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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/structure/providence_lockdown_controller - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/structure/providence_lockdown_controller.html#var">Var Details</a></header><main><h1>providence_lockdown_controller <aside>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/providence_lockdown_controller.html">providence_lockdown_controller</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L72"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 72"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/lockdown_time">lockdown_time</a></th><td>How long does it take to remove the lockdown</td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/mob_faction">mob_faction</a></th><td>What faction to give the mobs that spawn</td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/started">started</a></th><td>Are we active</td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/wave_count">wave_count</a></th><td>Number of waves, minus one for the starting wave</td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/wave_mob_max">wave_mob_max</a></th><td>Max mobs per wave</td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/wave_mob_min">wave_mob_min</a></th><td>Minimum mobs per wave</td></tr><tr><th><a href="obj/structure/providence_lockdown_controller.html#var/wave_mobs">wave_mobs</a></th><td>Mobs that can spawn in the wave</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/lockdown_time"><aside class="declaration">var </aside>lockdown_time <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L82"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 82"></a></h3><p>How long does it take to remove the lockdown</p><h3 id="var/mob_faction"><aside class="declaration">var </aside>mob_faction <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L106"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 106"></a></h3><p>What faction to give the mobs that spawn</p><h3 id="var/started"><aside class="declaration">var </aside>started <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L108"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 108"></a></h3><p>Are we active</p><h3 id="var/wave_count"><aside class="declaration">var </aside>wave_count <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L84"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 84"></a></h3><p>Number of waves, minus one for the starting wave</p><h3 id="var/wave_mob_max"><aside class="declaration">var </aside>wave_mob_max <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L88"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 88"></a></h3><p>Max mobs per wave</p><h3 id="var/wave_mob_min"><aside class="declaration">var </aside>wave_mob_min <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L86"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 86"></a></h3><p>Minimum mobs per wave</p><h3 id="var/wave_mobs"><aside class="declaration">var </aside>wave_mobs <aside>– /list</aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/modules/awaymissions/mission_code/ruins/providence_wreck.dm#L90"><img src="git.png" width="16" height="16" title="code/modules/awaymissions/mission_code/ruins/providence_wreck.dm 90"></a></h3><p>Mobs that can spawn in the wave</p></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html> |