Files
Paradise/code/modules/vehicle/janivehicle.dm
Gaxeer 32e46c02aa refactor: rename action button appearance related variables and procs to be clearer (#25658)
* refactor: make action appearance creation more straightforward

* some adjustments

* fix: adjust action icons to refactor
2024-07-01 02:29:31 +00:00

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//PIMP-CART
/obj/vehicle/janicart
name = "janicart (pimpin' ride)"
desc = "A brave janitor cyborg gave its life to produce such an amazing combination of speed and utility."
icon_state = "pussywagon"
key_type = /obj/item/key/janitor
var/obj/item/storage/bag/trash/mybag
var/buffer_installed = FALSE
/// How much speed the janicart loses while the buffer is active
var/buffer_delay = 1
/// Does it clean the tile under it?
var/floorbuffer = FALSE
/obj/vehicle/janicart/Initialize(mapload)
. = ..()
GLOB.janitorial_equipment += src
/obj/vehicle/janicart/Destroy()
GLOB.janitorial_equipment -= src
QDEL_NULL(mybag)
return ..()
/obj/vehicle/janicart/handle_vehicle_offsets()
..()
if(has_buckled_mobs())
for(var/m in buckled_mobs)
var/mob/living/buckled_mob = m
switch(buckled_mob.dir)
if(NORTH)
buckled_mob.pixel_x = 0
buckled_mob.pixel_y = 4
if(EAST)
buckled_mob.pixel_x = -12
buckled_mob.pixel_y = 7
if(SOUTH)
buckled_mob.pixel_x = 0
buckled_mob.pixel_y = 7
if(WEST)
buckled_mob.pixel_x = 12
buckled_mob.pixel_y = 7
/obj/item/key/janitor
desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
icon_state = "keyjanitor"
/datum/action/floor_buffer
name = "Toggle Floor Buffer"
desc = "Movement speed is decreased while active."
button_overlay_icon = 'icons/obj/vehicles.dmi'
button_overlay_icon_state = "upgrade"
/datum/action/floor_buffer/Trigger(left_click)
. = ..()
var/obj/vehicle/janicart/J = target
if(!J.floorbuffer)
J.floorbuffer = TRUE
J.vehicle_move_delay += J.buffer_delay
else
J.floorbuffer = FALSE
J.vehicle_move_delay -= J.buffer_delay
to_chat(usr, "<span class='notice'>The floor buffer is now [J.floorbuffer ? "active" : "deactivated"].</span>")
/obj/vehicle/janicart/post_buckle_mob(mob/living/M)
. = ..()
if(!buffer_installed)
return
var/datum/action/floor_buffer/floorbuffer_action = new(src)
if(has_buckled_mobs())
floorbuffer_action.Grant(M)
else
floorbuffer_action.Remove(M)
/obj/vehicle/janicart/post_unbuckle_mob(mob/living/M)
for(var/datum/action/floor_buffer/floorbuffer_action in M.actions)
floorbuffer_action.Remove(M)
return ..()
/obj/vehicle/janicart/Move(atom/OldLoc, Dir)
. = ..()
if(floorbuffer && has_buckled_mobs())
var/turf/tile = loc
if(isturf(tile))
tile.clean_blood()
for(var/obj/effect/E in tile)
if(E.is_cleanable())
qdel(E)
/obj/vehicle/janicart/examine(mob/user)
. = ..()
if(buffer_installed)
. += "It has been upgraded with a floor buffer."
/obj/vehicle/janicart/attackby(obj/item/I, mob/user, params)
var/fail_msg = "<span class='notice'>There is already one of those in [src].</span>"
if(istype(I, /obj/item/storage/bag/trash))
if(mybag)
to_chat(user, fail_msg)
return
if(!user.drop_item())
return
to_chat(user, "<span class='notice'>You hook [I] onto [src].</span>")
I.forceMove(src)
mybag = I
update_icon(UPDATE_OVERLAYS)
return
if(istype(I, /obj/item/borg/upgrade/floorbuffer))
if(buffer_installed)
to_chat(user, fail_msg)
return
buffer_installed = TRUE
qdel(I)
to_chat(user,"<span class='notice'>You upgrade [src] with [I].</span>")
update_icon(UPDATE_OVERLAYS)
return
if(istype(I, /obj/item/borg/upgrade/vtec) && floorbuffer)
floorbuffer = FALSE
vehicle_move_delay -= buffer_delay
return ..() //VTEC installation is handled in parent attackby, so we're returning to it early
if(mybag && user.a_intent == INTENT_HELP && !is_key(I))
mybag.attackby(I, user)
else
return ..()
/obj/vehicle/janicart/update_overlays()
. = ..()
if(mybag)
. += "cart_garbage"
if(buffer_installed)
. += "cart_buffer"
/obj/vehicle/janicart/attack_hand(mob/user)
if(..())
return TRUE
else if(mybag)
mybag.forceMove(get_turf(user))
user.put_in_hands(mybag)
mybag = null
update_icon(UPDATE_OVERLAYS)