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Paradise/code/game/objects/items/devices/autochef_remote.dm
CRUNCH da1ebd039d Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done

* oh god there's so many

* it is done

* Update autolathe_designs.dm

* Update circuitboard.dm
2026-01-30 21:25:40 +00:00

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RESTRICT_TYPE(/obj/item/autochef_remote)
/obj/item/autochef_remote
name = "autochef remote"
icon = 'icons/obj/cooking/misc.dmi'
icon_state = "autochef_remote"
w_class = WEIGHT_CLASS_SMALL
materials = list(MAT_METAL = 3000)
new_attack_chain = TRUE
var/list/linkable_machine_uids = list()
VAR_PRIVATE/static/list/valid_machines = list(
/obj/item/reagent_containers/cooking,
/obj/machinery/cooking,
/obj/machinery/smartfridge,
)
/obj/item/autochef_remote/examine(mob/user)
. = ..()
. += SPAN_NOTICE("Use [src] on cooking utensils and machines to store them in the buffer.")
. += SPAN_NOTICE("Use [src] on an autochef to register all the stored utensils and machines to the autochef.")
. += SPAN_NOTICE("Register food and drink carts and smart fridges to give the autochef access to ingredients.")
. += SPAN_NOTICE("Use [src] in-hand to clear its buffer, which can then be used to unlink everything from autochefs.")
/obj/item/autochef_remote/activate_self(mob/user)
if(..())
return FINISH_ATTACK
linkable_machine_uids.Cut()
to_chat(user, SPAN_NOTICE("You clear all items stored in [src]'s buffer."))
/obj/item/autochef_remote/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
var/target_uid = interacting_with.UID()
if(is_type_in_list(interacting_with, valid_machines))
linkable_machine_uids |= target_uid
else
return
var/obj/machinery/cooking/cooking_machine = interacting_with
if(istype(cooking_machine))
for(var/datum/cooking_surface/surface in cooking_machine.surfaces)
if(surface.container)
interact_with_atom(surface.container, user)
to_chat(user, SPAN_NOTICE("You add [interacting_with] to [src]'s buffer."))
return ITEM_INTERACT_COMPLETE