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* Ports the scope component from TG. * scope eyes * now in scope * fixes lwap canceling other scopes * Update code/datums/components/scope.dm Co-authored-by: Charlie Nolan <funnyman3595@gmail.com> * c-c-c-changes * Apply suggestions from code review Co-authored-by: Farie82 <farie82@users.noreply.github.com> * Update scope.dm * moves it off the gun * Update code/datums/components/scope.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> * fixes stealth conflict * do_after_once --------- Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com> Co-authored-by: Charlie Nolan <funnyman3595@gmail.com> Co-authored-by: Farie82 <farie82@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
6 lines
291 B
Plaintext
6 lines
291 B
Plaintext
///How the scope component is toggled.
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/// Wielding the object with both hands toggles the zoom. Requires the two-handed component to work.
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#define ZOOM_METHOD_WIELD 1
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/// Activated by clicking an item action button specified by the `item_action_type` var.
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#define ZOOM_METHOD_ITEM_ACTION 2
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