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Paradise/obj/item/batterer.html

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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/batterer - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/item/batterer.html#var">Var Details</a></header><main><h1>batterer <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/batterer.html">batterer</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/items/devices/traitordevices.dm#L343"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/traitordevices.dm 343"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/batterer.html#var/on_throwing_cooldown">on_throwing_cooldown</a></th><td>Is this item on cooldown from being thrown</td></tr><tr><th><a href="obj/item/batterer.html#var/recharge_ticks">recharge_ticks</a></th><td>How many SSobj ticks have passed (Roughly 2 seconds of in game time), used to see when to recharge a use on this item</td></tr><tr><th><a href="obj/item/batterer.html#var/times_used">times_used</a></th><td>How many times the mind batter has been used</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/on_throwing_cooldown"><aside class="declaration">var </aside>on_throwing_cooldown <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/items/devices/traitordevices.dm#L361"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/traitordevices.dm 361"></a></h3><p>Is this item on cooldown from being thrown</p><h3 id="var/recharge_ticks"><aside class="declaration">var </aside>recharge_ticks <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/items/devices/traitordevices.dm#L363"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/traitordevices.dm 363"></a></h3><p>How many SSobj ticks have passed (Roughly 2 seconds of in game time), used to see when to recharge a use on this item</p><h3 id="var/times_used"><aside class="declaration">var </aside>times_used <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/items/devices/traitordevices.dm#L358"><img src="git.png" width="16" height="16" title="code/game/objects/items/devices/traitordevices.dm 358"></a></h3><p>How many times the mind batter has been used</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>