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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/element/rust - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/element/rust.html#var">Var Details</a> - <a href="datum/element/rust.html#proc">Proc Details</a></header><main><h1>rust <aside>/<a href="datum.html">datum</a>/<a href="datum/element.html">element</a>/<a href="datum/element/rust.html">rust</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/elements/rust_element.dm#L4"><img src="git.png" width="16" height="16" title="code/datums/elements/rust_element.dm 4"></a></h1><p>Adding this element to an atom will have it automatically render an overlay.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/element/rust.html#var/rust_overlay">rust_overlay</a></th><td>The rust image itself, since the icon and icon state are only used as an argument</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="datum/element/rust.html#proc/handle_tool_use">handle_tool_use</a></th><td>We call this from secondary_tool_act because we sleep with do_after</td></tr><tr><th><a href="datum/element/rust.html#proc/on_interaction">on_interaction</a></th><td>Prevents placing floor tiles on rusted turf</td></tr><tr><th><a href="datum/element/rust.html#proc/welder_tool_act">welder_tool_act</a></th><td>Because do_after sleeps we register the signal here and defer via an async call</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/rust_overlay"><aside class="declaration">var </aside>rust_overlay <aside>– /image</aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/elements/rust_element.dm#L8"><img src="git.png" width="16" height="16" title="code/datums/elements/rust_element.dm 8"></a></h3><p>The rust image itself, since the icon and icon state are only used as an argument</p><h2 id="proc">Proc Details</h2><h3 id="proc/handle_tool_use"><aside class="declaration">proc </aside>handle_tool_use<aside>(/<a href="atom.html">atom</a>/source, /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/item, /<a href="mob.html">mob</a>/user) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/elements/rust_element.dm#L53"><img src="git.png" width="16" height="16" title="code/datums/elements/rust_element.dm 53"></a></aside></h3><p>We call this from secondary_tool_act because we sleep with do_after</p><h3 id="proc/on_interaction"><aside class="declaration">proc </aside>on_interaction<aside>(/<a href="datum.html">datum</a>/source, /<a href="mob.html">mob</a>/<a href="mob/living.html">living</a>/user, /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/tool, /list/modifiers) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/elements/rust_element.dm#L67"><img src="git.png" width="16" height="16" title="code/datums/elements/rust_element.dm 67"></a></aside></h3><p>Prevents placing floor tiles on rusted turf</p><h3 id="proc/welder_tool_act"><aside class="declaration">proc </aside>welder_tool_act<aside>(/<a href="atom.html">atom</a>/source, /<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/item, /<a href="mob.html">mob</a>/user) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/datums/elements/rust_element.dm#L46"><img src="git.png" width="16" height="16" title="code/datums/elements/rust_element.dm 46"></a></aside></h3><p>Because do_after sleeps we register the signal here and defer via an async call</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |