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PollardTheDragon 4d5b0e1286 Crashed Vulpkanin Ship - Lavaland Ruin (#32110)
* Charon's Revolver

* Dog tags

* Ash Whelps

* Ash walkers and resist adjustment

* Some providence stuff

* Minor wording adjustment

* Desc change

* Ruin, salvage, and ruin assets

* linters

* Mo linters

* quick

* Various fixes

* Variety of fixes

* Update

* Naming

* FIX
2026-06-24 22:37:10 +00:00

104 lines
3.9 KiB
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/mob/living/basic/ash_walker
name = "ash walker"
desc = "These reptillian creatures appear to be related to the Unathi, but seem significantly less evolved."
icon = 'icons/mob/simple_human.dmi'
icon_state = "ashwalker"
icon_living = "ashwalker"
icon_dead = "ashwalker_dead" // Does not actually exist. del_on_death.
icon_gib = "ashwalker_gib" // Does not actually exist. del_on_death.
mob_biotypes = MOB_ORGANIC | MOB_HUMANOID
speed = -0.8
harm_intent_damage = 5
melee_damage_lower = 10
melee_damage_upper = 15
melee_attack_cooldown_min = 1 SECONDS
melee_attack_cooldown_max = 1.5 SECONDS
attack_verb_continuous = "stabs"
attack_verb_simple = "stab"
attack_sound = 'sound/weapons/bladeslice.ogg'
a_intent = INTENT_HARM
ai_controller = /datum/ai_controller/basic_controller/simple/ash_walker
faction = list("ashwalker")
weather_immunities = list("lava","ash")
unsuitable_atmos_damage = 0
minimum_survivable_temperature = 0
maximum_survivable_temperature = INFINITY
loot = list(/obj/effect/mob_spawn/human/corpse/ashwalker,
/obj/item/spear,
/obj/item/stack/ore/iron{layer = ABOVE_MOB_LAYER})
basic_mob_flags = DEL_ON_DEATH
sentience_type = SENTIENCE_OTHER
step_type = FOOTSTEP_MOB_SHOE
/mob/living/basic/ash_walker/Initialize(mapload)
. = ..()
add_language("Sinta'unathi")
set_default_language(GLOB.all_languages["Sinta'unathi"])
gender = pick(MALE, FEMALE)
AddElement(/datum/element/ai_retaliate)
/mob/living/basic/ash_walker/tough
name = "ash walker hunter"
icon_state = "ashwalker_hunter"
icon_living = "ashwalker_hunter"
damage_coeff = list(BRUTE = 0.9, BURN = 0.6, TOX = 1, CLONE = 1, STAMINA = 1, OXY = 1)
melee_damage_lower = 15
melee_damage_upper = 20
loot = list(/obj/effect/mob_spawn/human/corpse/ashwalker,
/obj/item/spear,
/obj/item/stack/ore/plasma{layer = ABOVE_MOB_LAYER})
/mob/living/basic/ash_walker/veteran
name = "ash walker slayer"
icon_state = "ashwalker_veteran"
icon_living = "ashwalker_veteran"
damage_coeff = list(BRUTE = 0.8, BURN = 0.4, TOX = 1, CLONE = 1, STAMINA = 1, OXY = 1)
armor_penetration_flat = 15
melee_damage_lower = 15
melee_damage_upper = 20
loot = list(/obj/effect/mob_spawn/human/corpse/ashwalker,
/obj/item/spear,
/obj/item/stack/ore/silver{layer = ABOVE_MOB_LAYER})
/mob/living/basic/ash_walker/elite
name = "ash walker dragonslayer"
icon_state = "ashwalker_elite"
icon_living = "ashwalker_elite"
damage_coeff = list(BRUTE = 0.5, BURN = 0, TOX = 1, CLONE = 1, STAMINA = 1, OXY = 1)
armor_penetration_flat = 25
melee_damage_lower = 20
melee_damage_upper = 25
loot = list(/obj/effect/mob_spawn/human/corpse/ashwalker,
/obj/item/spear,
/obj/item/stack/ore/gold{layer = ABOVE_MOB_LAYER})
/datum/ai_controller/basic_controller/simple/ash_walker
blackboard = list(
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
BB_TARGET_MINIMUM_STAT = UNCONSCIOUS,
)
planning_subtrees = list(
/datum/ai_planning_subtree/generic_resist,
/datum/ai_planning_subtree/random_speech/ash_walker,
/datum/ai_planning_subtree/target_retaliate,
/datum/ai_planning_subtree/simple_find_target,
/datum/ai_planning_subtree/attack_obstacle_in_path,
/datum/ai_planning_subtree/basic_melee_attack_subtree,
/datum/ai_planning_subtree/find_and_hunt_target/prowl/lavaland,
)
/datum/ai_planning_subtree/random_speech/ash_walker
speech_chance = 10
emote_see = list("grunts.", "hisses.", "inspects their claws.")
speak = list(
"As the necropolis wills.",
"It's been too long since we've had a good hunt.",
"Don't sleep in the shade too long. The cold dreams will find you.",
"I heard the dust singing across the rocks today.",
"The young ones think the lava fields are a brave place. They will find good hunts there.",
"Did you see that star fall?",
"Sometimes, I feel like they're watching me.",
"I heard someone got a goliath the other day. Delicious.",
"Think we'll see an offworlder today?",
"Words are cheap.")