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* dunno about the naming still, but the sound is good * SQL change * im stupid * AA007 review
93 lines
4.6 KiB
Plaintext
93 lines
4.6 KiB
Plaintext
//Preferences stuff
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//Head accessory styles
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GLOBAL_LIST_EMPTY(head_accessory_styles_list) //stores /datum/sprite_accessory/head_accessory indexed by name
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//Marking styles
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GLOBAL_LIST_EMPTY(marking_styles_list) //stores /datum/sprite_accessory/body_markings indexed by name
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//Hairstyles
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GLOBAL_LIST_EMPTY(hair_styles_public_list) //stores /datum/sprite_accessory/hair indexed by name
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GLOBAL_LIST_EMPTY(hair_styles_male_list)
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GLOBAL_LIST_EMPTY(hair_styles_female_list)
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GLOBAL_LIST_EMPTY(hair_styles_full_list) //fluff hair styles
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GLOBAL_LIST_EMPTY(facial_hair_styles_list) //stores /datum/sprite_accessory/facial_hair indexed by name
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GLOBAL_LIST_EMPTY(facial_hair_styles_male_list)
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GLOBAL_LIST_EMPTY(facial_hair_styles_female_list)
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GLOBAL_LIST_EMPTY(hair_gradients_list) //stores /datum/sprite_accessory/hair_gradient indexed by name
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//Underwear
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GLOBAL_LIST_EMPTY(underwear_list) //stores /datum/sprite_accessory/underwear indexed by name
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GLOBAL_LIST_EMPTY(underwear_m) //stores only underwear name
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GLOBAL_LIST_EMPTY(underwear_f) //stores only underwear name
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//Undershirts
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GLOBAL_LIST_EMPTY(undershirt_list) //stores /datum/sprite_accessory/undershirt indexed by name
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GLOBAL_LIST_EMPTY(undershirt_m) //stores only undershirt name
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GLOBAL_LIST_EMPTY(undershirt_f) //stores only undershirt name
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//Socks
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GLOBAL_LIST_EMPTY(socks_list) //stores /datum/sprite_accessory/socks indexed by name
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GLOBAL_LIST_EMPTY(socks_m) //stores only socks name
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GLOBAL_LIST_EMPTY(socks_f) //stores only socks name
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//Alt Heads
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GLOBAL_LIST_EMPTY(alt_heads_list) //stores /datum/sprite_accessory/alt_heads indexed by name
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// Reference list for disposal sort junctions. Set the sort_type_txt variable on disposal sort junctions to
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// the index of the sort department that you want. For example, adding "2" to sort_type_txt will reroute all packages
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// tagged for the Cargo Bay. Multiple destinations can be added by separating them with ;, like "2;8" for Cargo Bay and Security.
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//If you don't want to fuck up disposals, add to this list, and don't change the order.
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//If you insist on changing the order, you'll have to change every sort junction to reflect the new order. --Pete
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GLOBAL_LIST_INIT(TAGGERLOCATIONS, list("Disposals",
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"Cargo Bay", "QM Office", "Engineering", "CE Office",
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"Atmospherics", "HoS Office", "Security", "Medbay",
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"CMO Office", "Chemistry", "Research", "RD Office",
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"Robotics", "HoP Office", "Library", "Chapel", "Captain's Office",
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"Bar", "Kitchen", "Hydroponics", "Janitor Closet","Genetics", "Detective", "Morgue"))
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GLOBAL_LIST_INIT(greek_letters, list("Alpha", "Beta", "Gamma", "Delta",
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"Epsilon", "Zeta", "Eta", "Theta", "Iota", "Kappa", "Lambda", "Mu",
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"Nu", "Xi", "Omicron", "Pi", "Rho", "Sigma", "Tau", "Upsilon", "Phi",
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"Chi", "Psi", "Omega"))
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GLOBAL_LIST_INIT(phonetic_alphabet, list("Alpha", "Bravo", "Charlie",
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"Delta", "Echo", "Foxtrot", "Golf", "Hotel", "India", "Juliet",
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"Kilo", "Lima", "Mike", "November", "Oscar", "Papa", "Quebec",
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"Romeo", "Sierra", "Tango", "Uniform", "Victor", "Whiskey", "X-ray",
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"Yankee", "Zulu"))
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//Backpacks
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#define GBACKPACK "Grey Backpack"
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#define GSATCHEL "Grey Satchel"
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#define GDUFFLEBAG "Grey Dufflebag"
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#define LSATCHEL "Leather Satchel"
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#define DBACKPACK "Department Backpack"
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#define DSATCHEL "Department Satchel"
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#define DDUFFLEBAG "Department Dufflebag"
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GLOBAL_LIST_INIT(backbaglist, list(DBACKPACK, DSATCHEL, DDUFFLEBAG, GBACKPACK, GSATCHEL, GDUFFLEBAG, LSATCHEL))
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//Chooseable brain types for borgs
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#define MMI_BORG "MMI"
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#define ROBOBRAIN_BORG "Robobrain"
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#define POSITRONIC_BORG "Positronic"
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GLOBAL_LIST_INIT(borg_brain_choices, list(MMI_BORG, ROBOBRAIN_BORG, POSITRONIC_BORG))
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GLOBAL_PROTECT(borg_brain_choices)
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//Chooseable ringtones
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//Due to database reasons, the name should be 16 characters long maximum
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GLOBAL_LIST_INIT(pda_ringtone_choices, list("beep" = 'sound/machines/twobeep.ogg',
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"boop" = 'sound/machines/boop.ogg',
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"blup" = 'sound/misc/blup.ogg',
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"chime" = 'sound/machines/notif2.ogg',
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"slip" = 'sound/misc/slip.ogg',
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"honk" = 'sound/items/bikehorn.ogg',
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"SKREE" = 'sound/voice/shriek1.ogg',
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"holy" = 'sound/items/PDA/ambicha4-short.ogg',
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"boom" = 'sound/effects/explosionfar.ogg',
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"gavel" = 'sound/items/gavel.ogg',
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"xeno" = 'sound/voice/hiss1.ogg',
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"smoke" = 'sound/magic/smoke.ogg',
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"shatter" = 'sound/effects/pylon_shatter.ogg',
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"energy" = 'sound/weapons/egloves.ogg',
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"flare" = 'sound/goonstation/misc/matchstick_light.ogg',
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"interference" = 'sound/misc/interference.ogg',
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"zap" = 'sound/effects/eleczap.ogg',
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"disgusting" = 'sound/effects/blobattack.ogg',
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"hungry" = 'sound/weapons/bite.ogg'))
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