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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/ai_module - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/ai_module.html#proc">Proc Details</a></header><main><h1>ai_module <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/ai_module.html">ai_module</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/items/AI_modules.dm#L9"><img src="git.png" width="16" height="16" title="code/game/objects/items/AI_modules.dm 9"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/item/ai_module.html#proc/handle_unique_ai">handle_unique_ai</a></th><td>what this module should do if it is mapload spawning on a unique AI station trait round.</td></tr></table><h2 id="proc">Proc Details</h2><h3 id="proc/handle_unique_ai"><aside class="declaration">proc </aside>handle_unique_ai<aside>() <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/items/AI_modules.dm#L39"><img src="git.png" width="16" height="16" title="code/game/objects/items/AI_modules.dm 39"></a></aside></h3><p>what this module should do if it is mapload spawning on a unique AI station trait round.</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |