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https://github.com/ParadiseSS13/Paradise.git
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* initial commit
* adds a blank diorama and updates the diorama template file
* linter
* linter pt. 2
* tweaks some diorama areas, adds some more dioramas, and moves the diorama location on the Trurl
* adds alfie's "making decisions" diorama
* Revert "adds alfie's "making decisions" diorama"
This reverts commit a208768570.
* thank you linux for making a faux dmm file
* fixes some areas and fixes the position of the diorama area
54 lines
1.9 KiB
Plaintext
54 lines
1.9 KiB
Plaintext
#define Z_NORTH 1
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#define Z_EAST 2
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#define Z_SOUTH 3
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#define Z_WEST 4
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GLOBAL_LIST_INIT(cardinal, list(NORTH, SOUTH, EAST, WEST))
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GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
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GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
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GLOBAL_LIST(global_map) // This is the array of zlevels | list(list(1,5),list(4,3)) | becomes a 2D array of zlevels
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//Resulting sector map looks like
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//|_1_|_4_|
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//|_5_|_3_|
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//
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//1 - SS13
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//4 - Derelict
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//3 - AI satellite
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//5 - empty space
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GLOBAL_LIST_EMPTY(wizardstart)
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GLOBAL_LIST_EMPTY(newplayer_start)
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GLOBAL_LIST_EMPTY(latejoin)
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GLOBAL_LIST_EMPTY(prisonwarp) //prisoners go to these
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GLOBAL_LIST_EMPTY(syndieprisonwarp) //contractor targets go to these
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GLOBAL_LIST_EMPTY(ninjaprisonwarp) // ninja targets go to these
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GLOBAL_LIST_EMPTY(antagextractwarp) // exfiltrating antags go here
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GLOBAL_LIST_EMPTY(backroomswarp) //backrooms hallucinators go to these
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GLOBAL_LIST_EMPTY(xeno_spawn)//Aliens spawn at these.
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GLOBAL_LIST_EMPTY(ertdirector)
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GLOBAL_LIST_EMPTY(emergencyresponseteamspawn)
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GLOBAL_LIST_EMPTY(tdome1)
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GLOBAL_LIST_EMPTY(tdome2)
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GLOBAL_LIST_EMPTY(team_alpha)
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GLOBAL_LIST_EMPTY(team_bravo)
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GLOBAL_LIST_EMPTY(tdomeobserve)
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GLOBAL_LIST_EMPTY(tdomeadmin)
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GLOBAL_LIST_EMPTY(aroomwarp)
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GLOBAL_LIST_EMPTY(prisonsecuritywarp) //prison security goes to these
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GLOBAL_LIST_EMPTY(prisonwarped) //list of players already warped
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GLOBAL_LIST_EMPTY(nukedisc_respawn)
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GLOBAL_LIST_EMPTY(carplist) //list of all carp-spawn landmarks
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GLOBAL_LIST_EMPTY(syndicateofficer)
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GLOBAL_LIST_EMPTY(roundstart_observer_start)
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GLOBAL_LIST_EMPTY(maints_loot_spawns)
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//List of preloaded templates
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GLOBAL_LIST_EMPTY(map_templates)
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GLOBAL_LIST_EMPTY(space_ruins_templates)
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GLOBAL_LIST_EMPTY(lava_ruins_templates)
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GLOBAL_LIST_EMPTY(shelter_templates)
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GLOBAL_LIST_EMPTY(shuttle_templates)
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GLOBAL_LIST_EMPTY(lavaland_zlvl_bridge_templates)
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GLOBAL_LIST_EMPTY(diorama)
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