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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>code/__DEFINES/mod.dm - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="code/__DEFINES/mod.html#define">Define Details</a></header><main><h1>code/__DEFINES/mod.dm <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm"></a></h1><table class="summary" cellspacing="0"><tr><th><a href="code/__DEFINES/mod.html#define/DEFAULT_MAX_COMPLEXITY">DEFAULT_MAX_COMPLEXITY</a></th><td>Default value for the max_complexity var on MODsuits</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/DEFAULT_CHARGE_DRAIN">DEFAULT_CHARGE_DRAIN</a></th><td>Default cell drain per process on MODsuits</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MOD_ACTIVATION_STEP_TIME">MOD_ACTIVATION_STEP_TIME</a></th><td>Default time for a part to seal</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MODULE_PASSIVE">MODULE_PASSIVE</a></th><td>Passive module, just acts when put in naturally.</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MODULE_USABLE">MODULE_USABLE</a></th><td>Usable module, does something when you press a button.</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MODULE_TOGGLE">MODULE_TOGGLE</a></th><td>Toggle module, you turn it on/off and it does stuff.</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MODULE_ACTIVE">MODULE_ACTIVE</a></th><td>Actively usable module, you may only have one selected at a time.</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MODULE_ALLOW_INCAPACITATED">MODULE_ALLOW_INCAPACITATED</a></th><td>This module can be used while incapacitated</td></tr><tr><th><a href="code/__DEFINES/mod.html#define/MODULE_ALLOW_INACTIVE">MODULE_ALLOW_INACTIVE</a></th><td>This module can be used while the suit is off</td></tr></table><h2 id="define">Define Details</h2><h3 id="define/DEFAULT_CHARGE_DRAIN"><aside class="declaration">#define </aside>DEFAULT_CHARGE_DRAIN <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L5"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 5"></a></h3><p>Default cell drain per process on MODsuits</p><h3 id="define/DEFAULT_MAX_COMPLEXITY"><aside class="declaration">#define </aside>DEFAULT_MAX_COMPLEXITY <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L2"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 2"></a></h3><p>Default value for the max_complexity var on MODsuits</p><h3 id="define/MODULE_ACTIVE"><aside class="declaration">#define </aside>MODULE_ACTIVE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L17"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 17"></a></h3><p>Actively usable module, you may only have one selected at a time.</p><h3 id="define/MODULE_ALLOW_INACTIVE"><aside class="declaration">#define </aside>MODULE_ALLOW_INACTIVE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L22"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 22"></a></h3><p>This module can be used while the suit is off</p><h3 id="define/MODULE_ALLOW_INCAPACITATED"><aside class="declaration">#define </aside>MODULE_ALLOW_INCAPACITATED <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L20"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 20"></a></h3><p>This module can be used while incapacitated</p><h3 id="define/MODULE_PASSIVE"><aside class="declaration">#define </aside>MODULE_PASSIVE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L11"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 11"></a></h3><p>Passive module, just acts when put in naturally.</p><h3 id="define/MODULE_TOGGLE"><aside class="declaration">#define </aside>MODULE_TOGGLE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L15"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 15"></a></h3><p>Toggle module, you turn it on/off and it does stuff.</p><h3 id="define/MODULE_USABLE"><aside class="declaration">#define </aside>MODULE_USABLE <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L13"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 13"></a></h3><p>Usable module, does something when you press a button.</p><h3 id="define/MOD_ACTIVATION_STEP_TIME"><aside class="declaration">#define </aside>MOD_ACTIVATION_STEP_TIME <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/__DEFINES/mod.dm#L8"><img src="git.png" width="16" height="16" title="code/__DEFINES/mod.dm 8"></a></h3><p>Default time for a part to seal</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |