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2025-04-09 17:13:20 +00:00

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/obj/effect/spawner/random/storage
name = "storage furniture spawner"
icon_state = "shelf"
layer = BELOW_OBJ_LAYER
loot = list(
list(
/obj/structure/shelf = 10,
/obj/structure/shelf/command,
/obj/structure/shelf/engineering,
/obj/structure/shelf/medbay,
/obj/structure/shelf/science,
/obj/structure/shelf/security,
/obj/structure/shelf/service,
/obj/structure/shelf/supply,
),
/obj/structure/rack,
)