mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 21:48:21 +01:00
1 line
3.3 KiB
HTML
1 line
3.3 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/structure/barricade - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/structure/barricade.html#var">Var Details</a></header><main><h1>barricade <aside>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/barricade.html">barricade</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/machinery/deployable.dm#L15"><img src="git.png" width="16" height="16" title="code/game/machinery/deployable.dm 15"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/structure/barricade.html#var/bar_material">bar_material</a></th><td>Used to exclude welders from fixing non metal barricades.</td></tr><tr><th><a href="obj/structure/barricade.html#var/directional_blockage">directional_blockage</a></th><td>This variable is used to allow projectiles to always shoot through a barrier from a certain direction</td></tr><tr><th><a href="obj/structure/barricade.html#var/drop_amount">drop_amount</a></th><td>How much material will be dropped on deconstruction?</td></tr><tr><th><a href="obj/structure/barricade.html#var/stacktype">stacktype</a></th><td>What material is the barricade made of?</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/bar_material"><aside class="declaration">var </aside>bar_material <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/machinery/deployable.dm#L23"><img src="git.png" width="16" height="16" title="code/game/machinery/deployable.dm 23"></a></h3><p>Used to exclude welders from fixing non metal barricades.</p><h3 id="var/directional_blockage"><aside class="declaration">var </aside>directional_blockage <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/machinery/deployable.dm#L29"><img src="git.png" width="16" height="16" title="code/game/machinery/deployable.dm 29"></a></h3><p>This variable is used to allow projectiles to always shoot through a barrier from a certain direction</p><h3 id="var/drop_amount"><aside class="declaration">var </aside>drop_amount <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/machinery/deployable.dm#L25"><img src="git.png" width="16" height="16" title="code/game/machinery/deployable.dm 25"></a></h3><p>How much material will be dropped on deconstruction?</p><h3 id="var/stacktype"><aside class="declaration">var </aside>stacktype <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/machinery/deployable.dm#L27"><img src="git.png" width="16" height="16" title="code/game/machinery/deployable.dm 27"></a></h3><p>What material is the barricade made of?</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |