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d1dad9a639
* Import several foods and recipes from Hispania! * Fix trailing newlines, remove hispania icon reference. * Fix list spacing, add drink reagents, correct annona spelling. * Amend drink description, move icons * Apply new timer from @CRUNCH-Borg Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Signed-off-by: Alan <alfalfascout@users.noreply.github.com> * Apply @CRUNCH-Borg's attack chain suggestions Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Signed-off-by: Alan <alfalfascout@users.noreply.github.com> * Fix many duplicate vars. * Fix more duplicate vars. * Remove duplicate toast. * Fix unreachable callback. Now with @CRUNCH-Borg! Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Signed-off-by: Alan <alfalfascout@users.noreply.github.com> * Amend some icons. * Add vendor seeds, tweak plant sprites. - Add base seeds to MegaSeed Servitor. - Change smoked salmon sushi to use smoked salmon instead of salmon steak. - Make maize dough yellower. - Fix capitalization in peyote description. - Make coconut inedible. - Modify cream cheese recipe to remove conflict with butter. - Tweak sprites of growing plants to sit inside hydroponics trays and not move around so much. * Add guacamole recipe, agave distill reagent. - Add prep bowl recipe for guacamole, condiment container and icons. - Change cactus salad icon to use new plastic cup shape. - Add distill reagent "tequila" to agave. - Make coconuts only attack on harm intent. - Fix some whitespace. * Prevent bombonuts from detonating instantly. Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Alan <alfalfascout@users.noreply.github.com> * Spellcheck. Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Signed-off-by: Alan <alfalfascout@users.noreply.github.com> * Change some item names, descriptions, recipes. - Make custom robot head recipe step so that those recipes don't just call for "a head". - Replace smoked salmon sushi ingredient with new smoked salmon. - Fix some confusing item names. - Update descriptions of cacti. - Add raw mouse as mouse butchering result. * Modify reagent colors. Make cream cheese bread with cream cheese. * Adjust some recipes and descriptions. - Remove hipster ridicule from mate. Add it as a reagent to the plant. - Touch up some grammar. - Amend recipe for sweet arepas. * Fix grown food slicing debug message. * Grammar improvements feat. CRUNCH Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Signed-off-by: Alan <alfalfascout@users.noreply.github.com> --------- Signed-off-by: Alan <alfalfascout@users.noreply.github.com> Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
169 lines
4.9 KiB
Plaintext
169 lines
4.9 KiB
Plaintext
// Citrus - base type
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/obj/item/food/grown/citrus
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seed = /obj/item/seeds/lime
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name = "citrus fruit"
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desc = ABSTRACT_TYPE_DESC
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icon_state = "lime"
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bitesize_mod = 2
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wine_power = 0.3
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// Lime
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/obj/item/seeds/lime
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name = "pack of lime seeds"
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desc = "These are very sour seeds."
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icon_state = "seed-lime"
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species = "lime"
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plantname = "Lime Tree"
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product = /obj/item/food/grown/citrus/lime
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lifespan = 55
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endurance = 50
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yield = 4
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potency = 15
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/orange)
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reagents_add = list("vitamin" = 0.04, "plantmatter" = 0.05)
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/obj/item/food/grown/citrus/lime
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name = "lime"
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desc = "It's so sour, your face will twist."
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filling_color = "#00FF00"
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tastes = list("lime" = 1)
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// Orange
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/obj/item/seeds/orange
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name = "pack of orange seeds"
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desc = "Sour seeds."
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icon_state = "seed-orange"
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species = "orange"
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plantname = "Orange Tree"
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product = /obj/item/food/grown/citrus/orange
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lifespan = 60
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endurance = 50
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yield = 5
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potency = 20
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "lime-grow"
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icon_dead = "lime-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/lime)
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reagents_add = list("vitamin" = 0.04, "plantmatter" = 0.05)
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/obj/item/food/grown/citrus/orange
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seed = /obj/item/seeds/orange
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name = "orange"
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desc = "It's an tangy fruit."
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icon_state = "orange" // Sprite created by https://github.com/binarysudoku for Goonstation, They have relicensed it for our use.
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tastes = list("orange" = 1)
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filling_color = "#FFA500"
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distill_reagent = "tequilasunrise"
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// Lemon
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/obj/item/seeds/lemon
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name = "pack of lemon seeds"
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desc = "These are sour seeds."
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icon_state = "seed-lemon"
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species = "lemon"
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plantname = "Lemon Tree"
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product = /obj/item/food/grown/citrus/lemon
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lifespan = 55
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endurance = 45
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yield = 4
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "lime-grow"
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icon_dead = "lime-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/firelemon)
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reagents_add = list("vitamin" = 0.04, "plantmatter" = 0.05)
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/obj/item/food/grown/citrus/lemon
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seed = /obj/item/seeds/lemon
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name = "lemon"
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desc = "When life gives you lemons, make lemonade."
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icon_state = "lemon"
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tastes = list("lemonade" = 1)
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filling_color = "#FFD700"
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// Combustible lemon
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/// combustible lemon is too long so firelemon
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/obj/item/seeds/firelemon
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name = "pack of combustible lemon seeds"
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desc = "When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons!"
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icon_state = "seed-firelemon"
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species = "firelemon"
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plantname = "Combustible Lemon Tree"
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product = /obj/item/food/grown/firelemon
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "lime-grow"
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icon_dead = "lime-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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lifespan = 55
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endurance = 45
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yield = 4
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reagents_add = list("plantmatter" = 0.05)
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/obj/item/food/grown/firelemon
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seed = /obj/item/seeds/firelemon
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name = "combustible lemon"
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desc = "Made for burning houses down."
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icon_state = "firelemon"
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bitesize_mod = 2
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wine_power = 0.7
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tastes = list("burning lemon" = 1)
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wine_flavor = "fire"
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/obj/item/food/grown/firelemon/activate_self(mob/user)
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if(..())
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return ITEM_INTERACT_COMPLETE
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var/area/A = get_area(user)
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user.visible_message(
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SPAN_WARNING("[user] primes [src]!"),
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SPAN_USERDANGER("You prime [src]!")
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)
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investigate_log("[key_name(user)] primed a combustible lemon for detonation at [A] [COORD(user)].", INVESTIGATE_BOMB)
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add_attack_logs(user, src, "primed a combustible lemon for detonation", ATKLOG_FEW)
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log_game("[key_name(user)] primed a combustible lemon for detonation at [A] [COORD(user)].")
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if(iscarbon(user))
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var/mob/living/carbon/C = user
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C.throw_mode_on()
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icon_state = "firelemon_active"
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playsound(loc, 'sound/weapons/armbomb.ogg', 75, TRUE, -3)
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addtimer(CALLBACK(src, PROC_REF(prime)), rand(10, 60))
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return ITEM_INTERACT_COMPLETE
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/obj/item/food/grown/firelemon/burn()
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prime()
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..()
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/obj/item/food/grown/firelemon/proc/update_mob()
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if(ismob(loc))
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var/mob/M = loc
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M.drop_item_to_ground(src)
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/obj/item/food/grown/firelemon/ex_act(severity)
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qdel(src) //Ensuring that it's deleted by its own explosion
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/obj/item/food/grown/firelemon/proc/prime()
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switch(seed.potency) //Combustible lemons are alot like IEDs, lots of flame, very little bang.
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if(0 to 30)
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update_mob()
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explosion(loc,-1,-1,2, flame_range = 1, cause = name)
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qdel(src)
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if(31 to 50)
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update_mob()
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explosion(loc,-1,-1,2, flame_range = 2, cause = name)
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qdel(src)
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if(51 to 70)
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update_mob()
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explosion(loc,-1,-1,2, flame_range = 3, cause = name)
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qdel(src)
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if(71 to 90)
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update_mob()
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explosion(loc,-1,-1,2, flame_range = 4, cause = name)
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qdel(src)
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else
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update_mob()
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explosion(loc,-1,-1,2, flame_range = 5, cause = name)
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qdel(src)
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