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* Adjusts spawn times * Incursion Adjustment Part 1 * Skelecurity * Skeleton Officer and Mobster * Skeleton mob drops * Rattle em * New mobs, AI, removed volatile * Nerfs spider * Trait * Config fix * Nerfs juggernauts * Rune effect while reanimating * Linters * Fleshspider Retaliate * Update skeleton_mob.dm * Projectile changes * Event tracker for giant spiders and better tracking for skeletons * Oops * Linter * Apply suggestions from code review Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com> Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> * Lints * Small fix, tries to revive the original player first before selecting dchat * Linters * Fixes mobs not gibbing often enough * Improves incursion rally, undeerifies it * Oops * Update incursion_ai.dm * Removes incursion skeletons from xenobio mobs * No gold core flesh spiders --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
21 lines
638 B
Plaintext
21 lines
638 B
Plaintext
/mob/living/basic/netherworld/faithless
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name = "Faithless"
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desc = "The Wish Granter's faith in humanity, incarnate."
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speak_emote = list("wails", "growls")
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icon_state = "faithless"
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icon_living = "faithless"
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icon_dead = "faithless_dead"
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mob_biotypes = MOB_ORGANIC | MOB_HUMANOID
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melee_damage_lower = 15
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melee_damage_upper = 20
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harm_intent_damage = 10
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obj_damage = 50
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attack_verb_simple = "grip"
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attack_verb_continuous = "grips"
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attack_sound = 'sound/hallucinations/growl1.ogg'
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speed = 0
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faction = "faithless"
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/mob/living/basic/netherworld/faithless/Process_Spacemove(movement_dir = 0, continuous_move = FALSE)
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return TRUE
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