Files
Charlie NolanGitHubBurzahGDNAffectedArc07FunnyMan3595paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>warriorstar-orionGDN
d3584b1d1c LINDA -> MILLA (#25328)
* LINDA -> MILLA

* Tiles now change their atmos mode properly.

* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Begone, var!

* MILLA -> milla

* Lint.

* More lint.

* Prevent negative/NaN atmos from spreading.

* Made fires start more reliably.

* Undef what the rest should not see.

* Enums are nice.

* Match LINDA better.

* Debugging verbs.

* Debug verb fixes.

* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND

* Block superconductivity on a couple more things for Lavaland.

* Updated milla.dll

* Lavaland map fixes.

* Missed a spot.

* Begone, var! (again)

* Add libmilla_ci.so for continuous integration tests.

* Install/contributing instructions for MILLA.

* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.

* Banish bad naming.

* Better naming and debug stats for SSair.

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Magic numbers and formatting.

* Don't screw up the temperature during reactions.

* Efficiency and readability.

* Fix hotspots.

* Removed redundant safety (MILLA will already output an error)

* Optimizations.

* oops

* TGS build script update.

* Change API of gas_mixture and how you get one from a turf.

* Get in there.

* so many vars

* MILLA binary updates.

* Lint

* Made MT cost more honest.

* Gave MILLA a read-only mode.

* More read-only vs synchronized mode work.

* Even more.

* Synchronize disposals.

* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.

* MILLA <3 Tracy

* lint

* cargo fmt

* more lint

* Test needed MILLA sync.

* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.

* Push new MILLA DLL

* Build MILLA

* Update PR instructions for MILLA.

* Add some fancy plasmaglass windows to the Lifebringers' ship.

* The golems remembered that they should insulate *all* their engines.

* First round of TM bugfixes.

* Build MILLA

* fix two lavaland ruin turf types

* bunch more maps

* fixes milla ci and makes the interesting turf verb better

* Solid turfs can no longer conduct heat (for now...)

* Made indoor tiles in beach and winter biodomes not lavaland air.

* Re-added random IT teleport, adjusted warning message

* Fixed a tinted window on Lavaland to be a plasglass window instead.

* Made firelocks and holofans heatproof

* Made RPD auto-wrench pipes if you have a wrench in your offhand.

* Runtime fixes.

* Made visuals update more reliably.

* Lint

* Update .github/CONTRIBUTING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* The Syndicate have installed tiny fans on their research base.

* The syndicate have figured out how to make plastitanium windows heatproof.

* This is getting out of hand. Now there are two of them.

* Un-break the auto-wrenching that I broke before committing.

* Build MILLA

* Build MILLA

* Massive MILLA refactor, assorted bugfixes.

* Build MILLA

* Explicit typing.

* Less sleeping/blocking.

* Build MILLA

* Yes, yes, this part can sleep.

* Build MILLA

* SSair reporting improvements.

* Build MILLA

* Please do not dock twice and splat yourself.

* Build MILLA

* Pls to not make SM go nuts.

* Build MILLA

* Build MILLA

* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.

* Build MILLA

* Lint

* Temporary logging, begone.

* Build MILLA

* Prevent hotspot strobing.

* Add in radiate_to_spess behavior.

* Build MILLA

* progress

* Compiling is good.

* bugfixes

* Progress.

* Ruins update.

* This one exists.

* Fixup temporary hotspots to last longer than one tick.

* Add/fix comments.

* Cut the slash.

* Fix test.

* No sleep for you.

* Build MILLA

* Prevent nested MILLA safety from runtiming.

* Build MILLA

* Runtime fix.

* Build MILLA

* Fix canisters not updating icon when gas contents change.

* Build MILLA

* Build MILLA

* Fixed an issue that made mechs very cold on environment air.

* Build MILLA

* oops

* Build MILLA

* Walls can make loud noises again.

* Build MILLA

* Fixes a rare runtime.

* Build MILLA

* Update .github/DOWNLOADING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Review suggestions

* Lint

* Build MILLA

* bound_mixtures now only contains mixtures that can be written

* Build MILLA

* Apply suggestions from code review

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* Restore the original async behavior of pyro anomalies.

* Build MILLA

* Build MILLA

* Make the safety assertion in /datum/milla_safe safer.

* Build MILLA

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
2024-06-09 07:18:11 +00:00

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/turf/proc/CanAtmosPass(direction, consider_objects = TRUE)
if(blocks_air)
return FALSE
if(!consider_objects)
return TRUE
for(var/obj/O in contents)
if(istype(O, /obj/item))
// Items can't block atmos.
continue
if(!O.CanAtmosPass(direction))
return FALSE
return TRUE
/atom/movable/proc/CanAtmosPass()
return TRUE
/atom/proc/CanPass(atom/movable/mover, turf/target, height=1.5)
return (!density || !height)
/turf/CanPass(atom/movable/mover, turf/target, height=1.5)
if(!target) return 0
if(istype(mover)) // turf/Enter(...) will perform more advanced checks
return !density
else // Now, doing more detailed checks for air movement and air group formation
if(target.blocks_air||blocks_air)
return 0
for(var/obj/obstacle in src)
if(!obstacle.CanPass(mover, target, height))
return 0
for(var/obj/obstacle in target)
if(!obstacle.CanPass(mover, src, height))
return 0
return 1
/atom/movable/proc/get_superconductivity(direction)
return OPEN_HEAT_TRANSFER_COEFFICIENT
/atom/movable/proc/recalculate_atmos_connectivity()
for(var/turf/T in locs) // used by double wide doors and other nonexistant multitile structures
T.recalculate_atmos_connectivity()
/atom/movable/proc/move_update_air(turf/T)
if(isturf(T))
T.recalculate_atmos_connectivity()
recalculate_atmos_connectivity()
//returns a list of adjacent turfs that can share air with this one.
//alldir includes adjacent diagonal tiles that can share
// air with both of the related adjacent cardinal tiles
/turf/proc/GetAtmosAdjacentTurfs(alldir = 0)
if(!issimulatedturf(src))
return list()
var/adjacent_turfs = list()
for(var/turf/T in RANGE_EDGE_TURFS(1, src))
var/direction = get_dir(src, T)
if(!CanAtmosPass(direction))
continue
if(!T.CanAtmosPass(turn(direction, 180)))
continue
adjacent_turfs += T
if(!alldir)
return adjacent_turfs
for(var/turf/T in RANGE_TURFS(1, src))
var/direction = get_dir(src, T)
if(IS_DIR_CARDINAL(direction))
continue
// check_direction is the first way we move, from src
for(var/check_direction in GLOB.cardinal)
if(!(check_direction & direction))
// Wrong way.
continue
var/turf/intermediate = get_step(src, check_direction)
if(!(intermediate in adjacent_turfs))
continue
// other_direction is the second way we move, from intermediate.
var/other_direction = direction & ~check_direction
// We already know we can reach intermediate, so now we just need to check the second step.
if(!intermediate.CanAtmosPass(other_direction))
continue
if(!T.CanAtmosPass(turn(other_direction, 180)))
continue
adjacent_turfs += T
break
return adjacent_turfs
/atom/movable/proc/atmos_spawn_air(flag, amount) //because a lot of people loves to copy paste awful code lets just make a easy proc to spawn your plasma fires
var/turf/simulated/T = get_turf(src)
if(!istype(T))
return
T.atmos_spawn_air(flag, amount)
/turf/simulated/proc/atmos_spawn_air(flag, amount)
if(!flag || !amount || blocks_air)
return
var/datum/gas_mixture/G = new()
if(flag & LINDA_SPAWN_20C)
G.set_temperature(T20C)
if(flag & LINDA_SPAWN_HEAT)
G.set_temperature(G.temperature() + 1000)
if(flag & LINDA_SPAWN_COLD)
G.set_temperature(TCMB)
if(flag & LINDA_SPAWN_TOXINS)
G.set_toxins(G.toxins() + amount)
if(flag & LINDA_SPAWN_OXYGEN)
G.set_oxygen(G.oxygen() + amount)
if(flag & LINDA_SPAWN_CO2)
G.set_carbon_dioxide(G.carbon_dioxide() + amount)
if(flag & LINDA_SPAWN_NITROGEN)
G.set_nitrogen(G.nitrogen() + amount)
if(flag & LINDA_SPAWN_N2O)
G.set_sleeping_agent(G.sleeping_agent() + amount)
if(flag & LINDA_SPAWN_AGENT_B)
G.set_agent_b(G.agent_b() + amount)
if(flag & LINDA_SPAWN_AIR)
G.set_oxygen(G.oxygen() + MOLES_O2STANDARD * amount)
G.set_nitrogen(G.nitrogen() + MOLES_N2STANDARD * amount)
blind_release_air(G)