mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-08 21:54:42 +01:00
b0463d3c83
* spanish? * aaaagain * keep maptext * Update robot_items.dm * Update span_defines.dm * compiles * Update silicon_mob.dm * compile
78 lines
3.1 KiB
Plaintext
78 lines
3.1 KiB
Plaintext
/obj/item/whetstone
|
|
name = "whetstone"
|
|
icon = 'icons/obj/kitchen.dmi'
|
|
icon_state = "whetstone"
|
|
desc = "A block of stone used to sharpen things."
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
usesound = 'sound/items/screwdriver.ogg'
|
|
var/used = FALSE
|
|
var/increment = 4
|
|
var/max = 30
|
|
var/prefix = "sharpened"
|
|
var/requires_sharpness = TRUE
|
|
var/claw_damage_increase = 2
|
|
|
|
|
|
/obj/item/whetstone/attackby__legacy__attackchain(obj/item/I, mob/user, params)
|
|
if(used)
|
|
to_chat(user, SPAN_WARNING("The whetstone is too worn to use again!"))
|
|
return
|
|
if(requires_sharpness && !I.sharp)
|
|
to_chat(user, SPAN_WARNING("You can only sharpen items that are already sharp, such as knives!"))
|
|
return
|
|
var/signal_out = SEND_SIGNAL(I, COMSIG_ITEM_SHARPEN_ACT, increment, max)
|
|
|
|
if((signal_out & COMPONENT_BLOCK_SHARPEN_MAXED) || I.force >= max || I.throwforce >= max) //If the item's components enforce more limits on maximum power from sharpening, we fail
|
|
to_chat(user, SPAN_WARNING("[I] is much too powerful to sharpen further!"))
|
|
return
|
|
if(signal_out & COMPONENT_BLOCK_SHARPEN_BLOCKED)
|
|
to_chat(user, SPAN_WARNING("[I] is not able to be sharpened right now!"))
|
|
return
|
|
if((signal_out & COMPONENT_BLOCK_SHARPEN_ALREADY) || (I.force > initial(I.force) && !(signal_out & COMPONENT_SHARPEN_APPLIED))) //No sharpening stuff twice
|
|
to_chat(user, SPAN_WARNING("[I] has already been refined before. It cannot be sharpened further!"))
|
|
return
|
|
|
|
if(!(signal_out & COMPONENT_SHARPEN_APPLIED)) //If the item has a relevant component and COMPONENT_BLOCK_SHARPEN_APPLIED is returned, the item only gets the throw force increase
|
|
I.force = clamp(I.force + increment, 0, max)
|
|
|
|
user.visible_message(SPAN_NOTICE("[user] sharpens [I] with [src]!"), SPAN_NOTICE("You sharpen [I], making it much more deadly than before."))
|
|
if(!requires_sharpness)
|
|
set_sharpness(TRUE)
|
|
I.throwforce = clamp(I.throwforce + increment, 0, max)
|
|
I.name = "[prefix] [I.name]"
|
|
playsound(get_turf(src), usesound, 50, TRUE)
|
|
name = "worn out [name]"
|
|
desc = "[desc] At least, it used to."
|
|
used = TRUE
|
|
update_icon()
|
|
|
|
/obj/item/whetstone/attack_self__legacy__attackchain(mob/user)
|
|
if(used)
|
|
to_chat(user, SPAN_WARNING("The whetstone is too worn to use again!"))
|
|
return
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/H = user
|
|
var/datum/unarmed_attack/attack = H.get_unarmed_attack()
|
|
if(istype(attack, /datum/unarmed_attack/claws))
|
|
var/datum/unarmed_attack/claws/C = attack
|
|
if(!C.has_been_sharpened)
|
|
C.has_been_sharpened = TRUE
|
|
attack.damage += claw_damage_increase
|
|
H.visible_message(SPAN_NOTICE("[H] sharpens [H.p_their()] claws on [src]!"), SPAN_NOTICE("You sharpen your claws on [src]."))
|
|
playsound(get_turf(H), usesound, 50, 1)
|
|
name = "worn out [name]"
|
|
desc = "[desc] At least, it used to."
|
|
used = TRUE
|
|
update_icon()
|
|
else
|
|
to_chat(user, SPAN_WARNING("You can not sharpen your claws any further!"))
|
|
|
|
/obj/item/whetstone/super
|
|
name = "super whetstone block"
|
|
desc = "A block of stone that will make your weapon sharper than Einstein on adderall."
|
|
increment = 200
|
|
max = 200
|
|
prefix = "super-sharpened"
|
|
requires_sharpness = FALSE
|
|
claw_damage_increase = 200
|