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* Medical and RnD DMI files split * Cargo DMI split * Security DMI split * Engineering DMI split * Captain DMI split * Civilian/service DMI split This one hurt * Forgot about this one * Color DMI split * Purges everything that was delted up until this point ... with a blindfold and a shotgun * Dress and suit DMI split * Pants and shorts DMI split and merges pants and shorts files... shorts are pants, right? * Donator/fluff jumpsuit clothing organisational relocation * e oops * So this is used, repath bad * Random commit * Costumes DMI split and jumpsuits purge * Some fixes * pennywise * Centcom DMI split * SolGov DMI split * Retro DMI split * Syndicate DMI split * Misc DMI split * centcom officer * Kills off uniform.dmi completely * last fixes * lastest fixes * vox navy gold conflict * civilian barber * Tourist observers work now * Hopefully working non-human humanoid clothing * This being in suit.dmi is one of the reasons I made this PR * This shouldn't be here * Late night coding * Pun Pun regains his drip * Last fixes * security/OFFICER * Most important - clown fix * working subtypes good * Fixes chameleon jumpsuit * Proper QM pathes * Fixes jumpsuit rolling with the power of poor quality code * Cargo tech character setup fix * else instead why didn't I do this in the first place * PURP * Fixes broken character setup job clothing * CC suit fix * Psychedelic jumpsuit proper path * You must wear the jumpsuit to adjust it
22 lines
772 B
Plaintext
22 lines
772 B
Plaintext
/obj/structure/closet/secure_closet/hydroponics
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name = "botanist's locker"
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req_access = list(ACCESS_HYDROPONICS)
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icon_state = "hydro"
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open_door_sprite = "hydro_door"
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/obj/structure/closet/secure_closet/hydroponics/populate_contents()
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switch(rand(1,2))
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if(1)
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new /obj/item/clothing/suit/apron(src)
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if(2)
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new /obj/item/clothing/suit/apron/overalls(src)
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new /obj/item/storage/bag/plants/portaseeder(src)
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new /obj/item/clothing/under/rank/civilian/hydroponics(src)
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new /obj/item/plant_analyzer(src)
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new /obj/item/radio/headset/headset_service(src)
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new /obj/item/clothing/mask/bandana/botany(src)
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new /obj/item/cultivator(src)
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new /obj/item/hatchet(src)
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new /obj/item/storage/box/disks_plantgene(src)
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new /obj/item/clothing/glasses/hud/hydroponic(src)
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