Files
PollardTheDragon 297312f075 Nian Caterpillar Adjustment (#32120)
* Fixes

* Variant
2026-06-24 22:20:54 +00:00

261 lines
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/mob/living/basic/nian_caterpillar
name = "nian caterpillar"
desc = "Fluffier than clouds."
icon = 'icons/mob/monkey.dmi'
icon_state = "mothroach"
icon_living = "mothroach"
icon_dead = "mothroach_dead"
icon_resting = "mothroach_sleep"
pass_flags = PASSTABLE | PASSMOB
mob_biotypes = MOB_ORGANIC | MOB_BUG
mob_size = MOB_SIZE_SMALL
ventcrawler = VENTCRAWLER_ALWAYS
butcher_results = list(/obj/item/food/meat = 1)
blood_color = "#b9ae9c"
maxHealth = 50
health = 50
speed = 0.75
// What they sound like
voice_name = "nian caterpillar"
speak_emote = list("flutters", "chitters", "chatters")
// Special verbs for when someone interacts with a caterpillar
response_help_continuous = "pets"
response_help_simple = "pet"
response_disarm_continuous = "shoos"
response_disarm_simple = "shoo"
response_harm_continuous = "kicks"
response_harm_simple = "kicks"
// Xenobiology and cargo are the only ways to get the caterpillar.
gold_core_spawnable = FRIENDLY_SPAWN
melee_attack_cooldown_min = 1.5 SECONDS
melee_attack_cooldown_max = 2.5 SECONDS
melee_damage_lower = 5
melee_damage_upper = 8
attack_verb_continuous = "bites"
attack_verb_simple = "bite"
attack_sound = 'sound/weapons/bite.ogg'
holder_type = /obj/item/holder/nian_caterpillar
ai_controller = /datum/ai_controller/basic_controller/mothroach
var/list/innate_actions = list(
/datum/action/innate/nian_caterpillar_emerge,
/datum/action/cooldown/mob_cooldown/spin_mothsilk = BB_NIAN_CATERPILLAR_SPIN_MOTHSILK_ACTION,
)
/// List of stuff that we want to eat
var/static/list/edibles = list(
/obj/item/food,
)
/// The amount of nutrition the nian caterpillar needs to evolve, default is 500.
var/nutrition_need = 500
/mob/living/basic/nian_caterpillar/Initialize(mapload)
. = ..()
real_name = name
AddElement(/datum/element/wears_collar)
AddElement(/datum/element/ai_retaliate)
AddElement(/datum/element/basic_eating, heal_amt_ = 2, food_types_ = edibles)
ai_controller.set_blackboard_key(BB_BASIC_FOODS, typecacheof(edibles))
add_language("Tkachi")
grant_actions_by_list(innate_actions)
RegisterSignal(src, COMSIG_MOB_PRE_EAT, PROC_REF(check_full))
RegisterSignal(src, COMSIG_MOB_ATE, PROC_REF(consume))
make_variety()
/mob/living/basic/nian_caterpillar/proc/make_variety()
if(prob(50))
icon_state = "mothroach_classic"
icon_living = "mothroach_classic"
icon_dead = "mothroach_classic_dead"
icon_resting = "mothroach_classic_sleep"
/mob/living/basic/nian_caterpillar/proc/evolve(obj/structure/moth_cocoon/C, datum/mind/M)
if(stat != CONSCIOUS)
return FALSE
// A changeling caterpillar shouldn't be restricted from evolving.
// A caterpillar needs to consume food-- similar to a dioan nymph --to evolve.
if((nutrition < nutrition_need) && !IS_CHANGELING(M))
to_chat(src, SPAN_WARNING("You need to binge on food in order to have the energy to evolve..."))
return
if(master_commander)
to_chat(src, SPAN_USERDANGER("As you evolve, your mind grows out of it's restraints. You are no longer loyal to [master_commander]!"))
// Worme is the lesser form of nian. The caterpillar evolves into this lesser form.
var/mob/living/carbon/human/nian_worme/adult = new(get_turf(loc))
if(istype(loc, /obj/item/holder/nian_caterpillar))
var/turf/cocoon_turf = get_turf(loc)
qdel(loc)
forceMove(cocoon_turf)
for(var/datum/language/L in languages)
adult.add_language(L.name)
adult.regenerate_icons()
adult.name = name
adult.real_name = name
if(M)
// Mind transfer to new worme.
M.transfer_to(adult)
// [Caterpillar -> worme -> nian] is from xenobio (or cargo) and does not give vampires usuble blood and cannot be converted by cult.
ADD_TRAIT(adult.mind, TRAIT_XENOBIO_SPAWNED_HUMAN, ROUNDSTART_TRAIT)
// Worme is placed into cacoon.
adult.forceMove(C)
C.preparing_to_emerge = TRUE
adult.apply_status_effect(STATUS_EFFECT_COCOONED)
adult.KnockOut() // Zzzz
adult.create_log(MISC_LOG, "has woven a cocoon")
// For any random generated names. This is for when a new nian caterpillar is spawned.
// [ nian caterpillar (042) ] etc.
if(findtext(adult.real_name, "nian caterpillar"))
adult.real_name = adult.dna.species.get_random_name()
adult.name = adult.real_name
for(var/obj/item/W in contents)
drop_item_to_ground(W)
qdel(src)
return TRUE
/mob/living/basic/nian_caterpillar/proc/check_full(datum/source, obj/item/potential_food)
SIGNAL_HANDLER // COMSIG_MOB_PRE_EAT
if(nutrition >= nutrition_need) // Prevents griefing by overeating food items without evolving.
to_chat(src, SPAN_WARNING("You're too full to consume this! Perhaps it's time to grow bigger..."))
return COMSIG_MOB_TERMINATE_EAT
/mob/living/basic/nian_caterpillar/proc/consume(datum/source, obj/item/potential_food)
SIGNAL_HANDLER // COMSIG_MOB_ATE
if(potential_food.reagents.get_reagent_amount("nutriment") + potential_food.reagents.get_reagent_amount("plantmatter") < 1)
adjust_nutrition(2)
else
adjust_nutrition((potential_food.reagents.get_reagent_amount("nutriment") + potential_food.reagents.get_reagent_amount("plantmatter")) * 2)
/mob/living/basic/nian_caterpillar/attack_hand(mob/living/carbon/human/M)
// Let people pick the little buggers up.
if(M.a_intent != INTENT_HELP)
return ..()
if(isrobot(M))
M.visible_message(SPAN_NOTICE("[M] playfully boops [src] on the head!"), SPAN_NOTICE("You playfully boop [src] on the head!"))
else
get_scooped(M)
/mob/living/basic/nian_caterpillar/attacked_by(obj/item/I, mob/living/user)
if(..())
return FINISH_ATTACK
if(istype(I, /obj/item/melee/flyswatter) && I.force)
gib() // Commit die.
/mob/living/basic/nian_caterpillar/melee_attack(atom/target, list/modifiers, ignore_cooldown)
. = ..()
/datum/action/innate/nian_caterpillar_emerge
name = "Evolve"
desc = "Weave a cocoon around yourself to evolve into a greater form. The worme."
button_icon = 'icons/effects/effects.dmi'
button_icon_state = "cocoon1"
/datum/action/innate/nian_caterpillar_emerge/proc/emerge(obj/structure/moth_cocoon/C)
for(var/mob/living/carbon/human/H in C)
H.remove_status_effect(STATUS_EFFECT_COCOONED)
H.remove_status_effect(STATUS_EFFECT_BURNT_WINGS)
C.preparing_to_emerge = FALSE
qdel(C)
/datum/action/innate/nian_caterpillar_emerge/Activate()
var/mob/living/basic/nian_caterpillar/user = owner
user.visible_message(SPAN_NOTICE("[user] begins to hold still and concentrate on weaving a cocoon..."), SPAN_NOTICE("You begin to focus on weaving a cocoon... (This will take [COCOON_WEAVE_DELAY / 10] seconds, and you must hold still.)"))
if(do_after(user, COCOON_WEAVE_DELAY, FALSE, user))
var/obj/structure/moth_cocoon/C = new(get_turf(user))
var/datum/mind/H = user.mind
user.evolve(C, H)
addtimer(CALLBACK(src, PROC_REF(emerge), C), COCOON_EMERGE_DELAY, TIMER_UNIQUE)
/// Place some grappling tentacles underfoot
/datum/action/cooldown/mob_cooldown/spin_mothsilk
name = "Spin Mothsilk"
desc = "Spin some mothsilk, consuming nutrition."
button_icon = 'icons/obj/stacks/organic.dmi'
button_icon_state = "stack-mothsilk-2"
cooldown_time = 20 SECONDS
click_to_activate = FALSE
shared_cooldown = NONE
/datum/action/cooldown/mob_cooldown/spin_mothsilk/Activate(atom/target)
if(owner.nutrition < 425)
to_chat(owner, SPAN_WARNING("You don't have enough nutrition to spin silk!"))
return FALSE
if(!do_after(owner, 3 SECONDS))
return FALSE
new /obj/item/stack/sheet/mothsilk(get_turf(owner))
owner.nutrition -= 15
owner.visible_message(SPAN_NOTICE("[owner] spins some mothsilk!"))
StartCooldown()
return TRUE
/datum/ai_controller/basic_controller/mothroach
blackboard = list(
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
BB_EAT_FOOD_COOLDOWN = 1 MINUTES, // Moth wants to eat, but not too fast.
BB_SEARCH_RANGE = 3,
)
ai_traits = AI_FLAG_STOP_MOVING_WHEN_PULLED | AI_FLAG_PAUSE_DURING_DO_AFTER
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
planning_subtrees = list(
/datum/ai_planning_subtree/random_speech/moth_caterpillar,
/datum/ai_planning_subtree/find_nearest_thing_which_attacked_me_to_flee,
/datum/ai_planning_subtree/spin_mothsilk,
/datum/ai_planning_subtree/flee_target,
/datum/ai_planning_subtree/find_food/nian_caterpillar,
)
/datum/ai_planning_subtree/find_food/nian_caterpillar
/datum/ai_planning_subtree/find_food/nian_caterpillar/select_behaviors(datum/ai_controller/controller, seconds_per_tick)
var/mob/living/basic/nian_caterpillar/caterpillar = controller.pawn
if(caterpillar.nutrition >= caterpillar.nutrition_need)
// Put eating on cooldown so it doesn't keep trying to eat.
var/food_cooldown = controller.blackboard[BB_EAT_FOOD_COOLDOWN] || EAT_FOOD_COOLDOWN
controller.set_blackboard_key(BB_NEXT_FOOD_EAT, world.time + food_cooldown)
return SUBTREE_RETURN_FINISH_PLANNING
return ..()
/datum/ai_planning_subtree/random_speech/moth_caterpillar
speech_chance = 2
emote_hear = list("flutters.", "chitters.", "chatters.")
emote_see = list("flutters.", "chitters.", "chatters.")
/datum/ai_planning_subtree/spin_mothsilk
/// Key storing the mothsilk spin action
var/action_key = BB_NIAN_CATERPILLAR_SPIN_MOTHSILK_ACTION
/datum/ai_planning_subtree/spin_mothsilk/select_behaviors(datum/ai_controller/controller, seconds_per_tick)
var/mob/living/basic/nian_caterpillar/caterpillar = controller.pawn
var/datum/action/cooldown/mob_cooldown/spin_mothsilk/silk_action = controller.blackboard[action_key]
if(caterpillar.nutrition >= 425 && silk_action.IsAvailable())
controller.queue_behavior(/datum/ai_behavior/spin_mothsilk, action_key)
return SUBTREE_RETURN_FINISH_PLANNING
/datum/ai_behavior/spin_mothsilk/perform(seconds_per_tick, datum/ai_controller/controller, action_key)
. = ..()
var/datum/action/cooldown/mob_cooldown/spin_mothsilk/silk_action = controller.blackboard[action_key]
var/result = silk_action.Trigger()
if(result)
return AI_BEHAVIOR_INSTANT | AI_BEHAVIOR_SUCCEEDED
return AI_BEHAVIOR_INSTANT | AI_BEHAVIOR_FAILED