Files
Paradise/code/_globalvars/mapping_vars.dm
Hayden RedactedandGitHub cc19f9b6e8 Mapping May Event - NAS Trurl Dioramas! (#31961)
* initial commit

* adds a blank diorama and updates the diorama template file

* linter

* linter pt. 2

* tweaks some diorama areas, adds some more dioramas, and moves the diorama location on the Trurl

* adds alfie's "making decisions" diorama

* Revert "adds alfie's "making decisions" diorama"

This reverts commit a208768570.

* thank you linux for making a faux dmm file

* fixes some areas and fixes the position of the diorama area
2026-08-08 21:01:42 +00:00

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#define Z_NORTH 1
#define Z_EAST 2
#define Z_SOUTH 3
#define Z_WEST 4
GLOBAL_LIST_INIT(cardinal, list(NORTH, SOUTH, EAST, WEST))
GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
GLOBAL_LIST(global_map) // This is the array of zlevels | list(list(1,5),list(4,3)) | becomes a 2D array of zlevels
//Resulting sector map looks like
//|_1_|_4_|
//|_5_|_3_|
//
//1 - SS13
//4 - Derelict
//3 - AI satellite
//5 - empty space
GLOBAL_LIST_EMPTY(wizardstart)
GLOBAL_LIST_EMPTY(newplayer_start)
GLOBAL_LIST_EMPTY(latejoin)
GLOBAL_LIST_EMPTY(prisonwarp) //prisoners go to these
GLOBAL_LIST_EMPTY(syndieprisonwarp) //contractor targets go to these
GLOBAL_LIST_EMPTY(ninjaprisonwarp) // ninja targets go to these
GLOBAL_LIST_EMPTY(antagextractwarp) // exfiltrating antags go here
GLOBAL_LIST_EMPTY(backroomswarp) //backrooms hallucinators go to these
GLOBAL_LIST_EMPTY(xeno_spawn)//Aliens spawn at these.
GLOBAL_LIST_EMPTY(ertdirector)
GLOBAL_LIST_EMPTY(emergencyresponseteamspawn)
GLOBAL_LIST_EMPTY(tdome1)
GLOBAL_LIST_EMPTY(tdome2)
GLOBAL_LIST_EMPTY(team_alpha)
GLOBAL_LIST_EMPTY(team_bravo)
GLOBAL_LIST_EMPTY(tdomeobserve)
GLOBAL_LIST_EMPTY(tdomeadmin)
GLOBAL_LIST_EMPTY(aroomwarp)
GLOBAL_LIST_EMPTY(prisonsecuritywarp) //prison security goes to these
GLOBAL_LIST_EMPTY(prisonwarped) //list of players already warped
GLOBAL_LIST_EMPTY(nukedisc_respawn)
GLOBAL_LIST_EMPTY(carplist) //list of all carp-spawn landmarks
GLOBAL_LIST_EMPTY(syndicateofficer)
GLOBAL_LIST_EMPTY(roundstart_observer_start)
GLOBAL_LIST_EMPTY(maints_loot_spawns)
//List of preloaded templates
GLOBAL_LIST_EMPTY(map_templates)
GLOBAL_LIST_EMPTY(space_ruins_templates)
GLOBAL_LIST_EMPTY(lava_ruins_templates)
GLOBAL_LIST_EMPTY(shelter_templates)
GLOBAL_LIST_EMPTY(shuttle_templates)
GLOBAL_LIST_EMPTY(lavaland_zlvl_bridge_templates)
GLOBAL_LIST_EMPTY(diorama)