our own?
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grav_pull = 10
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consume_range = 12 //How many tiles out do we eat
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/obj/singularity/narsie/large/Initialize(mapload, starting_energy)
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. = ..()
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icon_state = GET_CULT_DATA(entity_icon_state, initial(icon_state))
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name = GET_CULT_DATA(entity_name, initial(name))
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var/sound/cry = sound(pick('sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg'))
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for(var/mob/living/player in GLOB.player_list)
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if(isnewplayer(player))
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continue
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to_chat(player, "<font size='15' color='red'><b> [uppertext(name)] HAS RISEN</b></font>")
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SEND_SOUND(player, cry)
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SSticker.mode?.cult_team?.successful_summon()
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var/area/A = get_area(src)
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if(A)
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var/image/alert_overlay = image('icons/effects/cult_effects.dmi', "ghostalertsie")
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notify_ghosts("[name] has risen in \the [A.name]. Reach out to the Geometer to be given a new shell for your soul.", source = src, alert_overlay = alert_overlay, action = NOTIFY_ATTACK)
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INVOKE_ASYNC(src, PROC_REF(narsie_spawn_animation))
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addtimer(CALLBACK(src, PROC_REF(call_shuttle)), 7 SECONDS)
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/obj/singularity/narsie/large/proc/call_shuttle()
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SSshuttle.emergency.request(null, 0.3)
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SSshuttle.emergency.canRecall = FALSE // Cannot recall
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/obj/singularity/narsie/large/Destroy()
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to_chat(world, "<font size='15' color='red'><b> [uppertext(name)] HAS FALLEN</b></font>")
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SEND_SOUND(world, sound('sound/hallucinations/wail.ogg'))
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SSticker.mode?.cult_team?.narsie_death()
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return ..()
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/obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob)
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user.forceMove(get_turf(src)) //make_new_construct spawns harvesters at observers locations, could be used to get into admin rooms/CC
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make_new_construct(/mob/living/simple_animal/hostile/construct/harvester, user, cult_override = TRUE, create_smoke = TRUE)
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/obj/singularity/narsie/process()
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eat()
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if(!target || prob(5))
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pickcultist()
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move()
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if(prob(25))
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mezzer()
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/obj/singularity/narsie/Bump(atom/A)//you dare stand before a god?!
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godsmack(A)
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return
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/obj/singularity/narsie/Bumped(atom/A)
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godsmack(A)
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return
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/obj/singularity/narsie/proc/godsmack(atom/A)
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if(isobj(A))
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var/obj/O = A
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O.ex_act(EXPLODE_DEVASTATE)
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if(O) qdel(O)
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else if(isturf(A))
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var/turf/T = A
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T.ChangeTurf(/turf/simulated/floor/engine/cult)
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/obj/singularity/narsie/mezzer()
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for(var/mob/living/carbon/M in oviewers(8, src))
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if(M.stat == CONSCIOUS)
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if(!IS_CULTIST(M))
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to_chat(M, "<span class='warning'>You feel your sanity crumble away in an instant as you gaze upon [src.name]...</span>")
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M.Stun(6 SECONDS)
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/obj/singularity/narsie/consume(atom/A)
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A.narsie_act()
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/obj/singularity/narsie/ex_act() //No throwing bombs at it either. --NEO
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return
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/obj/singularity/narsie/singularity_act() //handled in /obj/singularity/proc/consume
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return
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/obj/singularity/narsie/notify_dead()
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return
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/obj/singularity/narsie/proc/pickcultist() //Narsie rewards his cultists with being devoured first, then picks a ghost to follow. --NEO
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var/list/noncultists = list()
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for(var/mob/living/carbon/food in GLOB.alive_mob_list) //we don't care about constructs or cult-Ians or whatever. cult-monkeys are fair game i guess
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var/turf/pos = get_turf(food)
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if(!pos) // The GLOB mob list (alive or dead) can contain null entries, so we gotta check if we're trying to get the turf of something that doesn't exist
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return
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if(pos.z != src.z)
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continue
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if(!IS_CULTIST(food))
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noncultists += food
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if(length(noncultists))
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acquire(pick(noncultists))
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return
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//no living humans, follow a ghost instead.
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for(var/mob/dead/observer/ghost in GLOB.player_list)
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if(!ghost.client)
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continue
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var/turf/pos = get_turf(ghost)
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if(pos.z != src.z)
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continue
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noncultists += ghost
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if(length(noncultists))
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acquire(pick(noncultists))
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/obj/singularity/narsie/proc/acquire(mob/food)
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if(food == target)
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return
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if(!target)
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return
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to_chat(target, "<span class='cultlarge'>[uppertext(GET_CULT_DATA(entity_name, name))] HAS LOST INTEREST IN YOU</span>")
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target = food
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if(ishuman(target))
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to_chat(target, "<span class ='cultlarge'>[uppertext(GET_CULT_DATA(entity_name, name))] HUNGERS FOR YOUR SOUL</span>")
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else
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to_chat(target, "<span class ='cultlarge'>[uppertext(GET_CULT_DATA(entity_name, name))] HAS CHOSEN YOU TO LEAD HER TO HER NEXT MEAL</span>")
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//Wizard narsie
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/obj/singularity/narsie/wizard
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grav_pull = 0
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/obj/singularity/narsie/wizard/eat()
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for(var/atom/X in orange(consume_range,src))
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if(isturf(X) || istype(X, /atom/movable))
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consume(X)
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return
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/obj/singularity/narsie/proc/narsie_spawn_animation()
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icon = 'icons/obj/narsie_spawn_anim.dmi'
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dir = SOUTH
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move_self = FALSE
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flick(GET_CULT_DATA(entity_spawn_animation, "narsie_spawn_anim"), src)
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sleep(11)
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move_self = TRUE
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icon = initial(icon)
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