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Paradise/code/game/objects/items/bio_chips/bio_chip_supercharge.dm
kyunkyunkyun b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00

35 lines
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/obj/item/bio_chip/supercharge
name = "supercharge bio-chip"
desc = "Removes all stuns and knockdowns."
icon_state = "adrenal"
origin_tech = "materials=3;combat=5;syndicate=4"
uses = 3
implant_data = /datum/implant_fluff/adrenaline
implant_state = "implant-syndicate"
/obj/item/bio_chip/supercharge/activate()
uses--
to_chat(imp_in, SPAN_NOTICE("You feel an electric sensation as your components enter overdrive!"))
imp_in.SetStunned(0)
imp_in.SetWeakened(0)
imp_in.SetKnockDown(0)
imp_in.SetParalysis(0)
imp_in.adjustStaminaLoss(-75)
imp_in.stand_up(TRUE)
SEND_SIGNAL(imp_in, COMSIG_LIVING_CLEAR_STUNS)
imp_in.reagents.add_reagent("recal", 10)
imp_in.reagents.add_reagent("surge_plus", 10)
imp_in.reagents.add_reagent("synthetic_omnizine_no_addiction", 10)
if(!uses)
qdel(src)
/obj/item/bio_chip_implanter/supercharge
name = "bio-chip implanter (supercharge)"
implant_type = /obj/item/bio_chip/supercharge
/obj/item/bio_chip_case/supercharge
name = "bio-chip case - 'supercharge'"
desc = "A glass case containing a supercharge bio-chip."
implant_type = /obj/item/bio_chip/supercharge