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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/datum/status_effect/void_chill - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="datum/status_effect/void_chill.html#var">Var Details</a> - <a href="datum/status_effect/void_chill.html#proc">Proc Details</a></header><main><h1>void_chill <aside>/<a href="datum.html">datum</a>/<a href="datum/status_effect.html">status_effect</a>/<a href="datum/status_effect/void_chill.html">void_chill</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L5"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 5"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="datum/status_effect/void_chill.html#var/stack_limit">stack_limit</a></th><td>Maximum of stacks that we could possibly get</td></tr><tr><th><a href="datum/status_effect/void_chill.html#var/stacks">stacks</a></th><td>Current amount of stacks we have</td></tr><tr><th><a href="datum/status_effect/void_chill.html#var/stacks_overlay">stacks_overlay</a></th><td>icon for the overlay</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="datum/status_effect/void_chill.html#proc/set_stacks">set_stacks</a></th><td>Setter and adjuster procs for stacks</td></tr><tr><th><a href="datum/status_effect/void_chill.html#proc/update_movespeed">update_movespeed</a></th><td>Updates the movespeed of owner based on the amount of stacks of the debuff</td></tr><tr><th><a href="datum/status_effect/void_chill.html#proc/update_stacks_overlay">update_stacks_overlay</a></th><td>Updates the overlay that gets applied on our victim</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/stack_limit"><aside class="declaration">var </aside>stack_limit <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L14"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 14"></a></h3><p>Maximum of stacks that we could possibly get</p><h3 id="var/stacks"><aside class="declaration">var </aside>stacks <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 12"></a></h3><p>Current amount of stacks we have</p><h3 id="var/stacks_overlay"><aside class="declaration">var </aside>stacks_overlay <aside>– /image</aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L16"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 16"></a></h3><p>icon for the overlay</p><h2 id="proc">Proc Details</h2><h3 id="proc/set_stacks"><aside class="declaration">proc </aside>set_stacks<aside>(new_stacks) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L67"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 67"></a></aside></h3><p>Setter and adjuster procs for stacks</p>
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<p>Arguments:</p>
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<ul>
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<li>new_stacks</li>
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</ul><h3 id="proc/update_movespeed"><aside class="declaration">proc </aside>update_movespeed<aside>(stacks) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L79"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 79"></a></aside></h3><p>Updates the movespeed of owner based on the amount of stacks of the debuff</p><h3 id="proc/update_stacks_overlay"><aside class="declaration">proc </aside>update_stacks_overlay<aside>(/<a href="atom.html">atom</a>/parent_atom, /list/overlays) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/antagonists/heretic/status_effects/void_chill.dm#L49"><img src="git.png" width="16" height="16" title="code/modules/antagonists/heretic/status_effects/void_chill.dm 49"></a></aside></h3><p>Updates the overlay that gets applied on our victim</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |