mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-01-04 22:52:03 +00:00
* MILLA phase 2 * Lint. * Build Rust library * Assorted bugfixes and tweaks * Simplify fire mechanics and make hotspot sending to DM more reliable. * Assorted tweaks, fixed an issue in the core engine and removed the softcap it made necesary. * SM fixes, slower plasmafire, less overpowered pyro anomalies, and air alarm improvements. * Review fixes. * Build Rust library * Unbalanced icon. * Rebalance immovable rods. * Unbalanced has alerts, can fight airflow (but get slowed) * Build Rust library * Stronger space cooling, slower temperature flow, faster burns, burnt floors, and a hotspot display fix. * Build Rust library * Tweaks to avoid merge conflict * Oops. * Build Rust library * Rebalance wind. * Rebalance temperature flow and space cooling. * Fix gas flamethrower. * Build Rust library * Make air push slowdown directional, so you don't get slowed while moving with the air. * Variable name cleanup. * Reduce the speed of wind pushes. * Prevent wind pushes from breaking your pull. * Prevent swaps during wind push. * Made supermatter crytals reliably run last in atmos machinery. * Sped up plasmafire burning, but dropped the minimum burn amount. * Rebalanced SM heat output. * Rebalanced pyro anomaly. * Build Rust library * Lint * Build Rust library * Uncap fuel burnt readout. * Added Custom air alarm mode, dropped Refill cap to ONE_ATMOSPHERE. * Updated air alarm modes to use pressure settings instead of ONE_ATMOSPHERE * Added a list of areas not in Filtering to atmos alert computer. * Increase pressure gradient and vent output, especially at low distro pressure. * Changed Immovable Rod from Moderate to Major. * Lint * Build Rust library * More lint! * Build Rust library * Magboots, scaled slowdown, and nukie borg immunity * Wind image * Wind v2 * Wind v3 * pngcrush * pngcrush again * Moved hotspot removal into SSair, add wind effect. * Lint * Build Rust library * Fix hotspots. * Hotspot visual based on gas burnt * Build Rust library * Scaled wind to gas amount, stopped first wind push while moving. * Made Rust panic logging safer. * Made MILLA full tick and sleep timers more honest. * Pressure overlay, ghost mode, atmos goggles. * Build Rust library * Lint * Build Rust library * More lint-y stuff. * Build Rust library * Repair pressure overlay if it loses its loc. * Bind pressure overlays to their tile better. * Build Rust library * Make the pressure overlay work on z=1 and not proliferate effects. * Don't block the supply shuttle. * Don't fine for special effects. * Maybe don't fine for ghosts, either. * Build Rust library * Make pressure overlay play nice with shuttles. * Build Rust library * Pressure scanning for borgs. * Build Rust library * Lint * Build Rust library * Made explosions not generate so much wind. * Removed an old and non-functional proc. * Clientless mobs can get pushed again. * Build Rust library * cargo fmt * Build Rust library * Don't divide by zero. * Plasmafire generator for the Shadow * Update shadow to use plasmafire generators * Fix shadow's plasmafire generators going out on depart. * Prevent heat2color from runtiming at absolute zero. * Better nanofrost * Build Rust library * Singularity immunity * Build Rust library * Add back meson mode to atmospheric scanner goggles, so they don't stare deeply into the SM * Build Rust library * Dump panic outputs into data/ instead. * Build Rust library * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> * Saner handling of MILLA crash. * Build Rust library --------- Signed-off-by: Charlie Nolan <funnyman3595@gmail.com> Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com> Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
82 lines
1.8 KiB
Plaintext
82 lines
1.8 KiB
Plaintext
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/datum/wires/alarm
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holder_type = /obj/machinery/alarm
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wire_count = 5
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proper_name = "Air alarm"
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/datum/wires/alarm/New(atom/_holder)
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wires = list(
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WIRE_IDSCAN , WIRE_MAIN_POWER1 , WIRE_SIPHON,
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WIRE_AI_CONTROL, WIRE_AALARM
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)
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return ..()
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/datum/wires/alarm/interactable(mob/user)
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var/obj/machinery/alarm/A = holder
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if(A.wiresexposed)
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return TRUE
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return FALSE
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/datum/wires/alarm/get_status()
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. = ..()
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var/obj/machinery/alarm/A = holder
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. += "The Air Alarm is [A.locked ? "" : "un"]locked."
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. += "The Air Alarm is [(A.shorted || (A.stat & (NOPOWER|BROKEN))) ? "offline." : "working properly!"]"
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. += "The 'AI control allowed' light is [A.aidisabled ? "off" : "on"]."
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/datum/wires/alarm/on_cut(wire, mend)
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var/obj/machinery/alarm/A = holder
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switch(wire)
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if(WIRE_IDSCAN)
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if(!mend)
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A.locked = TRUE
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if(WIRE_MAIN_POWER1)
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A.shock(usr, 50)
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A.shorted = !mend
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A.update_icon()
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if(WIRE_AI_CONTROL)
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A.aidisabled = !mend
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if(WIRE_SIPHON)
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if(!mend)
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A.mode = AALARM_MODE_PANIC
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A.apply_mode()
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if(WIRE_AALARM)
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A.alarm_area.atmosalert(ATMOS_ALARM_DANGER, A)
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A.update_icon()
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..()
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/datum/wires/alarm/on_pulse(wire)
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var/obj/machinery/alarm/A = holder
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switch(wire)
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if(WIRE_IDSCAN)
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A.locked = !A.locked
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if(WIRE_MAIN_POWER1)
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if(!A.shorted)
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A.shorted = TRUE
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A.update_icon()
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addtimer(CALLBACK(A, TYPE_PROC_REF(/obj/machinery/alarm, unshort_callback)), 120 SECONDS)
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if(WIRE_AI_CONTROL)
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if(!A.aidisabled)
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A.aidisabled = TRUE
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A.updateDialog()
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addtimer(CALLBACK(A, TYPE_PROC_REF(/obj/machinery/alarm, enable_ai_control_callback)), 10 SECONDS)
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if(WIRE_SIPHON)
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if(A.mode == AALARM_MODE_FILTERING)
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A.mode = AALARM_MODE_PANIC
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else
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A.mode = AALARM_MODE_FILTERING
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A.apply_mode()
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if(WIRE_AALARM)
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A.alarm_area.atmosalert(ATMOS_ALARM_NONE, A)
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A.update_icon()
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..()
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