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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/status_effect/fire_blasted - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/status_effect/fire_blasted.html#var">Var Details</a></header><main><h1>fire_blasted <aside>/<a href="datum.html">datum</a>/<a href="datum/status_effect.html">status_effect</a>/<a href="datum/status_effect/fire_blasted.html">fire_blasted</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/modules/antagonists/heretic/magic/fire_blast.dm#L120"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/magic/fire_blast.dm 120"></a></h1><p>Status effect applied when someone's hit by the fire blast.</p>
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<p>Applies an overlay, then causes a damage over time (or heal over time)</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/status_effect/fire_blasted.html#var/animate_duration">animate_duration</a></th><td>How long does the animation of the appearance last? If 0 or negative, we make no overlay</td></tr><tr><th><a href="datum/status_effect/fire_blasted.html#var/mob_overlay">mob_overlay</a></th><td>This overlay is applied to the owner for the duration of the effect.</td></tr><tr><th><a href="datum/status_effect/fire_blasted.html#var/tick_damage">tick_damage</a></th><td>How much fire / stam to do per tick (stamina damage is doubled this)</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/animate_duration"><aside class="declaration">var </aside>animate_duration <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/modules/antagonists/heretic/magic/fire_blast.dm#L128"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/magic/fire_blast.dm 128"></a></h3><p>How long does the animation of the appearance last? If 0 or negative, we make no overlay</p><h3 id="var/mob_overlay"><aside class="declaration">var </aside>mob_overlay <aside>– /mutable_appearance</aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/modules/antagonists/heretic/magic/fire_blast.dm#L130"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/magic/fire_blast.dm 130"></a></h3><p>This overlay is applied to the owner for the duration of the effect.</p><h3 id="var/tick_damage"><aside class="declaration">var </aside>tick_damage <a href="https://github.com/ParadiseSS13/Paradise/blob/edee60476d21ee840643bd1abe7f6003a8c65773/code/modules/antagonists/heretic/magic/fire_blast.dm#L126"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/magic/fire_blast.dm 126"></a></h3><p>How much fire / stam to do per tick (stamina damage is doubled this)</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/edee60476d21ee840643bd1abe7f6003a8c65773">edee604</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |