mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 22:17:32 +01:00
* LINDA -> MILLA * Tiles now change their atmos mode properly. * Fixed a bug that made walls generate supercold air when deconstructed/destroyed. * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Begone, var! * MILLA -> milla * Lint. * More lint. * Prevent negative/NaN atmos from spreading. * Made fires start more reliably. * Undef what the rest should not see. * Enums are nice. * Match LINDA better. * Debugging verbs. * Debug verb fixes. * Labelled more lavaland stuff with ATMOS_MODE_LAVALAND * Block superconductivity on a couple more things for Lavaland. * Updated milla.dll * Lavaland map fixes. * Missed a spot. * Begone, var! (again) * Add libmilla_ci.so for continuous integration tests. * Install/contributing instructions for MILLA. * Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving. * Banish bad naming. * Better naming and debug stats for SSair. * Apply suggestions from code review Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Magic numbers and formatting. * Don't screw up the temperature during reactions. * Efficiency and readability. * Fix hotspots. * Removed redundant safety (MILLA will already output an error) * Optimizations. * oops * TGS build script update. * Change API of gas_mixture and how you get one from a turf. * Get in there. * so many vars * MILLA binary updates. * Lint * Made MT cost more honest. * Gave MILLA a read-only mode. * More read-only vs synchronized mode work. * Even more. * Synchronize disposals. * Updated a bunch of stuff to use SSair.synchronize or GM.synchronize. * MILLA <3 Tracy * lint * cargo fmt * more lint * Test needed MILLA sync. * Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize. * Push new MILLA DLL * Build MILLA * Update PR instructions for MILLA. * Add some fancy plasmaglass windows to the Lifebringers' ship. * The golems remembered that they should insulate *all* their engines. * First round of TM bugfixes. * Build MILLA * fix two lavaland ruin turf types * bunch more maps * fixes milla ci and makes the interesting turf verb better * Solid turfs can no longer conduct heat (for now...) * Made indoor tiles in beach and winter biodomes not lavaland air. * Re-added random IT teleport, adjusted warning message * Fixed a tinted window on Lavaland to be a plasglass window instead. * Made firelocks and holofans heatproof * Made RPD auto-wrench pipes if you have a wrench in your offhand. * Runtime fixes. * Made visuals update more reliably. * Lint * Update .github/CONTRIBUTING.md Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Build MILLA * The Syndicate have installed tiny fans on their research base. * The syndicate have figured out how to make plastitanium windows heatproof. * This is getting out of hand. Now there are two of them. * Un-break the auto-wrenching that I broke before committing. * Build MILLA * Build MILLA * Massive MILLA refactor, assorted bugfixes. * Build MILLA * Explicit typing. * Less sleeping/blocking. * Build MILLA * Yes, yes, this part can sleep. * Build MILLA * SSair reporting improvements. * Build MILLA * Please do not dock twice and splat yourself. * Build MILLA * Pls to not make SM go nuts. * Build MILLA * Build MILLA * Added stricter lower bounds on plasmafire, fixing perpetually-burning SM. * Build MILLA * Lint * Temporary logging, begone. * Build MILLA * Prevent hotspot strobing. * Add in radiate_to_spess behavior. * Build MILLA * progress * Compiling is good. * bugfixes * Progress. * Ruins update. * This one exists. * Fixup temporary hotspots to last longer than one tick. * Add/fix comments. * Cut the slash. * Fix test. * No sleep for you. * Build MILLA * Prevent nested MILLA safety from runtiming. * Build MILLA * Runtime fix. * Build MILLA * Fix canisters not updating icon when gas contents change. * Build MILLA * Build MILLA * Fixed an issue that made mechs very cold on environment air. * Build MILLA * oops * Build MILLA * Walls can make loud noises again. * Build MILLA * Fixes a rare runtime. * Build MILLA * Update .github/DOWNLOADING.md Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Review suggestions * Lint * Build MILLA * bound_mixtures now only contains mixtures that can be written * Build MILLA * Apply suggestions from code review Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Build MILLA * Restore the original async behavior of pyro anomalies. * Build MILLA * Build MILLA * Make the safety assertion in /datum/milla_safe safer. * Build MILLA --------- Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com> Co-authored-by: warriorstar-orion <orion@snowfrost.garden> Co-authored-by: GDN <Roanrichards1@Gmail.com>
146 lines
3.8 KiB
Plaintext
146 lines
3.8 KiB
Plaintext
/turf/proc/CanAtmosPass(direction, consider_objects = TRUE)
|
|
if(blocks_air)
|
|
return FALSE
|
|
|
|
if(!consider_objects)
|
|
return TRUE
|
|
|
|
for(var/obj/O in contents)
|
|
if(istype(O, /obj/item))
|
|
// Items can't block atmos.
|
|
continue
|
|
|
|
if(!O.CanAtmosPass(direction))
|
|
return FALSE
|
|
|
|
return TRUE
|
|
|
|
/atom/movable/proc/CanAtmosPass()
|
|
return TRUE
|
|
|
|
/atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5)
|
|
return (!density || !height)
|
|
|
|
/turf/CanPass(atom/movable/mover, turf/target, height=1.5)
|
|
if(!target) return 0
|
|
|
|
if(istype(mover)) // turf/Enter(...) will perform more advanced checks
|
|
return !density
|
|
|
|
else // Now, doing more detailed checks for air movement and air group formation
|
|
if(target.blocks_air||blocks_air)
|
|
return 0
|
|
|
|
for(var/obj/obstacle in src)
|
|
if(!obstacle.CanPass(mover, target, height))
|
|
return 0
|
|
for(var/obj/obstacle in target)
|
|
if(!obstacle.CanPass(mover, src, height))
|
|
return 0
|
|
|
|
return 1
|
|
|
|
/atom/movable/proc/get_superconductivity(direction)
|
|
return OPEN_HEAT_TRANSFER_COEFFICIENT
|
|
|
|
/atom/movable/proc/recalculate_atmos_connectivity()
|
|
for(var/turf/T in locs) // used by double wide doors and other nonexistant multitile structures
|
|
T.recalculate_atmos_connectivity()
|
|
|
|
/atom/movable/proc/move_update_air(turf/T)
|
|
if(isturf(T))
|
|
T.recalculate_atmos_connectivity()
|
|
recalculate_atmos_connectivity()
|
|
|
|
//returns a list of adjacent turfs that can share air with this one.
|
|
//alldir includes adjacent diagonal tiles that can share
|
|
// air with both of the related adjacent cardinal tiles
|
|
/turf/proc/GetAtmosAdjacentTurfs(alldir = 0)
|
|
if(!issimulatedturf(src))
|
|
return list()
|
|
|
|
var/adjacent_turfs = list()
|
|
for(var/turf/T in RANGE_EDGE_TURFS(1, src))
|
|
var/direction = get_dir(src, T)
|
|
if(!CanAtmosPass(direction))
|
|
continue
|
|
if(!T.CanAtmosPass(turn(direction, 180)))
|
|
continue
|
|
adjacent_turfs += T
|
|
|
|
if(!alldir)
|
|
return adjacent_turfs
|
|
|
|
for(var/turf/T in RANGE_TURFS(1, src))
|
|
var/direction = get_dir(src, T)
|
|
if(IS_DIR_CARDINAL(direction))
|
|
continue
|
|
// check_direction is the first way we move, from src
|
|
for(var/check_direction in GLOB.cardinal)
|
|
if(!(check_direction & direction))
|
|
// Wrong way.
|
|
continue
|
|
|
|
var/turf/intermediate = get_step(src, check_direction)
|
|
if(!(intermediate in adjacent_turfs))
|
|
continue
|
|
|
|
// other_direction is the second way we move, from intermediate.
|
|
var/other_direction = direction & ~check_direction
|
|
|
|
// We already know we can reach intermediate, so now we just need to check the second step.
|
|
if(!intermediate.CanAtmosPass(other_direction))
|
|
continue
|
|
if(!T.CanAtmosPass(turn(other_direction, 180)))
|
|
continue
|
|
|
|
adjacent_turfs += T
|
|
break
|
|
|
|
return adjacent_turfs
|
|
|
|
/atom/movable/proc/atmos_spawn_air(flag, amount) //because a lot of people loves to copy paste awful code lets just make a easy proc to spawn your plasma fires
|
|
var/turf/simulated/T = get_turf(src)
|
|
if(!istype(T))
|
|
return
|
|
T.atmos_spawn_air(flag, amount)
|
|
|
|
/turf/simulated/proc/atmos_spawn_air(flag, amount)
|
|
if(!flag || !amount || blocks_air)
|
|
return
|
|
|
|
var/datum/gas_mixture/G = new()
|
|
|
|
if(flag & LINDA_SPAWN_20C)
|
|
G.set_temperature(T20C)
|
|
|
|
if(flag & LINDA_SPAWN_HEAT)
|
|
G.set_temperature(G.temperature() + 1000)
|
|
|
|
if(flag & LINDA_SPAWN_COLD)
|
|
G.set_temperature(TCMB)
|
|
|
|
if(flag & LINDA_SPAWN_TOXINS)
|
|
G.set_toxins(G.toxins() + amount)
|
|
|
|
if(flag & LINDA_SPAWN_OXYGEN)
|
|
G.set_oxygen(G.oxygen() + amount)
|
|
|
|
if(flag & LINDA_SPAWN_CO2)
|
|
G.set_carbon_dioxide(G.carbon_dioxide() + amount)
|
|
|
|
if(flag & LINDA_SPAWN_NITROGEN)
|
|
G.set_nitrogen(G.nitrogen() + amount)
|
|
|
|
if(flag & LINDA_SPAWN_N2O)
|
|
G.set_sleeping_agent(G.sleeping_agent() + amount)
|
|
|
|
if(flag & LINDA_SPAWN_AGENT_B)
|
|
G.set_agent_b(G.agent_b() + amount)
|
|
|
|
if(flag & LINDA_SPAWN_AIR)
|
|
G.set_oxygen(G.oxygen() + MOLES_O2STANDARD * amount)
|
|
G.set_nitrogen(G.nitrogen() + MOLES_N2STANDARD * amount)
|
|
|
|
blind_release_air(G)
|