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52db63784e
* adds 3 illumination crates * adds more glowsticks to premium box * Update code/game/objects/items/weapons/storage/boxes.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/boxes.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/boxes.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/boxes.dm Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com> Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> --------- Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
154 lines
5.5 KiB
Plaintext
154 lines
5.5 KiB
Plaintext
/// Section header - use these to set default supply group and crate type for sections
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/datum/supply_packs/emergency
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name = "HEADER" // Use "HEADER" to denote section headers, this is needed for the supply computers to filter them
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containertype = /obj/structure/closet/crate/internals
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group = SUPPLY_EMERGENCY
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/datum/supply_packs/emergency/evac
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name = "Emergency Equipment Crate"
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contains = list(/mob/living/simple_animal/bot/floorbot,
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/mob/living/simple_animal/bot/floorbot,
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/mob/living/simple_animal/bot/medbot,
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/mob/living/simple_animal/bot/medbot,
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/obj/item/tank/internals/air,
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/obj/item/tank/internals/air,
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/obj/item/tank/internals/air,
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/obj/item/tank/internals/air,
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/obj/item/tank/internals/air,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/grenade/gas/oxygen,
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/obj/item/grenade/gas/oxygen)
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cost = 400
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containertype = /obj/structure/closet/crate/internals
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containername = "emergency crate"
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group = SUPPLY_EMERGENCY
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/datum/supply_packs/emergency/glowstick/emergency
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name = "Emergency Glowstick Crate"
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contains = list(/obj/item/storage/box/large/glowstick/emergency,
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/obj/item/storage/box/large/glowstick/emergency,
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/obj/item/storage/box/large/glowstick/emergency,
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/obj/item/storage/box/large/glowstick/emergency,
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/obj/item/storage/box/large/glowstick/emergency)
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cost = 100
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containertype = /obj/structure/closet/crate
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containername = "emergency glowstick crate"
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/datum/supply_packs/emergency/glowstick/premium
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name = "Premium Glowstick Crate"
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contains = list(/obj/item/storage/box/glowstick/premium,
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/obj/item/storage/box/glowstick/premium,
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/obj/item/storage/box/glowstick/premium,
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/obj/item/storage/box/glowstick/premium)
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cost = 200
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containertype = /obj/structure/closet/crate
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containername = "premium glowstick crate"
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/datum/supply_packs/emergency/flares
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name = "Emergency Flare Crate"
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contains = list(/obj/item/storage/box/flares,
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/obj/item/storage/box/flares,
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/obj/item/storage/box/flares)
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cost = 150
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containertype = /obj/structure/closet/crate
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containername = "emergency flare crate"
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/datum/supply_packs/emergency/internals
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name = "Internals Crate"
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contains = list(/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/tank/internals/air,
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/obj/item/tank/internals/air,
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/obj/item/tank/internals/air)
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cost = 100
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containername = "internals crate"
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/datum/supply_packs/emergency/firefighting
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name = "Firefighting Crate"
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contains = list(/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/suit/fire/firefighter,
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/obj/item/clothing/mask/gas,
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/obj/item/clothing/mask/gas,
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/obj/item/flashlight,
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/obj/item/flashlight,
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/obj/item/tank/internals/oxygen/red,
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/obj/item/tank/internals/oxygen/red,
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/obj/item/extinguisher,
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/obj/item/extinguisher,
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/obj/item/clothing/head/hardhat/red,
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/obj/item/clothing/head/hardhat/red)
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cost = 100
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containertype = /obj/structure/closet/crate
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containername = "firefighting crate"
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/datum/supply_packs/emergency/atmostank
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name = "Firefighting Watertank Crate"
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contains = list(/obj/item/watertank/atmos)
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cost = 100
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containertype = /obj/structure/closet/crate/secure
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containername = "firefighting watertank crate"
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access = ACCESS_ATMOSPHERICS
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/datum/supply_packs/emergency/weedcontrol
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name = "Weed Control Crate"
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contains = list(/obj/item/scythe,
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/obj/item/clothing/mask/gas,
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/obj/item/grenade/chem_grenade/antiweed,
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/obj/item/grenade/chem_grenade/antiweed)
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cost = 300
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containertype = /obj/structure/closet/crate/secure/hydrosec
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containername = "weed control crate"
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access = ACCESS_HYDROPONICS
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announce_beacons = list("Hydroponics" = list("Hydroponics"))
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department_restrictions = list(DEPARTMENT_SERVICE)
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/datum/supply_packs/emergency/voxsupport
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name = "Vox Life Support Supplies"
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contains = list(/obj/item/clothing/mask/breath/vox,
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/obj/item/clothing/mask/breath/vox,
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/obj/item/tank/internals/emergency_oxygen/double/vox,
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/obj/item/tank/internals/emergency_oxygen/double/vox)
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cost = 200
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containertype = /obj/structure/closet/crate/medical
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containername = "vox life support supplies crate"
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/datum/supply_packs/emergency/plasmamansupport
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name = "Plasmaman Supply Kit"
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contains = list(/obj/item/clothing/under/plasmaman,
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/obj/item/clothing/under/plasmaman,
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/obj/item/tank/internals/plasmaman/belt/full,
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/obj/item/tank/internals/plasmaman/belt/full,
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/obj/item/clothing/mask/breath,
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/obj/item/clothing/mask/breath,
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/obj/item/clothing/head/helmet/space/plasmaman,
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/obj/item/clothing/head/helmet/space/plasmaman)
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cost = 200
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containertype = /obj/structure/closet/crate/secure/plasma
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containername = "plasmaman life support supplies crate"
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access = ACCESS_EVA
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/datum/supply_packs/emergency/specialops
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name = "Special Ops Supplies"
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contains = list(/obj/item/storage/box/emps,
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/obj/item/grenade/smokebomb,
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/obj/item/grenade/smokebomb,
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/obj/item/grenade/smokebomb,
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/obj/item/pen/sleepy,
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/obj/item/grenade/chem_grenade/incendiary)
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cost = 150 //this is hard enough to get, lets make it easier to buy
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containertype = /obj/structure/closet/crate
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containername = "special ops crate"
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hidden = TRUE
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/datum/supply_packs/emergency/floodlight
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name = "Emergency Flood Light"
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contains = list(/obj/machinery/floodlight)
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cost = 250
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containertype = /obj/structure/largecrate
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containername = "emergency flood light"
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