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Paradise/obj/effect/map_effect/dynamic_airlock.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/effect/map_effect/dynamic_airlock - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/effect/map_effect/dynamic_airlock.html#proc">Proc Details</a></header><main><h1>dynamic_airlock <aside>/<a href="obj.html">obj</a>/<a href="obj/effect/map_effect/dynamic_airlock.html">effect/map_effect/dynamic_airlock</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/dynamic_airlocks.dm#L12"><img src="git.png" width="16" height="16" title="code/modules/mapping/dynamic_airlocks.dm 12"></a></h1><p>A mapping helper that defines the zone of a dynamically arranged airlock
chamber. This can be used as an alternative to
<a href="obj/effect/spawner/airlock.html" title="/obj/effect/spawner/airlock">/obj/effect/spawner/airlock</a>s.</p>
<p>The disadvantage compared to airlock spawners is that all related buttons,
airlock controllers, doors, vent pumps and piping must be manually mapped
in. The advantages are that chambers of any arbitrary size and shape can be
created, and that maps using these helpers instead of the airlock spawners
can have the RandomOrientation mapmanip applied to them with confidence that
the airlock chambers will be properly constructed, no matter what the
orientation of the map is.</p><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/effect/map_effect/dynamic_airlock.html#proc/collect_neighbor_helpers">collect_neighbor_helpers</a></th><td>Look around us in a 1 tile range and aggregate all the adjacent helpers.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/collect_neighbor_helpers"><aside class="declaration">proc </aside>collect_neighbor_helpers<aside>() <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/mapping/dynamic_airlocks.dm#L53"><img src="git.png" width="16" height="16" title="code/modules/mapping/dynamic_airlocks.dm 53"></a></aside></h3><p>Look around us in a 1 tile range and aggregate all the adjacent helpers.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>