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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>code/__DEFINES/bio_chip_defines.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="code/__DEFINES/bio_chip_defines.html#define">Define Details</a></header><main><h1>code/__DEFINES/bio_chip_defines.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_EMOTE_TRIGGER_INTENTIONAL">BIOCHIP_EMOTE_TRIGGER_INTENTIONAL</a></th><td>If used, an implant will trigger when an emote is intentionally used.</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_EMOTE_TRIGGER_UNINTENTIONAL">BIOCHIP_EMOTE_TRIGGER_UNINTENTIONAL</a></th><td>If used, an implant will trigger when an emote is forced/unintentionally used.</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_EMOTE_TRIGGER_ALWAYS">BIOCHIP_EMOTE_TRIGGER_ALWAYS</a></th><td>If used, an implant will always trigger when the user makes an emote.</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_TRIGGER_DEATH_ONCE">BIOCHIP_TRIGGER_DEATH_ONCE</a></th><td>If used, an implant will trigger on the user's first death.</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_TRIGGER_DEATH_ANY">BIOCHIP_TRIGGER_DEATH_ANY</a></th><td>If used, an implant will trigger any time a user dies.</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_TRIGGER_NOT_WHEN_GIBBED">BIOCHIP_TRIGGER_NOT_WHEN_GIBBED</a></th><td>If used, an implant will NOT trigger on death when a user is gibbed.</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_ACTIVATED_PASSIVE">BIOCHIP_ACTIVATED_PASSIVE</a></th><td>The implant is passively active (like a mindshield)</td></tr><tr><th><a href="code/__DEFINES/bio_chip_defines.html#define/BIOCHIP_ACTIVATED_ACTIVE">BIOCHIP_ACTIVATED_ACTIVE</a></th><td>The implant is activated manually by a trigger</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/BIOCHIP_ACTIVATED_ACTIVE"><aside class="declaration">#define </aside>BIOCHIP_ACTIVATED_ACTIVE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L18"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 18"></a></h3><p>The implant is activated manually by a trigger</p><h3 id="define/BIOCHIP_ACTIVATED_PASSIVE"><aside class="declaration">#define </aside>BIOCHIP_ACTIVATED_PASSIVE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L16"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 16"></a></h3><p>The implant is passively active (like a mindshield)</p><h3 id="define/BIOCHIP_EMOTE_TRIGGER_ALWAYS"><aside class="declaration">#define </aside>BIOCHIP_EMOTE_TRIGGER_ALWAYS <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L6"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 6"></a></h3><p>If used, an implant will always trigger when the user makes an emote.</p><h3 id="define/BIOCHIP_EMOTE_TRIGGER_INTENTIONAL"><aside class="declaration">#define </aside>BIOCHIP_EMOTE_TRIGGER_INTENTIONAL <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L2"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 2"></a></h3><p>If used, an implant will trigger when an emote is intentionally used.</p><h3 id="define/BIOCHIP_EMOTE_TRIGGER_UNINTENTIONAL"><aside class="declaration">#define </aside>BIOCHIP_EMOTE_TRIGGER_UNINTENTIONAL <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L4"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 4"></a></h3><p>If used, an implant will trigger when an emote is forced/unintentionally used.</p><h3 id="define/BIOCHIP_TRIGGER_DEATH_ANY"><aside class="declaration">#define </aside>BIOCHIP_TRIGGER_DEATH_ANY <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L10"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 10"></a></h3><p>If used, an implant will trigger any time a user dies.</p><h3 id="define/BIOCHIP_TRIGGER_DEATH_ONCE"><aside class="declaration">#define </aside>BIOCHIP_TRIGGER_DEATH_ONCE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L8"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 8"></a></h3><p>If used, an implant will trigger on the user's first death.</p><h3 id="define/BIOCHIP_TRIGGER_NOT_WHEN_GIBBED"><aside class="declaration">#define </aside>BIOCHIP_TRIGGER_NOT_WHEN_GIBBED <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/bio_chip_defines.dm#L12"><img src="git.png" width="16" height="16" title="code/__DEFINES/bio_chip_defines.dm 12"></a></h3><p>If used, an implant will NOT trigger on death when a user is gibbed.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a 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