Files
Paradise/code/modules/mob/say.dm
tigercat2000 e56750481c Multilingualism
This commit adjusts the speech parsing system to allow for an infinite
number of languages to be present in the same message. You can
transition freely between any language you are able to speak simply by
putting it's language key in the middle of the sentence.

Honestly, this was a massive pain in the ass, and there's probably still
broken stuff, even though I've spent around 8 hours testing and refining
this.
2018-11-24 00:22:05 -08:00

208 lines
7.1 KiB
Plaintext

/mob/proc/say()
return
/mob/verb/whisper(message as text)
set name = "Whisper"
set category = "IC"
return
/mob/verb/say_verb(message as text)
set name = "Say"
set category = "IC"
//Let's try to make users fix their errors - we try to detect single, out-of-place letters and 'unintended' words
/*
var/first_letter = copytext(message,1,2)
if((copytext(message,2,3) == " " && first_letter != "I" && first_letter != "A" && first_letter != ";") || cmptext(copytext(message,1,5), "say ") || cmptext(copytext(message,1,4), "me ") || cmptext(copytext(message,1,6), "looc ") || cmptext(copytext(message,1,5), "ooc ") || cmptext(copytext(message,2,6), "say "))
var/response = alert(usr, "Do you really want to say this using the *say* verb?\n\n[message]\n", "Confirm your message", "Yes", "Edit message", "No")
if(response == "Edit message")
message = input(usr, "Please edit your message carefully:", "Edit message", message)
if(!message)
return
else if(response == "No")
return
*/
set_typing_indicator(0)
usr.say(message)
/mob/verb/me_verb(message as text)
set name = "Me"
set category = "IC"
message = strip_html_properly(message)
set_typing_indicator(0)
if(use_me)
custom_emote(usr.emote_type, message)
else
usr.emote(message)
/mob/proc/say_dead(var/message)
if(!(client && client.holder))
if(!config.dsay_allowed)
to_chat(src, "<span class='danger'>Deadchat is globally muted.</span>")
return
if(client && !(client.prefs.toggles & CHAT_DEAD))
to_chat(usr, "<span class='danger'>You have deadchat muted.</span>")
return
say_dead_direct("[pick("complains", "moans", "whines", "laments", "blubbers", "salts")], <span class='message'>\"[message]\"</span>", src)
/mob/proc/say_understands(var/mob/other, var/datum/language/speaking = null)
if(stat == DEAD)
return 1
//Universal speak makes everything understandable, for obvious reasons.
if(universal_speak || universal_understand)
return 1
//Languages are handled after.
if(!speaking)
if(!other)
return 1
if(other.universal_speak)
return 1
if(isAI(src) && ispAI(other))
return 1
if(istype(other, src.type) || istype(src, other.type))
return 1
return 0
if(speaking.flags & INNATE)
return 1
//Language check.
for(var/datum/language/L in languages)
if(speaking.name == L.name)
return 1
return 0
/mob/proc/say_quote(var/message, var/datum/language/speaking = null)
var/verb = "says"
var/ending = copytext(message, length(message))
if(speaking)
verb = speaking.get_spoken_verb(ending)
else
if(ending == "!")
verb = pick("exclaims", "shouts", "yells")
else if(ending == "?")
verb = "asks"
return verb
/mob/proc/emote(var/act, var/type, var/message)
if(act == "me")
return custom_emote(type, message)
/mob/proc/get_ear()
// returns an atom representing a location on the map from which this
// mob can hear things
// should be overloaded for all mobs whose "ear" is separate from their "mob"
return get_turf(src)
/mob/proc/say_test(var/text)
var/ending = copytext(text, length(text))
if(ending == "?")
return "1"
else if(ending == "!")
return "2"
return "0"
//parses the message mode code (e.g. :h, :w) from text, such as that supplied to say.
//returns the message mode string or null for no message mode.
//standard mode is the mode returned for the special ';' radio code.
/mob/proc/parse_message_mode(var/message, var/standard_mode = "headset")
if(length(message) >= 1 && copytext(message, 1, 2) == ";")
return standard_mode
if(length(message) >= 2)
var/channel_prefix = copytext(message, 1 ,3)
return department_radio_keys[channel_prefix]
return null
/datum/multilingual_say_piece
var/datum/language/speaking = null
var/message = ""
/datum/multilingual_say_piece/New(datum/language/new_speaking, new_message)
. = ..()
speaking = new_speaking
if(new_message)
message = new_message
/mob/proc/find_valid_prefixes(message)
var/list/prefixes = list() // [["Common", start, end], ["Gutter", start, end]]
for(var/i in 1 to length(message))
var/selection = trim_right(lowertext(copytext(message, i, i + 3)))
var/datum/language/L = GLOB.language_keys[selection]
if(L != null && can_speak_language(L)) // What the fuck... remove the L != null check if you ever find out what the fuck is adding `null` to the languages list on absolutely random mobs... seriously what the hell...
prefixes[++prefixes.len] = list(L, i, i + length(selection))
else if(!L && i == 1)
prefixes[++prefixes.len] = list(get_default_language(), i, i)
else
return prefixes
/proc/strip_prefixes(message)
. = ""
var/last_index = 1
for(var/i in 1 to length(message))
var/selection = trim_right(lowertext(copytext(message, i, i + 3)))
var/datum/language/L = GLOB.language_keys[selection]
if(L)
. += copytext(message, last_index, i)
last_index = i + 3
if(i + 1 > length(message))
. += copytext(message, last_index)
// this returns a structured message with language sections
// list(/datum/multilingual_say_piece(common, "hi"), /datum/multilingual_say_piece(farwa, "squik"), /datum/multilingual_say_piece(common, "meow!"))
/mob/proc/parse_languages(message)
. = list()
// Noise language is a snowflake
if(copytext(message, 1, 2) == "!" && length(message) > 1)
return list(new /datum/multilingual_say_piece(GLOB.all_languages["Noise"], trim(strip_prefixes(copytext(message, 2)))))
// Scan the message for prefixes
var/list/prefix_locations = find_valid_prefixes(message)
if(!LAZYLEN(prefix_locations)) // There are no prefixes... or at least, no _valid_ prefixes.
. += new /datum/multilingual_say_piece(get_default_language(), trim(strip_prefixes(message))) // So we'll just strip those pesky things and still make the message.
for(var/i in 1 to length(prefix_locations))
var/current = prefix_locations[i] // ["Common", keypos]
// There are a few things that will make us want to ignore all other languages in - namely, HIVEMIND languages.
var/datum/language/L = current[1]
if(L && L.flags & HIVEMIND)
. = new /datum/multilingual_say_piece(L, trim(strip_prefixes(message)))
break
if(i + 1 > length(prefix_locations)) // We are out of lookaheads, that means the rest of the message is in cur lang
var/spoke_message = handle_autohiss(trim(copytext(message, current[3])), L)
. += new /datum/multilingual_say_piece(current[1], spoke_message)
else
var/next = prefix_locations[i + 1] // We look ahead at the next message to see where we need to stop.
var/spoke_message = handle_autohiss(trim(copytext(message, current[3], next[2])), L)
. += new /datum/multilingual_say_piece(current[1], spoke_message)
/* These are here purely because it would be hell to try to convert everything over to using the multi-lingual system at once */
/proc/message_to_multilingual(message, datum/language/speaking = null)
. = list(new /datum/multilingual_say_piece(speaking, message))
/proc/multilingual_to_message(list/message_pieces)
. = ""
for(var/datum/multilingual_say_piece/S in message_pieces)
. += S.message + " "
. = trim_right(.)