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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/structure/table - Space Station 13</title></head><body><header><a href="index.html">Space Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a><a href="obj/structure/table.html#var">Var Details</a> - <a href="obj/structure/table.html#proc">Proc Details</a></header><main><h1>table <aside>/<a href="obj.html">obj</a>/<a href="obj/structure.html">structure</a>/<a href="obj/structure/table.html">table</a></aside> <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/structures/tables_racks.dm#L12"><img src="git.png" width="16" height="16" title="code/game/objects/structures/tables_racks.dm 12"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/structure/table.html#var/can_be_flipped">can_be_flipped</a></th><td>Can this table be flipped?</td></tr><tr><th><a href="obj/structure/table.html#var/minimum_env_smash">minimum_env_smash</a></th><td>The minimum level of environment_smash required for simple animals to be able to one-shot this.</td></tr><tr><th><a href="obj/structure/table.html#var/slippery">slippery</a></th><td>If this is true, the table will have items slide off it when placed.</td></tr><tr><td colspan="2"><h2>Procs</h2></td></tr><tr><th><a href="obj/structure/table.html#proc/check_cover">check_cover</a></th><td>Determines whether a projectile crossing our turf should be stopped.
Return FALSE to stop the projectile.</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/can_be_flipped"><aside class="declaration">var </aside>can_be_flipped <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/structures/tables_racks.dm#L42"><img src="git.png" width="16" height="16" title="code/game/objects/structures/tables_racks.dm 42"></a></h3><p>Can this table be flipped?</p><h3 id="var/minimum_env_smash"><aside class="declaration">var </aside>minimum_env_smash <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/structures/tables_racks.dm#L40"><img src="git.png" width="16" height="16" title="code/game/objects/structures/tables_racks.dm 40"></a></h3><p>The minimum level of environment_smash required for simple animals to be able to one-shot this.</p><h3 id="var/slippery"><aside class="declaration">var </aside>slippery <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/structures/tables_racks.dm#L38"><img src="git.png" width="16" height="16" title="code/game/objects/structures/tables_racks.dm 38"></a></h3><p>If this is true, the table will have items slide off it when placed.</p><h2 id="proc">Proc Details</h2><h3 id="proc/check_cover"><aside class="declaration">proc </aside>check_cover<aside>(/<a href="obj.html">obj</a>/<a href="obj/projectile.html">projectile</a>/P, proj_dir) <a href="https://github.com/ParadiseSS13/Paradise/blob/8a8a00a2a9bec485351e5f219982b7315d3504fa/code/game/objects/structures/tables_racks.dm#L174"><img src="git.png" width="16" height="16" title="code/game/objects/structures/tables_racks.dm 174"></a></aside></h3><p>Determines whether a projectile crossing our turf should be stopped.
Return FALSE to stop the projectile.</p>
<p>Arguments:</p>
<ul>
<li>P - The projectile trying to cross.</li>
<li>proj_dir - The incoming direction of the projectile.</li>
</ul></main><footer>paradise.dme <a href="https://github.com/ParadiseSS13/Paradise/tree/8a8a00a2a9bec485351e5f219982b7315d3504fa">8a8a00a</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.11.0</a></footer></body></html>