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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/structure/flock/sentinel - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/structure/flock/sentinel.html#var">Var Details</a></header><main><h1>sentinel <aside>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/flock.html">flock</a>/<a href="obj/structure/flock/sentinel.html">sentinel</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm#L6"><img src="git.png" width="16" height="16" title="code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm 6"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/structure/flock/sentinel.html#var/charge">charge</a></th><td>Attacks require charging</td></tr><tr><th><a href="obj/structure/flock/sentinel.html#var/charge_per_second">charge_per_second</a></th><td>Charge gained per second while a target is in range</td></tr><tr><th><a href="obj/structure/flock/sentinel.html#var/charge_status">charge_status</a></th><td>Trend of charge.</td></tr><tr><th><a href="obj/structure/flock/sentinel.html#var/damage_per_zap">damage_per_zap</a></th><td>Damage per zap.</td></tr><tr><th><a href="obj/structure/flock/sentinel.html#var/range">range</a></th><td>Turret range</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/charge"><aside class="declaration">var </aside>charge <aside>– /<a href="datum.html">datum</a>/<a href="datum/point_holder.html">point_holder</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm#L20"><img src="git.png" width="16" height="16" title="code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm 20"></a></h3><p>Attacks require charging</p><h3 id="var/charge_per_second"><aside class="declaration">var </aside>charge_per_second <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm#L22"><img src="git.png" width="16" height="16" title="code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm 22"></a></h3><p>Charge gained per second while a target is in range</p><h3 id="var/charge_status"><aside class="declaration">var </aside>charge_status <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm#L24"><img src="git.png" width="16" height="16" title="code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm 24"></a></h3><p>Trend of charge.</p><h3 id="var/damage_per_zap"><aside class="declaration">var </aside>damage_per_zap <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm#L28"><img src="git.png" width="16" height="16" title="code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm 28"></a></h3><p>Damage per zap.</p><h3 id="var/range"><aside class="declaration">var </aside>range <a href="https://github.com/ParadiseSS13/Paradise/blob/776b9861f70566b1e6a0763a465ef22f7920a3d6/code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm#L26"><img src="git.png" width="16" height="16" title="code/modules/antagonists/flockmind/flock_structure/flock_sentinel.dm 26"></a></h3><p>Turret range</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/776b9861f70566b1e6a0763a465ef22f7920a3d6">776b986</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |